/src/games/hack/ |
hack.invent.c | 844 const char *verb = Blind ? "feel" : "see"; local in function:dolook 859 pline("You %s no objects here.", verb); 882 pline("You %s here %s.", verb, gbuf); 887 pline("You %s here %s.", verb, doname(otmp0));
|
hack.invent.c | 844 const char *verb = Blind ? "feel" : "see"; local in function:dolook 859 pline("You %s no objects here.", verb); 882 pline("You %s here %s.", verb, gbuf); 887 pline("You %s here %s.", verb, doname(otmp0));
|
hack.invent.c | 844 const char *verb = Blind ? "feel" : "see"; local in function:dolook 859 pline("You %s no objects here.", verb); 882 pline("You %s here %s.", verb, gbuf); 887 pline("You %s here %s.", verb, doname(otmp0));
|
/src/games/adventure/ |
init.c | 70 int verb, obj, spk; variable in typeref:typename:int 96 int actspeak[35]; /* rtext msg for verb <n> */
|
init.c | 70 int verb, obj, spk; variable in typeref:typename:int 96 int actspeak[35]; /* rtext msg for verb <n> */
|
init.c | 70 int verb, obj, spk; variable in typeref:typename:int 96 int actspeak[35]; /* rtext msg for verb <n> */
|
/src/sys/dev/hdaudio/ |
hdaudio.c | 218 uint32_t verb; local in function:hdaudio_corb_enqueue 223 verb = (addr << 28) | (nid << 20) | (control << 8) | param; 234 corb[wp] = verb;
|
hdaudio.c | 218 uint32_t verb; local in function:hdaudio_corb_enqueue 223 verb = (addr << 28) | (nid << 20) | (control << 8) | param; 234 corb[wp] = verb;
|
hdaudio.c | 218 uint32_t verb; local in function:hdaudio_corb_enqueue 223 verb = (addr << 28) | (nid << 20) | (control << 8) | param; 234 corb[wp] = verb;
|