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  /src/sys/external/bsd/drm2/dist/drm/radeon/
radeon_r200.c 160 int face; local
270 face = (reg - ((i * 24) + R200_PP_TXOFFSET_0)) / 4;
278 track->textures[i].cube_info[face - 1].offset = idx_value;
280 track->textures[i].cube_info[face - 1].robj = reloc->robj;
538 for (face = 0; face < 4; face++) {
539 track->textures[i].cube_info[face].width = 1 << ((tmp >> (face * 8)) & 0xf);
540 track->textures[i].cube_info[face].height = 1 << ((tmp >> ((face * 8) + 4)) & 0xf)
    [all...]
radeon_r100.c 1579 int i, face; local
1898 for (face = 0; face < 4; face++) {
1899 track->textures[i].cube_info[face].width = 1 << ((tmp >> (face * 8)) & 0xf);
1900 track->textures[i].cube_info[face].height = 1 << ((tmp >> ((face * 8) + 4)) & 0xf);
2146 unsigned face, w, h; local
2151 for (face = 0; face < 5; face++)
2395 unsigned i, face; local
    [all...]
  /src/external/gpl2/texinfo/dist/util/
texi-docstring-magic.el 74 ;; * Add tags to special comments so that user can specify face,
239 ((find-face symbol)
241 ((face symbol)
242 (name (symbol-name face))
243 (docstring (or (face-doc-string face)
249 (texi-docstring-magic-texi "fn" "Face" name docstring nil)))
313 (defun texi-docstring-magic-face-at-point ()
325 (and (symbolp obj) (find-face obj) obj)))
332 (texi-docstring-magic-face-at-point))
    [all...]
  /src/games/hunt/huntd/
execute.c 434 add_shot(int type, int y, int x, char face, int charge,
463 bp = create_shot(type, y, x, face, charge, size, owner,
470 create_shot(int type, int y, int x, char face, int charge,
482 bp->b_face = face;
draw.c 178 see(PLAYER *pp, int face)
186 switch (face) {
shots.c 1044 opposite(int face, char dir)
1046 switch (face) {
  /src/sys/external/bsd/drm2/dist/drm/vmwgfx/device_include/
svga3d_cmd.h 345 SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES]; member in struct:__anon5568
347 * Followed by an SVGA3dSize structure for each mip level in each face.
371 SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES]; member in struct:__anon5569
375 * Followed by an SVGA3dSize structure for each mip level in each face.
534 * discard the contents of the current mipmap level and face of the target
959 SVGA3dFace face; member in struct:__anon5605
1142 * The srcImage must be from mip=0 face=0.
1227 * surfaces so mipmap & face should always
1244 * surfaces so mipmap & face should always
1263 * surfaces so mipmap & face should alway
1480 SVGA3dFace face; member in struct:__anon5634::__anon5635
    [all...]
svga3d_types.h 839 uint16 face; /* SVGA3dFace */ member in struct:__anon5698::__anon5699
1620 * is a surface ID as well as face/mipmap indices.
1626 uint32 face; member in struct:SVGA3dSurfaceImageId
svga3d_surfacedefs.h 1289 u32 face,
1313 offset = mipChainBytes * face + mipChainBytesToLevel;
1433 * @layer: The surface layer (face or array slice).
  /src/games/hunt/hunt/
otto.c 161 otto(int y, int x, char face)
171 fprintf(debug, "\n%c(%d,%d)", face, y, x);
180 switch (face) {
  /src/sys/external/bsd/drm2/dist/drm/vmwgfx/
vmwgfx_surface.c 65 * @face: Surface face.
71 uint32_t face; member in struct:vmw_surface_offset
283 cmd->body.face[i].numMipLevels = srf->mip_levels[i];
331 body->host.face = cur_offset->face;
841 cur_offset->face = i;
2044 cmd2->body.image.face = i / cache->num_mip_levels;
2046 (cache->num_mip_levels * cmd2->body.image.face);
vmwgfx_stdu.c 516 cmd->body.host.face = 0;
1221 cmd_dma->body.host.face = 0;
1334 cmd_img->body.image.face = 0;
1463 cmd_update->body.image.face = 0;
vmwgfx_binding.c 548 cmd->body.target.face = 0;
vmwgfx_kms.c 173 if (cmd->dma.host.face != 0 || cmd->dma.host.mipmap != 0) {
174 DRM_ERROR("face and mipmap for cursors should never != 0\n");
2627 cmd->body.image.face = 0;
  /src/usr.bin/make/unit-tests/
varmod-to-separator.mk 263 .if ${:Ua b:ts\x1F60E} # U+1F60E "smiling face with sunglasses"
  /src/external/gpl3/binutils/dist/binutils/
resrc.c 969 const char *device, *face;
1012 face = (char *) data + offset;
1014 face = "";
1018 fontdatalength = 58 + strlen (device) + strlen (face);
1022 strcpy ((char *) fontdata + 57 + strlen (device), face);
967 const char *device, *face; local
  /src/external/gpl3/binutils.old/dist/binutils/
resrc.c 969 const char *device, *face;
1012 face = (char *) data + offset;
1014 face = "";
1018 fontdatalength = 58 + strlen (device) + strlen (face);
1022 strcpy ((char *) fontdata + 57 + strlen (device), face);
967 const char *device, *face; local
  /src/external/gpl2/gettext/dist/gettext-tools/misc/
po-mode.el 166 (defcustom po-highlight-face 'highlight
167 "*The face used for PO mode highlighting. For Emacses with overlays.
170 This variable can be set by the user to whatever face they desire.
173 :type 'face
465 The variable 'po-highlight-face' selects the face to use for highlighting."
467 (overlay-put overlay 'face po-highlight-face)
468 ;; The fun thing is that a deleted overlay retains its face, and is
496 (set-extent-face extent po-highlight-face
    [all...]
  /src/external/gpl2/diffutils/dist/config/
texinfo.tex 1155 \def\rmbshape{bx} %where the normal face is bold
  /src/external/gpl2/gettext/dist/build-aux/
texinfo.tex 1172 \def\rmbshape{bx} %where the normal face is bold
  /src/external/gpl2/gmake/dist/config/
texinfo.tex 1508 \def\rmbshape{bx} %where the normal face is bold
  /src/external/gpl2/grep/dist/doc/
texinfo.tex 1092 \def\rmbshape{bx} %where the normal face is bold
  /src/external/gpl2/groff/dist/doc/
texinfo.tex 1456 \def\rmbshape{bx} %where the normal face is bold
  /src/external/gpl2/texinfo/dist/doc/
texinfo.tex 1456 \def\rmbshape{bx} %where the normal face is bold
  /src/external/bsd/am-utils/dist/doc/
texinfo.tex 1789 \def\rmbshape{bx} % where the normal face is bold

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