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Searched
refs:objectname
(Results
1 - 5
of
5
) sorted by relevancy
/src/games/larn/
object.c
90
lprintf("\n\nThere is %s here!",
objectname
[i]);
97
lprintf("\n\nThere is %s here!",
objectname
[i]);
102
lprintf("\n\nThere is %s here!",
objectname
[i]);
232
lprintf("\n\nYou have found %s",
objectname
[i]);
251
lprintf("\n\nYou have found %s",
objectname
[i]);
302
lprcat(
objectname
[OENTRANCE]);
322
lprcat(
objectname
[OVOLDOWN]);
362
lprcat(
objectname
[OVOLUP]);
521
lprintf("\n\nYou have found %s ",
objectname
[theitem]);
data.c
181
const char *
objectname
[] =
variable in typeref:typename:const char * []
main.c
597
lprintf("\n%c) %s", idx + 'a',
objectname
[iven[idx]]);
628
lprintf("\n%c) %s", indx + 'a',
objectname
[iven[indx]]);
828
lprcat(
objectname
[item[i][j]]);
store.c
339
lprintf("%s",
objectname
[itm[i].obj]);
603
lprintf("%c) %s", i + 'a',
objectname
[iven[i]]);
713
lprintf("\nI see you have %s",
objectname
[gemstone]);
header.h
349
extern const char *
objectname
[];
Completed in 19 milliseconds
Indexes created Mon Oct 13 16:09:52 GMT 2025