/src/games/atc/ |
update.c | 64 static int too_close(const PLANE *p1, const PLANE *p2, int); 214 if (too_close(p1, p2, 1)) { 382 if (too_close(p1, &p, 4)) { 432 too_close(const PLANE *p1, const PLANE *p2, int dist) function in typeref:typename:int
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update.c | 64 static int too_close(const PLANE *p1, const PLANE *p2, int); 214 if (too_close(p1, p2, 1)) { 382 if (too_close(p1, &p, 4)) { 432 too_close(const PLANE *p1, const PLANE *p2, int dist) function in typeref:typename:int
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update.c | 64 static int too_close(const PLANE *p1, const PLANE *p2, int); 214 if (too_close(p1, p2, 1)) { 382 if (too_close(p1, &p, 4)) { 432 too_close(const PLANE *p1, const PLANE *p2, int dist) function in typeref:typename:int
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