/src/games/hunt/huntd/ |
extern.c | 74 const int shot_type[MAXBOMB] = { variable in typeref:typename:const int[]
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extern.c | 74 const int shot_type[MAXBOMB] = { variable in typeref:typename:const int[]
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hunt.h | 47 extern const int shot_type[];
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hunt.h | 47 extern const int shot_type[];
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execute.c | 365 add_shot(shot_type[req_index], pp->p_y, pp->p_x, pp->p_face, 372 showexpl(pp->p_y, pp->p_x, shot_type[req_index]);
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execute.c | 365 add_shot(shot_type[req_index], pp->p_y, pp->p_x, pp->p_face, 372 showexpl(pp->p_y, pp->p_x, shot_type[req_index]);
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driver.c | 730 len = shot_type[x];
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driver.c | 730 len = shot_type[x];
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