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  /src/games/battlestar/
command3.c 130 if (testbit(inven, DEADGOD) ||
132 DEADGOD))
133 value = DEADGOD;
177 case DEADGOD:
288 setbit(location[180].objects, DEADGOD);
304 setbit(location[position].objects, DEADGOD);
command4.c 128 if (testbit(from, DEADGOD)) {
129 wordvalue[wordnumber] = DEADGOD;
319 else if (testbit(inven, DEADGOD) ||
320 testbit(location[position].objects, DEADGOD))
321 value = DEADGOD;
command2.c 225 setbit(location[position].objects, DEADGOD);
238 DEADGOD);
extern.h 123 #define DEADGOD 55

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