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  /src/tests/usr.bin/indent/
edge_cases.c 19 /* same as 'array[subscript]' */
20 number = array<:subscript:>;
31 /* same as 'array[subscript]' */
36 number = array <:subscript: >;
  /src/usr.bin/xlint/lint1/
init.c 117 * The maximum subscript that has ever been seen for an array of
367 const sym_t *member, size_t subscript)
379 dr->dr_subscript = subscript;
786 initialization_add_designator_subscript(initialization *in, size_t subscript)
803 if (!tp->t_incomplete_array && subscript >= (size_t)tp->u.dimension) {
804 /* array subscript %ju cannot be > %d */
805 error(168, (uintmax_t)subscript, tp->u.dimension - 1);
806 subscript = 0; /* suppress further errors */
809 if (tp->t_incomplete_array && subscript > in->in_max_subscript)
810 in->in_max_subscript = subscript;
    [all...]
  /src/games/phantasia/
main.c 931 int subscript; /* used for subscripting into Stattable */ local in function:genchar
934 subscript = type - '1';
936 if (subscript < C_MAGIC || subscript > C_EXPER)
937 if (subscript != C_SUPER || !Wizard)
939 subscript = C_FIGHTER;
941 statptr = &Stattable[subscript];
957 Player.p_type = subscript;
  /src/share/mk/
bsd.x11.mk 226 # PKGDIST contains the name of a X11SRCDIR subscript where to find the

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