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    Searched refs:gvalue (Results 1 - 7 of 7) sorted by relevancy

  /src/games/backgammon/backgammon/
main.c 347 if (dlast != cturn && gvalue < 64) {
477 gvalue *= 3;
480 gvalue *= 2;
486 rscore += gvalue;
489 wscore += gvalue;
491 wrint(gvalue);
493 if (gvalue > 1)
extra.c 71 gvalue *= 2; /* double game value */
95 gvalue *= 2;
move.c 111 if (gvalue < 64 && dlast != cturn && dblgood()) {
  /src/games/backgammon/common_source/
save.c 132 write(fdesc, &gvalue, sizeof gvalue);
163 read(fdesc, &gvalue, sizeof gvalue);
init.c 86 int gvalue; variable in typeref:typename:int
back.h 110 extern int gvalue; /* value of game (64 max.) */
subs.c 185 if (gvalue > 1) {
187 wrint(gvalue);
396 gvalue = 1;

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