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    Searched refs:press_space (Results 1 - 3 of 3) sorted by relevancy

  /src/games/rogue/
inventory.c 60 const char *press_space = " --press space to continue--"; variable in typeref:typename:const char *
270 mvaddstr(row, col, press_space);
332 mvaddstr(rows - 1, 0, need_two_screens ? more : press_space);
rogue.h 678 extern const char *press_space;
room.c 548 mvaddstr(NOPTS, 0, press_space);

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