HomeSort by: relevance | last modified time | path
    Searched refs:mons (Results 1 - 9 of 9) sorted by relevancy

  /src/games/hack/
def.permonst.h 73 extern const struct permonst mons[];
74 #define PM_ACID_BLOB &mons[7]
75 #define PM_ZOMBIE &mons[13]
76 #define PM_PIERCER &mons[17]
77 #define PM_KILLER_BEE &mons[26]
78 #define PM_WRAITH &mons[33]
79 #define PM_MIMIC &mons[37]
80 #define PM_VAMPIRE &mons[43]
81 #define PM_CHAMELEON &mons[47]
82 #define PM_DEMON &mons[54
    [all...]
hack.monst.c 73 const struct permonst mons[CMNUM + 2] = { variable in typeref:typename:const struct permonst[]
hack.makemon.c 110 ptr = &mons[ct];
155 (void) newcham(mtmp, &mons[dlevel + 14 + rn2(CMNUM - 14 - dlevel)]);
272 ptr = &mons[ct];
hack.main.c 294 const struct permonst *pm = mons;
297 while (pm < mons + CMNUM + 2) {
hack.read.c 643 for (mp = mons; mp < &mons[CMNUM + 2]; mp++)
hack.lev.c 165 const struct permonst *monbegin = &mons[0];
hack.save.c 281 differ = (const char *) (&mons[0]) - (const char *) (monbegin);
hack.mon.c 239 (void) newcham(mtmp, &mons[dlevel + 14 + rn2(CMNUM - 14 - dlevel)]);
812 nk = 1; /* in case we cannot find it in mons */
813 tmp = mdat - mons; /* strchr in mons array (if not 'd', '@', ...) */
hack.zap.c 121 if (newcham(mtmp, &mons[rn2(CMNUM)]))

Completed in 17 milliseconds