Searched refs:Bullet (Results 1 - 5 of 5) sorted by relevance
| /xsrc/external/mit/MesaLib.old/dist/src/imgui/ |
| H A D | imgui_demo.cpp | 648 ImGui::BulletText("Bullet point 1"); 649 ImGui::BulletText("Bullet point 2\nOn multiple lines"); 650 ImGui::Bullet(); ImGui::Text("Bullet point 3 (two calls)"); 651 ImGui::Bullet(); ImGui::SmallButton("Button"); 1924 // Bullet 1927 ImGui::BulletText("Bullet text"); 2599 ImGui::Bullet(); ImGui::Selectable(label, false);
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| H A D | imgui.h | 381 IMGUI_API void BulletText(const char* fmt, ...) IM_FMTARGS(1); // shortcut for Bullet()+Text() 397 IMGUI_API void Bullet(); // draw a small circle and keep the cursor on the same line. advance cursor x position by GetTreeNodeToLabelSpacing(), same distance that TreeNode() uses 473 IMGUI_API bool TreeNode(const char* str_id, const char* fmt, ...) IM_FMTARGS(2); // helper variation to completely decorelate the id from the displayed string. Read the FAQ about why and how to use ID. to align arbitrary text at the same level as a TreeNode() you can use Bullet(). 486 IMGUI_API float GetTreeNodeToLabelSpacing(); // horizontal distance preceding label when using TreeNode*() or Bullet() == (g.FontSize + style.FramePadding.x*2) for a regular unframed TreeNode
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| H A D | imgui_widgets.cpp | 10 // [SECTION] Widgets: Main (Button, Image, Checkbox, RadioButton, ProgressBar, Bullet, etc.) 385 // - Bullet() 1060 void ImGui::Bullet() function in class:ImGui 4960 // Horizontal distance preceding label when using TreeNode() or Bullet()
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| /xsrc/external/mit/MesaLib/dist/src/imgui/ |
| H A D | imgui.h | 381 IMGUI_API void BulletText(const char* fmt, ...) IM_FMTARGS(1); // shortcut for Bullet()+Text() 397 IMGUI_API void Bullet(); // draw a small circle and keep the cursor on the same line. advance cursor x position by GetTreeNodeToLabelSpacing(), same distance that TreeNode() uses 473 IMGUI_API bool TreeNode(const char* str_id, const char* fmt, ...) IM_FMTARGS(2); // helper variation to completely decorelate the id from the displayed string. Read the FAQ about why and how to use ID. to align arbitrary text at the same level as a TreeNode() you can use Bullet(). 486 IMGUI_API float GetTreeNodeToLabelSpacing(); // horizontal distance preceding label when using TreeNode*() or Bullet() == (g.FontSize + style.FramePadding.x*2) for a regular unframed TreeNode
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| H A D | imgui_widgets.cpp | 10 // [SECTION] Widgets: Main (Button, Image, Checkbox, RadioButton, ProgressBar, Bullet, etc.) 385 // - Bullet() 1060 void ImGui::Bullet() function in class:ImGui 4960 // Horizontal distance preceding label when using TreeNode() or Bullet()
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