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  /src/games/larn/
extern.h 83 void raisehp(int);
global.c 12 * raisehp(x) subroutine to gain hit points
150 raisehp(x)
156 raisehp(int x) function in typeref:typename:void
monster.c 373 raisehp(20 + (clev << 1));

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