| /src/sys/external/bsd/acpica/dist/include/platform/ |
| accygwin.h | 83 #define ACPI_RELEASE_GLOBAL_LOCK(GLptr, Pending) Pending = 1
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| acenv.h | 295 #define ACPI_RELEASE_GLOBAL_LOCK(GLptr, Pending) Pending = 0
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| /src/external/apache2/llvm/dist/llvm/lib/MCA/Stages/ |
| ExecuteStage.cpp | 55 SmallVector<InstRef, 4> Pending; 58 HWS.issueInstruction(IR, Used, Pending, Ready); 72 for (const InstRef &I : Pending) 96 SmallVector<InstRef, 4> Pending; 99 HWS.cycleEvent(Freed, Executed, Pending, Ready); 113 for (const InstRef &IR : Pending) 234 LLVM_DEBUG(dbgs() << "[E] Instruction Pending: #" << IR << '\n'); 236 HWInstructionEvent(HWInstructionEvent::Pending, IR));
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| /src/sys/external/bsd/acpica/dist/events/ |
| evglock.c | 167 * release interrupt occurs. If there is actually a pending 183 * If a request for the global lock is not actually pending, 297 * Did not get the lock. The pending bit was set above, and 341 BOOLEAN Pending = FALSE; 361 ACPI_RELEASE_GLOBAL_LOCK (AcpiGbl_FACS, Pending); 364 * If the pending bit was set, we must write GBL_RLS to the control 367 if (Pending)
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| /src/external/apache2/llvm/dist/clang/include/clang/AST/ |
| JSONNodeDumper.h | 36 llvm::SmallVector<std::function<void(bool IsLastChild)>, 32> Pending; 58 while (!Pending.empty()) { 59 Pending.back()(true); 60 Pending.pop_back(); 79 unsigned Depth = Pending.size(); 86 while (Depth < Pending.size()) { 87 Pending.back()(true); 88 this->Pending.pop_back(); 100 Pending.push_back(std::move(DumpWithIndent)); 102 Pending.back()(false) [all...] |
| TextNodeDumper.h | 36 /// Pending[i] is an action to dump an entity at level i. 37 llvm::SmallVector<std::function<void(bool IsLastChild)>, 32> Pending; 62 while (!Pending.empty()) { 63 Pending.back()(true); 64 Pending.pop_back(); 98 unsigned Depth = Pending.size(); 104 while (Depth < Pending.size()) { 105 Pending.back()(true); 106 this->Pending.pop_back(); 114 Pending.push_back(std::move(DumpWithIndent)) [all...] |
| /src/external/apache2/llvm/dist/llvm/include/llvm/MCA/HardwareUnits/ |
| Scheduler.h | 123 // Counts the number of instructions in the pending set that were dispatched 152 // Add promoted instructions to the 'Pending' vector in input. 154 bool promoteToPendingSet(SmallVectorImpl<InstRef> &Pending); 206 SmallVectorImpl<InstRef> &Pending, 220 /// Vector Pending is popluated by instructions that have transitioned through 221 /// the pending stat during this cycle. The Pending and Ready sets may not be 223 /// the READY state (going through the PENDING state) within a single cycle. 224 /// That means, instructions may appear in both the Pending and Ready set. 227 SmallVectorImpl<InstRef> &Pending, [all...] |
| /src/external/apache2/llvm/dist/clang/include/clang/Sema/ |
| AnalysisBasedWarnings.h | 54 enum VisitFlag { NotVisited = 0, Visited = 1, Pending = 2 };
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| ExternalSemaSource.h | 175 /// Read the set of pending instantiations known to the external 178 /// The external source should append its own pending instantiations to the 184 SourceLocation> > &Pending) {}
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| MultiplexExternalSemaSource.h | 313 /// Read the set of pending instantiations known to the external 316 /// The external source should append its own pending instantiations to the 321 SmallVectorImpl<std::pair<ValueDecl*, SourceLocation> >& Pending) override;
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| /src/external/apache2/llvm/dist/llvm/lib/Target/AMDGPU/ |
| R600MachineScheduler.cpp | 70 (AluInstCount + AvailablesAluCount() + Pending[IDAlu].size()) / 171 MoveUnits(Pending[IDFetch], Available[IDFetch]); 201 Pending[IK].push_back(SU); 332 std::vector<SUnit *> &QSrc = Pending[IDAlu]; 402 while (AvailablesAluCount() || !Pending[IDAlu].empty()) { 453 MoveUnits(Pending[QID], AQ);
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| R600MachineScheduler.h | 53 std::vector<SUnit *> Available[IDLast], Pending[IDLast];
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| GCNSchedStrategy.cpp | 250 assert(Top.Available.empty() && Top.Pending.empty() && 251 Bot.Available.empty() && Bot.Pending.empty() && "ReadyQ garbage");
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| /src/external/apache2/llvm/dist/llvm/lib/MCA/HardwareUnits/ |
| Scheduler.cpp | 155 bool Scheduler::promoteToPendingSet(SmallVectorImpl<InstRef> &Pending) { 157 // pending set if operands are all ready. 178 << " promoted to the PENDING set.\n"); 180 Pending.emplace_back(IR); 266 SmallVectorImpl<InstRef> &Pending, 283 promoteToPendingSet(Pending);
