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    Searched refs:ENTERPRISE (Results 1 - 5 of 5) sorted by relevancy

  /src/games/trek/
win.c 78 s >= 1000 && Ship.ship == ENTERPRISE) {
nova.c 114 case ENTERPRISE:
score.c 117 if (Ship.ship != ENTERPRISE) {
trek.h 93 #define ENTERPRISE 'E'
180 double dist; /* distance to Enterprise */
246 int deaths; /* number of deaths onboard Enterprise */
setup.c 127 Ship.ship = ENTERPRISE;
128 Ship.shipname = "Enterprise";
267 /* start the Enterprise near starbase */

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