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  /src/games/phantasia/
phantstruct.h 26 double p_brains; /* brains */ member in struct:player
fight.c 279 || drandom() * Player.p_speed * Player.p_brains
334 if ((drandom() + 0.333) * Player.p_brains
479 Player.p_brains *= 0.8;
802 if (Player.p_brains + Player.p_magiclvl
883 Curmonster.m_brains = Player.p_brains;
1107 Player.p_brains += ROLL(2.0, Circle);
1148 Player.p_brains += 4.5 * Circle;
1161 Player.p_brains += Circle;
1191 Player.p_brains += Circle + 5.0;
1385 *dptr++ = Player.p_brains;
    [all...]
misc.c 50 Player.p_brains += statptr->c_brains.increase * inc;
208 printw("Brains: %9.0f Mana: %9.0f", Player.p_brains, Player.p_mana);
286 Player.p_brains /= 5;
288 Player.p_brains += floor(numitems) * ROLL(20, 8);
442 mvprintw(11, 0, "Brains : %9.0f", Player.p_brains);
625 Player.p_brains = Player.p_level / 25.0;
814 Player.p_brains = MIN(Player.p_brains,
860 Player.p_brains *= 0.95;
885 playerp->p_brains
    [all...]
gamesupport.c 105 printw("N:Brains %.0f\n", playerp->p_brains);
282 dptr = &playerp->p_brains;
interplayer.c 469 Player.p_brains += 0.5;
515 Player.p_brains =
main.c 385 Player.p_energy, Player.p_brains, Player.p_magiclvl);
952 Player.p_brains =

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