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  /src/games/hack/
def.rm.h 84 #define IS_WALL(typ) ((typ) <= VWALL)
85 #define IS_ROCK(typ) ((typ) < POOL) /* absolutely nonaccessible */
86 #define ACCESSIBLE(typ) ((typ) >= DOOR) /* good position */
87 #define IS_ROOM(typ) ((typ) >= ROOM) /* ROOM or STAIRS */
88 #define ZAP_POS(typ) ((typ) > DOOR
109 unsigned typ:5; member in struct:rm
    [all...]
def.rm.h 84 #define IS_WALL(typ) ((typ) <= VWALL)
85 #define IS_ROCK(typ) ((typ) < POOL) /* absolutely nonaccessible */
86 #define ACCESSIBLE(typ) ((typ) >= DOOR) /* good position */
87 #define IS_ROOM(typ) ((typ) >= ROOM) /* ROOM or STAIRS */
88 #define ZAP_POS(typ) ((typ) > DOOR
109 unsigned typ:5; member in struct:rm
    [all...]
hack.objnam.c 453 int cnt, spe, spesgn, typ, heavy; local in function:readobjnam
457 cnt = spe = spesgn = typ = heavy = 0;
575 typ = AMULET_OF_YENDOR;
612 typ = HEAVY_IRON_BALL;
633 typ = i;
641 typ = probtype(let);
645 let = objects[typ].oc_olet;
646 otmp = mksobj(typ);
650 (cnt < 4 || (let == WEAPON_SYM && typ <= ROCK && cnt < 20)))
665 else if (typ == WAN_WISHING && rn2(10)
    [all...]
hack.vault.c 137 crm->typ = egd->fakecorr[fcbeg].ftyp;
138 if (!crm->typ)
196 if (levl[x][y].typ == CORR)
211 while (levl[x][y].typ == ROOM) {
260 egd->fakecorr[0].ftyp = levl[x][y].typ;
261 levl[x][y].typ = DOOR;
269 int x, y, dx, dy, gx, gy, nx, ny, typ; local in function:gd_move
291 if (!IS_WALL(typ = (crm = &levl[nx][ny])->typ) && typ != POOL)
    [all...]
hack.zap.c 313 if (room->typ == HWALL ||
314 room->typ == VWALL) {
315 room->typ = ROOM;
318 } else if (room->typ == HWALL || room->typ == VWALL ||
319 room->typ == SDOOR || room->typ == LDOOR) {
320 room->typ = DOOR;
322 } else if (room->typ == SCORR || !room->typ) {
398 int typ; local in function:bhit
    [all...]
hack.objnam.c 453 int cnt, spe, spesgn, typ, heavy; local in function:readobjnam
457 cnt = spe = spesgn = typ = heavy = 0;
575 typ = AMULET_OF_YENDOR;
612 typ = HEAVY_IRON_BALL;
633 typ = i;
641 typ = probtype(let);
645 let = objects[typ].oc_olet;
646 otmp = mksobj(typ);
650 (cnt < 4 || (let == WEAPON_SYM && typ <= ROCK && cnt < 20)))
665 else if (typ == WAN_WISHING && rn2(10)
    [all...]
hack.vault.c 137 crm->typ = egd->fakecorr[fcbeg].ftyp;
138 if (!crm->typ)
196 if (levl[x][y].typ == CORR)
211 while (levl[x][y].typ == ROOM) {
260 egd->fakecorr[0].ftyp = levl[x][y].typ;
261 levl[x][y].typ = DOOR;
269 int x, y, dx, dy, gx, gy, nx, ny, typ; local in function:gd_move
291 if (!IS_WALL(typ = (crm = &levl[nx][ny])->typ) && typ != POOL)
    [all...]
hack.zap.c 313 if (room->typ == HWALL ||
314 room->typ == VWALL) {
315 room->typ = ROOM;
318 } else if (room->typ == HWALL || room->typ == VWALL ||
319 room->typ == SDOOR || room->typ == LDOOR) {
320 room->typ = DOOR;
322 } else if (room->typ == SCORR || !room->typ) {
398 int typ; local in function:bhit
    [all...]
