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Searched
refs:id_weapons
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/rogue/
score.c
568
val =
id_weapons
[wc].value;
614
id_weapons
[i].id_status = IDENTIFIED;
object.c
116
struct id
id_weapons
[WEAPONS] = {
variable in typeref:struct:id[]
335
retstring =
id_weapons
[obj->which_kind].title;
rogue.h
349
extern struct id
id_weapons
[];
inventory.c
740
return(
id_weapons
);
Completed in 13 milliseconds
Indexes created Thu Nov 06 07:09:58 GMT 2025