/src/games/hack/ |
hack.zap.c | 381 * or when a monster is hit; the monster is returned, and bhitpos is set to 400 bhitpos.x = u.ux; 401 bhitpos.y = u.uy; 406 bhitpos.x += ddx; 407 bhitpos.y += ddy; 408 typ = levl[bhitpos.x][bhitpos.y].typ; 409 if ((mtmp = m_at(bhitpos.x, bhitpos.y)) != NULL) { 417 if (fhito && (otmp = o_at(bhitpos.x, bhitpos.y))) [all...] |
hack.zap.c | 381 * or when a monster is hit; the monster is returned, and bhitpos is set to 400 bhitpos.x = u.ux; 401 bhitpos.y = u.uy; 406 bhitpos.x += ddx; 407 bhitpos.y += ddy; 408 typ = levl[bhitpos.x][bhitpos.y].typ; 409 if ((mtmp = m_at(bhitpos.x, bhitpos.y)) != NULL) { 417 if (fhito && (otmp = o_at(bhitpos.x, bhitpos.y))) [all...] |
hack.do.c | 361 bhitpos.x = mon->mx; 362 bhitpos.y = mon->my; 428 cutworm(mon, bhitpos.x, bhitpos.y, obj->otyp); 455 if (cansee(bhitpos.x, bhitpos.y)) 489 obj->ox = bhitpos.x; 490 obj->oy = bhitpos.y; 497 (bhitpos.x != u.ux || bhitpos.y != u.uy)) [all...] |
hack.do.c | 361 bhitpos.x = mon->mx; 362 bhitpos.y = mon->my; 428 cutworm(mon, bhitpos.x, bhitpos.y, obj->otyp); 455 if (cansee(bhitpos.x, bhitpos.y)) 489 obj->ox = bhitpos.x; 490 obj->oy = bhitpos.y; 497 (bhitpos.x != u.ux || bhitpos.y != u.uy)) [all...] |
hack.Decl.c | 108 coord bhitpos; variable in typeref:typename:coord
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hack.Decl.c | 108 coord bhitpos; variable in typeref:typename:coord
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hack.h | 210 extern coord bhitpos; /* place where thrown weapon falls to the ground */
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hack.h | 210 extern coord bhitpos; /* place where thrown weapon falls to the ground */
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