| /src/games/hack/ |
| hack.mkobj.c | 130 otmp->spe = rnd(3); 133 otmp->spe = -rnd(3); 142 otmp->spe = rnd(...); 160 otmp->spe = rnd(3); 162 otmp->spe = -rnd(3); 168 otmp->spe = 3; 170 otmp->spe = rn1(5, 177 otmp->spe = -rnd(2); 179 otmp->spe = rnd(2);
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| hack.objnam.c | 185 Strcpy(buf, (obj->spe < 0 && obj->known) 300 obj->olet, obj->olet, obj->otyp, obj->spe); 364 strlcat(prefix, sitoa(obj->spe), sizeof(prefix)); 371 Snprintf(bp+bppos, bpmax-bppos, " (%d)", obj->spe); 380 strlcat(prefix, sitoa(obj->spe), sizeof(prefix)); 453 int cnt, spe, spesgn, typ, heavy; local 457 cnt = spe = spesgn = typ = heavy = 0; 485 spe = atoi(bp); 498 spe = atoi(p); 502 spe = 0 [all...] |
| hack.wield.c | 126 uwep->spe--; 152 /* there is a (soft) upper limit to uwep->spe */ 153 if (amount > 0 && uwep->spe > 5 && rn2(3)) { 166 uwep->spe += amount;
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| hack.do_wear.c | 314 u.ustr += otmp->spe; 315 u.ustrmax += otmp->spe; 323 u.udaminc += otmp->spe; 354 u.ustr -= obj->spe; 355 u.ustrmax -= obj->spe; 363 u.udaminc -= obj->spe; 383 uac -= uleft->spe; 385 uac -= uright->spe; 448 otmph->spe--;
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| def.objclass.h | 82 #define ARM_BONUS(obj) ((10 - objects[obj->otyp].a_ac) + obj->spe)
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| hack.engrave.c | 227 if (otmp && otmp->otyp == WAN_FIRE && otmp->spe) { 229 otmp->spe--; 256 if ((int) otmp->spe <= -3) { 291 otmp->spe++; 304 int len2 = (otmp->spe + 3) * 2 + 1; 310 otmp->spe = -3; 313 otmp->spe -= len / 2;
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| hack.wizard.c | 98 if (otmp->olet == AMULET_SYM && !otmp->spe) { 113 mtmp->minvent->spe == 0) { 123 if (otmp->olet == AMULET_SYM && !otmp->spe) {
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| hack.bones.c | 137 if (otmp->olet == AMULET_SYM && !otmp->spe) { 138 otmp->spe = -1; /* no longer the actual amulet */
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| def.obj.h | 75 schar spe; /* quality of weapon, armor or ring (+ or -) member in struct:obj
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| hack.mhitu.c | 313 (int) uarmh->spe >= -1) { 315 uarmh->spe--; 318 (int) uarm->spe >= -1) { 320 uarm->spe--;
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| hack.read.c | 116 if (otmp->spe > 3 && rn2(otmp->spe)) { 125 otmp->spe++; 207 uball->spe = 0; 516 uball->spe = 1; /* special ball (see save) */
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| hack.zap.c | 173 if (obj->spe && obj->olet != AMULET_SYM) { 175 obj->spe = 0; 209 if (obj->spe < 0 || (obj->spe == 0 && rn2(121))) { 213 if (obj->spe == 0) 217 obj->spe--;
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| hack.potion.c | 443 if (obj->spe < 7) 444 obj->spe++; /* %% */
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| hack.do.c | 419 tmp += uwep->spe; 423 tmp += obj->spe;
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| hack.fight.c | 243 tmp += obj->spe; 392 tmp += uwep->spe;
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| hack.save.c | 217 if (otmp->olet == BALL_SYM && otmp->spe)
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| hack.steal.c | 221 uball->spe = 0;
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| hack.end.c | 264 i = (otmp->spe < 0) ? 2 : 5000; 269 if (otmp->spe >= 0) {
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| hack.u_init.c | 347 obj->spe = trop->trspe;
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| hack.apply.c | 345 dig_effort += 10 + abon() + uwep->spe + rn2(5);
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| hack.c | 477 if (!obj->spe) 478 obj->spe = 1;
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| hack.invent.c | 912 obj->spe == otmp->spe &&
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| /src/lib/libintl/ |
| plural_parser.c | 448 const struct parser_element *spe) 450 memcpy(dpe, spe, sizeof *dpe);
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