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  /src/games/hack/
hack.h 140 #define Telepat u.uprops[TELEPAT].p_flgs
142 #define Fast u.uprops[FAST].p_flgs
144 #define Confusion u.uprops[CONFUSION].p_flgs
146 #define Invis u.uprops[INVIS].p_flgs
149 #define Glib u.uprops[GLIB].p_flgs
151 #define Punished u.uprops[PUNISHED].p_flgs
153 #define Sick u.uprops[SICK].p_flgs
155 #define Blind u.uprops[BLIND].p_flgs
157 #define Wounded_legs u.uprops[WOUNDED_LEGS].p_flgs
159 #define Stoned u.uprops[STONED].p_flg
163 struct prop uprops[LAST_RING+10]; member in struct:you
    [all...]
hack.h 140 #define Telepat u.uprops[TELEPAT].p_flgs
142 #define Fast u.uprops[FAST].p_flgs
144 #define Confusion u.uprops[CONFUSION].p_flgs
146 #define Invis u.uprops[INVIS].p_flgs
149 #define Glib u.uprops[GLIB].p_flgs
151 #define Punished u.uprops[PUNISHED].p_flgs
153 #define Sick u.uprops[SICK].p_flgs
155 #define Blind u.uprops[BLIND].p_flgs
157 #define Wounded_legs u.uprops[WOUNDED_LEGS].p_flgs
159 #define Stoned u.uprops[STONED].p_flg
163 struct prop uprops[LAST_RING+10]; member in struct:you
    [all...]

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