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| /src/games/phantasia/ | |
| phantdefs.h | 11 #define R_BAD 3 /* bad ring */ |
| misc.c | 644 if (Player.p_ring.ring_type == R_BAD 835 case R_BAD: /* ring drives player crazy */ |
| fight.c | 1300 whichtreasure = R_BAD; |