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Searched
refs:bottle
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/adventure/
subr.c
99
i = prop[
bottle
];
587
if (here(
bottle
) && liq() == obj) {
588
obj =
bottle
;
591
obj =
bottle
;
592
if (toting(
bottle
) && prop[
bottle
] == 1)
594
if (prop[
bottle
] != 1)
596
if (!toting(
bottle
))
621
if (obj ==
bottle
&& k != 0)
632
obj =
bottle
;
[
all
...]
main.c
563
if (obj ==
bottle
|| obj == 0)
572
prop[
bottle
] = 1;
602
|| !here(
bottle
)))
606
if (spk == 110 || liq() != water || !here(
bottle
))
608
prop[
bottle
] = 1;
633
if (at(obj) || (liq() == obj && at(
bottle
))
743
l5120: if ((liq() == k && here(
bottle
)) || k == liqloc(loc))
hdr.h
139
magazine, dwarf, knife, food,
bottle
, water, oil, plant, plant2,
init.c
111
magazine, dwarf, knife, food,
bottle
, water, oil, plant, plant2,
variable in typeref:typename:int
205
bottle
= vocab(DECR('b', 'o', 't', 't', 'l'), 1, 0);
Completed in 11 milliseconds
Indexes created Tue Oct 28 09:09:52 GMT 2025