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    Searched refs:altitude (Results 1 - 4 of 4) sorted by relevancy

  /src/games/atc/
update.c 97 /* do altitude change and basic movement */
107 pp->altitude += SGN(pp->new_altitude - pp->altitude);
144 pp->altitude == 0) {
156 if (pp->altitude != 9)
157 loser(pp, "exited at the wrong altitude.");
167 if (pp->altitude > 9)
170 if (pp->altitude <= 0) {
270 (void)snprintf(bp, bpsize, "%c%d%c%c%u: ", name(pp), pp->altitude,
276 if (pp->altitude == 0
    [all...]
struct.h 91 int altitude; member in struct:plane
input.c 142 { 'a', 3, " altitude:", NULL },
420 if (p.altitude == 0)
429 if (p.altitude == 0)
566 if ((p.altitude == newalt) && (p.new_altitude == p.altitude))
567 return ("Already at that altitude");
569 return ("Already going to that altitude");
581 return ("altitude not changed");
585 newalt = p.altitude + c - '0';
588 newalt = p.altitude - (c - '0')
    [all...]
graphics.c 114 (void)waddch(radar, '0' + pp->altitude);

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