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  /src/games/warp/
weapon.c 70 if (madgorns) {
129 if (massacre || madgorns || !rand_mod(53-super) )
216 if (madgorns || !rand_mod(4)) {
222 madgorns = true;
232 if (madgorns || rand_mod(51 - sm50) <= prob) {
warp.h 371 EXT bool madgorns; variable in typeref:typename:EXT bool
them.c 88 if (madgorns)
init.c 58 cloaking = madgorns = false;
move.c 438 if (madgorns)

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