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| /src/external/apache2/llvm/dist/llvm/lib/Target/Hexagon/ |
| HexagonMachineScheduler.cpp | 356 Pending.push(SU); 417 /// Release pending ready nodes in to the available queue. This makes them 424 // Check to see if any of the pending instructions are ready to issue. If 426 for (unsigned i = 0, e = Pending.size(); i != e; ++i) { 427 SUnit *SU = *(Pending.begin()+i); 440 Pending.remove(Pending.begin()+i); 451 assert(Pending.isInQueue(SU) && "bad ready count"); 452 Pending.remove(Pending.find(SU)) [all...] |
| HexagonMachineScheduler.h | 138 ReadyQueue Pending; 154 /// Pending queues extend the ready queues with the same ID and the 158 Pending(ID << ConvergingVLIWScheduler::LogMaxQID, Name+".P") {}
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| /src/external/apache2/llvm/dist/llvm/include/llvm/MCA/ |
| HWEventListener.h | 42 Pending,
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| /src/external/apache2/llvm/dist/clang/lib/Tooling/Syntax/ |
| BuildTree.cpp | 355 /// At each point of the traversal we maintain a list of pending nodes. 356 /// Initially all tokens are added as pending nodes. When processing a clang AST 359 /// - assign roles to all pending child nodes with 'markChild' and 361 /// - replace the child nodes with the new syntax node in the pending list 369 TreeBuilder(syntax::Arena &Arena) : Arena(Arena), Pending(Arena) { 383 Pending.foldChildren(Arena, Range, New); 396 Pending.foldChildren(Arena, Range, New); 406 auto ListRange = Pending.shrinkToFitList(SuperRange); 407 Pending.foldChildren(Arena, ListRange, New); 443 Pending.foldChildren(Arena, Tokens.drop_back() [all...] |
| /src/sys/arch/prep/include/ |
| nvram.h | 73 Pending = 1,
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| /src/external/apache2/llvm/dist/llvm/lib/CodeGen/LiveDebugValues/ |
| InstrRefBasedImpl.cpp | 2366 Worklist, Pending; 2368 // We track what is on the current and pending worklist to avoid inserting 2388 while (!Worklist.empty() || !Pending.empty()) { 2406 Pending.push(BBToOrder[MBB]); 2451 // All successors should be visited: put any back-edges on the pending 2463 Pending.push(BBToOrder[s]); 2468 Worklist.swap(Pending); 2471 // At this point, pending must be empty, since it was just the empty 2473 assert(Pending.empty() && "Pending should be empty") [all...] |
| VarLocBasedImpl.cpp | 1953 VarLocSet &Pending = *Iter.second.get(); 1956 collectAllVarLocs(VarLocs, Pending, VarLocIDs); 2096 Pending; 2158 while (!Worklist.empty() || !Pending.empty()) { 2159 // We track what is on the pending worklist to avoid inserting the same 2176 // First load any pending inlocs. 2191 Pending.push(BBToOrder[s]); 2196 Worklist.swap(Pending); 2197 // At this point, pending must be empty, since it was just the empty 2199 assert(Pending.empty() && "Pending should be empty") [all...] |
| /src/external/apache2/llvm/dist/clang/lib/Sema/ |
| MultiplexExternalSemaSource.cpp | 302 SourceLocation> > &Pending) { 304 Sources[i]->ReadPendingInstantiations(Pending);
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| Sema.cpp | 958 // Transfer late parsed template instantiations over to the pending template 973 // might lead to more pending template instantiations, which we then need 987 // Load pending instantiations from the external source. 988 SmallVector<PendingImplicitInstantiation, 4> Pending; 989 ExternalSource->ReadPendingInstantiations(Pending); 990 for (auto PII : Pending) 994 Pending.begin(), Pending.end());
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| /src/external/apache2/llvm/dist/llvm/lib/CodeGen/ |
| MachineScheduler.cpp | 1994 Pending.clear(); 2284 Pending.remove(Pending.begin() + Idx); 2289 Pending.push(SU); 2387 // Scheduling an instruction may have made pending instructions available. 2521 /// Release pending ready nodes in to the available queue. This makes them 2528 // Check to see if any of the pending instructions are ready to issue. If 2530 for (unsigned I = 0, E = Pending.size(); I < E; ++I) { 2531 SUnit *SU = *(Pending.begin() + I); 2541 if (E != Pending.size()) [all...] |
| /src/external/apache2/llvm/dist/llvm/include/llvm/CodeGen/ |
| MachineScheduler.h | 622 ReadyQueue Pending; 627 /// True if the pending Q should be checked/updated before scheduling another 683 // times we should retry the pending queue because of a hazard. 688 /// Pending queues extend the ready queues with the same ID and the 691 Available(ID, Name+".A"), Pending(ID << LogMaxQID, Name+".P") { 774 /// pending queue (if already in) and push into available queue. 775 /// Otherwise, push the SU into pending queue. 779 /// @param InPQueue Whether SU is already in pending queue. 780 /// @param Idx Position offset in pending queue (if in it). 798 /// Updates the Available/Pending Q's if necessary and returns the singl [all...] |