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  /src/games/warp/
move.c 62 mvaddc(y+1, x*2, amb[y][x]);
64 mvaddc(y+1, x*2, obj->image);
195 mvaddc(y+1, x*2, curobj->image);
term.c 524 mvaddc(y+1,x*2,amb[y][x]);
527 mvaddc(y+1,x*2,obj->image);
term.h 39 #define mvaddc(y,x,ch) move((y),(x),(ch)) macro

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