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    Searched refs:objectname (Results 1 - 5 of 5) sorted by relevancy

  /src/games/larn/
object.c 90 lprintf("\n\nThere is %s here!", objectname[i]);
97 lprintf("\n\nThere is %s here!", objectname[i]);
102 lprintf("\n\nThere is %s here!", objectname[i]);
232 lprintf("\n\nYou have found %s", objectname[i]);
251 lprintf("\n\nYou have found %s", objectname[i]);
302 lprcat(objectname[OENTRANCE]);
322 lprcat(objectname[OVOLDOWN]);
362 lprcat(objectname[OVOLUP]);
521 lprintf("\n\nYou have found %s ", objectname[theitem]);
data.c 181 const char *objectname[] = variable in typeref:typename:const char * []
main.c 597 lprintf("\n%c) %s", idx + 'a', objectname[iven[idx]]);
628 lprintf("\n%c) %s", indx + 'a', objectname[iven[indx]]);
828 lprcat(objectname[item[i][j]]);
store.c 339 lprintf("%s", objectname[itm[i].obj]);
603 lprintf("%c) %s", i + 'a', objectname[iven[i]]);
713 lprintf("\nI see you have %s", objectname[gemstone]);
header.h 349 extern const char *objectname[];

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