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    Searched refs:SC_SCR_REDRAW (Results 1 - 7 of 7) sorted by relevancy

  /src/external/bsd/nvi/dist/vi/
vs_refresh.c 61 * If SC_SCR_REDRAW is set in the current screen, repaint everything
64 if (F_ISSET(sp, SC_SCR_REDRAW))
67 F_SET(tsp, SC_SCR_REDRAW | SC_STATUS);
78 pub_paint = SC_SCR_REFORMAT | SC_SCR_REDRAW;
96 * Also, always do it last -- that way, SC_SCR_REDRAW can be set
189 F_SET(sp, SC_SCR_REDRAW);
263 F_SET(sp, SC_SCR_REDRAW);
333 F_SET(sp, SC_SCR_REDRAW);
359 F_SET(sp, SC_SCR_REDRAW);
383 F_SET(sp, SC_SCR_REDRAW);
    [all...]
v_z.c 149 F_SET(sp, SC_SCR_REDRAW);
vs_smap.c 200 F_SET(sp, SC_SCR_REDRAW);
795 F_SET(sp, SC_SCR_REDRAW);
1028 F_SET(sp, SC_SCR_REDRAW);
vs_msg.c 599 F_SET(sp, SC_SCR_REDRAW);
vs_split.c 798 F_SET(nsp, SC_SCR_REDRAW | SC_STATUS);
v_txt.c 109 F_SET(sp, SC_SCR_REDRAW); /* XXX */
2349 F_SET(sp, SC_SCR_REDRAW);
  /src/external/bsd/nvi/dist/common/
screen.h 237 * SC_SCR_REDRAW.
238 * SC_SCR_REDRAW
240 * setting SC_SCR_REDRAW in the current window causes *all* windows to
251 #define SC_SCR_REDRAW 0x00000040 /* Refresh. */

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