| /src/games/trek/ |
| autover.c | 69 Ship.shipname); 71 Ship.shipname);
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| ram.c | 67 printf("%s rams Klingon at %d,%d\n", Ship.shipname, ix, iy); 88 printf("%s heavily damaged\n", Ship.shipname);
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| dumpme.c | 72 printf("%s falls into a black hole.\n", Ship.shipname);
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| destruct.c | 106 printf("\032\014***** %s destroyed *****\n", Ship.shipname);
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| abandon.c | 105 Ship.shipname = "Fairie Queene";
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| attack.c | 98 Ship.shipname);
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| warp.c | 90 printf("%s is docked\n", Ship.shipname);
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| move.c | 200 Ship.shipname, ix, iy);
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| trek.h | 236 const char *shipname; /* name of current starship */ member in struct:Ship_struct
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| events.c | 172 Ship.shipname);
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| setup.c | 128 Ship.shipname = "Enterprise";
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| /src/games/sail/ |
| lo_main.c | 112 title[n++], sbuf, ship->shipname, log.l_netpoints, 153 title[n++], sbuf, ship->shipname, log.l_netpoints,
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| pl_main.c | 116 ms->shipname, mc->guns, classname[mc->class],
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| pl_3.c | 135 Msg("Raking the %s!", closest->shipname); 138 closest->shipname); 201 Msg("Damage inflicted on the %s:", closest->shipname);
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| dr_1.c | 192 makemsg(from, "boarders from %s repelled", to->shipname); 195 totalto, from->shipname, totalfrom); 222 "captured by the %s!", to->shipname); 226 totalto, from->shipname, totalfrom);
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| extern.h | 173 const char *shipname; /* 0 */ member in struct:ship
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| pl_7.c | 760 ms->shipname, 916 sp->shipname, 1196 ship->shipname,
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| sync.c | 178 ship->shipname, colours(ship), sterncolour(ship));
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