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  /src/games/hack/
hack.lev.c 109 saveobjchn(fd, billobjs);
110 billobjs = 0;
287 billobjs = restobjchn(fd);
hack.shk.c 88 struct obj *billobjs = 0; variable in typeref:struct:obj *
168 struct obj *billobjs; /* objects on bill with bp->useup */ variable in typeref:struct:obj *
238 while ((obj = billobjs) != NULL) {
239 billobjs = obj->nobj;
365 * billobjs = 0; -- this is wrong if we save in a
370 * billobjs)
406 obj->nobj = billobjs;
407 billobjs = obj;
595 struct obj *otmp = billobjs;
596 if (obj == billobjs)
    [all...]
hack.h 224 extern struct obj *billobjs;

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