| /src/games/adventure/ |
| main.c | 242 || (!weq(wd2, "plant") && !weq(wd2, "door"))) 330 if (at(door)) 331 obj = door; 575 if (!(at(plant) || at(door))) 577 if (at(door)) { 578 prop[door] = 0; /* 9132 */ 580 prop[door] = 1; 581 spk = 113 + prop[door];
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| hdr.h | 138 bird, door, pillow, snake, fissure, tablet, clam, oyster,
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| init.c | 110 bird, door, pillow, snake, fissure, tablet, clam, oyster, variable 194 door = vocab(DECR('d', 'o', 'o', 'r', '\0'), 1, 0);
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| subr.c | 718 if (obj == door) 720 if (obj == door && prop[door] == 1)
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| /src/games/rogue/ |
| rogue.h | 56 #define DOOR ((unsigned short) 040) 283 typedef struct dr door; typedef in typeref:struct:dr 287 door doors[4];
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