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Searched
refs:BIG_ROOM
(Results
1 - 2
of
2
) sorted by relevancy
/src/games/rogue/
rogue.h
294
#define
BIG_ROOM
10
level.c
115
boolean
big_room
;
local in function:make_level
161
big_room
= ((party_room != NO_ROOM) && rand_percent(1));
162
if (
big_room
) {
163
make_room(
BIG_ROOM
, 0, 0, 0);
169
if (!
big_room
) {
273
case
BIG_ROOM
:
Completed in 12 milliseconds
Indexes created Sun Oct 26 18:09:56 GMT 2025