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    Searched refs:roundsleep (Results 1 - 5 of 5) sorted by relevancy

  /src/games/warp/
util.h 21 #define roundsleep(x) (clock_gettime(CLOCK_REALTIME, &timebuf),sleep(timebuf.tv_nsec > (500 * 1000 * 1000) ?x+1:x)) macro
play.c 58 roundsleep(2);
60 roundsleep(1);
us.c 200 roundsleep(2);
240 roundsleep(3);
248 roundsleep(3);
498 roundsleep(3);
warp.c 317 roundsleep(1);
score.c 127 roundsleep(2);
645 roundsleep(1);

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