Searched refs:use_same (Results 1 - 1 of 1) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r600/sfn/
H A Dsfn_shader_base.cpp794 bool use_same = true; local in function:r600::ShaderFromNirProcessor::vec_from_nir_with_fetch_constant
802 for (int i = 0; i < 4 && use_same; ++i) {
807 use_same &= (v[i]->type() == Value::gpr);
809 use_same &= (v[i]->chan() == swizzle[i]);
822 if (use_same) {
834 for (i = 0; i < 4 && use_same; ++i) {
847 use_same &= v[i]->sel() == sel;
854 if (!use_same) {

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