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  /src/games/battlestar/
dayfile.c 1 /* $NetBSD: dayfile.c,v 1.12 2003/08/07 09:37:01 agc Exp $ */
35 static char sccsid[] = "@(#)dayfile.c 8.2 (Berkeley) 4/28/95";
37 __RCSID("$NetBSD: dayfile.c,v 1.12 2003/08/07 09:37:01 agc Exp $");
43 struct room dayfile[] = { variable in typeref:struct:room[]
Makefile 8 globals.c dayfile.c nightfile.c dayobjs.c nightobjs.c words.c
command1.c 84 nightfile[i].objects[j] = dayfile[i].objects[j];
91 dayfile[i].objects[j] = nightfile[i].objects[j];
93 clearbit(dayfile[p->room].objects, p->obj);
94 location = dayfile;
init.c 56 location = dayfile;
save.c 59 location = tmp ? dayfile : nightfile;
112 tmp = location == dayfile;
extern.h 255 extern struct room dayfile[];

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