nouveau_nvkm_engine_gr_ctxnv40.c | 558 int vs, vs_nr, vs_len, vs_nr_b0, vs_nr_b1, b0_offset, b1_offset; local in function:nv40_gr_construct_shader 567 vs_len = 0x6aa0/4; 572 vs_len = 0x4f00/4; 576 vs_len = nv44_gr_class(device) ? 0x4980/4 : 0x4a40/4; 579 cp_lsr(ctx, vs_len * vs_nr + 0x300/4); 583 ctx->ctxvals_pos += (0x0300/4 + (vs_nr * vs_len)); 592 for (vs = 0; vs < vs_nr; vs++, offset += vs_len) {
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