Searched refs:SpherePos (Results 1 - 1 of 1) sorted by relevance

/xsrc/external/mit/mesa-demos/dist/src/demos/
H A Dcuberender.c32 static GLfloat SpherePos[4] = { 0, 2.5, 0, 1 }; variable in typeref:typename:GLfloat[4]
177 glTranslatef(SpherePos[0], SpherePos[1], SpherePos[2]);
373 SetupCubeFaceView(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, SpherePos);
496 SpherePos[1] += .1*step;
503 SpherePos[1] -= .1*step;

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