  /src/sys/arch/landisk/stand/boot/
biosdisk.c 142 int typ; local in function:read_label
173 typ = mbr[i].mbrp_type;
174 if (typ == 0)
177 if (typ == MBR_PTYPE_NETBSD) {
182 if (MBR_IS_EXTENDED(typ)) {
187 if (this_ext == 0 && typ == MBR_PTYPE_386BSD)
198 p->p_fstype = xlat_mbr_fstype(typ);
biosdisk.c 142 int typ; local in function:read_label
173 typ = mbr[i].mbrp_type;
174 if (typ == 0)
177 if (typ == MBR_PTYPE_NETBSD) {
182 if (MBR_IS_EXTENDED(typ)) {
187 if (this_ext == 0 && typ == MBR_PTYPE_386BSD)
198 p->p_fstype = xlat_mbr_fstype(typ);
  /src/sys/net/
if_arcsubr.c 349 u_char src, dst, typ; local in function:arc_defrag
362 typ = ah->arc_type;
364 if (!arc_isphds(typ))
422 if (typ != ah1->arc_type) {
432 /* typ, seqid and dst are ok here. */
if_arcsubr.c 349 u_char src, dst, typ; local in function:arc_defrag
362 typ = ah->arc_type;
364 if (!arc_isphds(typ))
422 if (typ != ah1->arc_type) {
432 /* typ, seqid and dst are ok here. */
  /src/games/larn/
display.c 178 int typ; member in struct:bot_side_def
207 idx = bot_data[i].typ;
267 idx = bot_data[i].typ;
display.c 178 int typ; member in struct:bot_side_def
207 idx = bot_data[i].typ;
267 idx = bot_data[i].typ;
  /src/sys/dev/acpi/
acpi_cpu.c 373 ACPI_OBJECT_TYPE typ; local in function:acpicpu_object
378 rv = AcpiGetType(hdl, &typ);
379 if (typ != ACPI_TYPE_PROCESSOR) {
fujbp_acpi.c 635 ACPI_OBJECT_TYPE typ; local in function:fujitsu_bp_cap
642 if (ACPI_FAILURE(AcpiGetType(hdl, &typ)))
645 if (typ != ACPI_TYPE_METHOD && typ != type)
fujhk_acpi.c 436 ACPI_OBJECT_TYPE typ; local in function:fujitsu_hk_cap
443 if (ACPI_FAILURE(AcpiGetType(hdl, &typ)))
446 if (typ != ACPI_TYPE_METHOD && typ != type)
acpi_cpu.c 373 ACPI_OBJECT_TYPE typ; local in function:acpicpu_object
378 rv = AcpiGetType(hdl, &typ);
379 if (typ != ACPI_TYPE_PROCESSOR) {
fujbp_acpi.c 635 ACPI_OBJECT_TYPE typ; local in function:fujitsu_bp_cap
642 if (ACPI_FAILURE(AcpiGetType(hdl, &typ)))
645 if (typ != ACPI_TYPE_METHOD && typ != type)
fujhk_acpi.c 436 ACPI_OBJECT_TYPE typ; local in function:fujitsu_hk_cap
443 if (ACPI_FAILURE(AcpiGetType(hdl, &typ)))
446 if (typ != ACPI_TYPE_METHOD && typ != type)
  /src/sys/external/bsd/compiler_rt/dist/lib/tsan/rtl/
tsan_report.h 110 ReportType typ; member in class:__tsan::ReportDesc
tsan_report.h 110 ReportType typ; member in class:__tsan::ReportDesc
  /src/lib/libc/nameser/
ns_print.c 511 u_int typ, algorithm, labels, footprint; local in function:ns_sprintrrf
520 typ = ns_get16(rdata); rdata += NS_INT16SZ;
525 p_type((int)typ), algorithm, labels, t));
ns_print.c 511 u_int typ, algorithm, labels, footprint; local in function:ns_sprintrrf
520 typ = ns_get16(rdata); rdata += NS_INT16SZ;
525 p_type((int)typ), algorithm, labels, t));
  /src/libexec/getty/
main.c 634 struct ttyent *typ; local in function:clearscreen
640 typ = getttynam(rawttyn);
642 if ((typ == NULL) || (typ->ty_type == NULL) ||
643 (typ->ty_type[0] == 0))
646 if (setupterm(typ->ty_type, 0, &err) == ERR)

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