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  /src/games/tetris/
tetris.h 62 #define D_FIRST 1
screen.c 200 Offset = (Rows - D_LAST + D_FIRST - 2) / 2;
353 bp = &board[D_FIRST * B_COLS];
354 sp = &curscreen[D_FIRST * B_COLS];
355 for (j = D_FIRST; j < D_LAST; j++) {

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