Searched refs:should_return (Results 1 - 1 of 1) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/amd/vulkan/ |
| H A D | radv_pipeline_rt.c | 1095 nir_variable *should_return; member in struct:rt_traversal_vars 1119 ret.should_return = nir_variable_create(b->shader, nir_var_shader_temp, glsl_bool_type(), 1335 nir_store_var(b, trav_vars->should_return, 1494 nir_store_var(b, trav_vars->should_return, 1822 nir_store_var(b, trav_vars.should_return, nir_imm_bool(b, false), 1); 2003 /* should_return is set if we had a hit but we won't be calling the closest hit shader and hence 2005 nir_push_if(b, nir_load_var(b, trav_vars.should_return));
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