/src/lib/libmenu/ |
menu.c | 613 menu->top_row = 0; /* and the top row too */ 698 menu->top_row = row; 717 top_row(MENU *param_menu) function in typeref:typename:int 724 return menu->top_row; 747 menu->items[menu->cur_item]->row - menu->top_row, movx);
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menu.c | 613 menu->top_row = 0; /* and the top row too */ 698 menu->top_row = row; 717 top_row(MENU *param_menu) function in typeref:typename:int 724 return menu->top_row; 747 menu->items[menu->cur_item]->row - menu->top_row, movx);
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menu.h | 120 int top_row; /* the row that is at the top of the menu */ member in struct:__menu 146 int top_row(MENU *);
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menu.h | 120 int top_row; /* the row that is at the top of the menu */ member in struct:__menu 146 int top_row(MENU *);
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/src/games/rogue/ |
level.c | 212 short left_col, right_col, top_row, bottom_row; local in function:make_room 217 left_col = right_col = top_row = bottom_row = 0; 222 top_row = MIN_ROW; 228 top_row = MIN_ROW; 234 top_row = MIN_ROW; 240 top_row = ROW1+1; 246 top_row = ROW1+1; 252 top_row = ROW1+1; 258 top_row = ROW2+1; 264 top_row = ROW2+1 [all...] |
level.c | 212 short left_col, right_col, top_row, bottom_row; local in function:make_room 217 left_col = right_col = top_row = bottom_row = 0; 222 top_row = MIN_ROW; 228 top_row = MIN_ROW; 234 top_row = MIN_ROW; 240 top_row = ROW1+1; 246 top_row = ROW1+1; 252 top_row = ROW1+1; 258 top_row = ROW2+1; 264 top_row = ROW2+1 [all...] |
rogue.h | 286 short bottom_row, right_col, left_col, top_row; member in struct:rm
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rogue.h | 286 short bottom_row, right_col, left_col, top_row; member in struct:rm
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