1 1.1 christos // 2 1.1 christos // Copyright Henrik Ravn 2004 3 1.1 christos // 4 1.1.1.2 christos // Use, modification and distribution are subject to the Boost Software License, Version 1.0. 5 1.1 christos // (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) 6 1.1 christos // 7 1.1 christos 8 1.1 christos using System; 9 1.1 christos using System.Runtime.InteropServices; 10 1.1 christos 11 1.1 christos namespace DotZLib 12 1.1 christos { 13 1.1 christos /// <summary> 14 1.1 christos /// Implements the common functionality needed for all <see cref="Codec"/>s 15 1.1 christos /// </summary> 16 1.1 christos public abstract class CodecBase : Codec, IDisposable 17 1.1 christos { 18 1.1 christos 19 1.1 christos #region Data members 20 1.1 christos 21 1.1 christos /// <summary> 22 1.1.1.2 christos /// Instance of the internal zlib buffer structure that is 23 1.1 christos /// passed to all functions in the zlib dll 24 1.1 christos /// </summary> 25 1.1 christos internal ZStream _ztream = new ZStream(); 26 1.1 christos 27 1.1 christos /// <summary> 28 1.1 christos /// True if the object instance has been disposed, false otherwise 29 1.1 christos /// </summary> 30 1.1 christos protected bool _isDisposed = false; 31 1.1 christos 32 1.1 christos /// <summary> 33 1.1 christos /// The size of the internal buffers 34 1.1 christos /// </summary> 35 1.1 christos protected const int kBufferSize = 16384; 36 1.1 christos 37 1.1 christos private byte[] _outBuffer = new byte[kBufferSize]; 38 1.1 christos private byte[] _inBuffer = new byte[kBufferSize]; 39 1.1 christos 40 1.1 christos private GCHandle _hInput; 41 1.1 christos private GCHandle _hOutput; 42 1.1 christos 43 1.1 christos private uint _checksum = 0; 44 1.1 christos 45 1.1 christos #endregion 46 1.1 christos 47 1.1 christos /// <summary> 48 1.1.1.2 christos /// Initializes a new instance of the <c>CodeBase</c> class. 49 1.1 christos /// </summary> 50 1.1 christos public CodecBase() 51 1.1 christos { 52 1.1 christos try 53 1.1 christos { 54 1.1 christos _hInput = GCHandle.Alloc(_inBuffer, GCHandleType.Pinned); 55 1.1 christos _hOutput = GCHandle.Alloc(_outBuffer, GCHandleType.Pinned); 56 1.1 christos } 57 1.1 christos catch (Exception) 58 1.1 christos { 59 1.1 christos CleanUp(false); 60 1.1 christos throw; 61 1.1 christos } 62 1.1 christos } 63 1.1 christos 64 1.1 christos 65 1.1 christos #region Codec Members 66 1.1 christos 67 1.1 christos /// <summary> 68 1.1 christos /// Occurs when more processed data are available. 69 1.1 christos /// </summary> 70 1.1 christos public event DataAvailableHandler DataAvailable; 71 1.1 christos 72 1.1 christos /// <summary> 73 1.1 christos /// Fires the <see cref="DataAvailable"/> event 74 1.1 christos /// </summary> 75 1.1 christos protected void OnDataAvailable() 76 1.1 christos { 77 1.1 christos if (_ztream.total_out > 0) 78 1.1 christos { 79 1.1 christos if (DataAvailable != null) 80 1.1.1.2 christos DataAvailable( _outBuffer, 0, (int)_ztream.total_out); 81 1.1 christos resetOutput(); 82 1.1 christos } 83 1.1 christos } 84 1.1 christos 85 1.1 christos /// <summary> 86 1.1 christos /// Adds more data to the codec to be processed. 87 1.1 christos /// </summary> 88 1.1 christos /// <param name="data">Byte array containing the data to be added to the codec</param> 89 1.1 christos /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks> 90 1.1 christos public void Add(byte[] data) 91 1.1 christos { 92 1.1 christos Add(data,0,data.Length); 93 1.1 christos } 94 1.1 christos 95 1.1 christos /// <summary> 96 1.1 christos /// Adds more data to the codec to be processed. 97 1.1 christos /// </summary> 98 1.1 christos /// <param name="data">Byte array containing the data to be added to the codec</param> 99 1.1 christos /// <param name="offset">The index of the first byte to add from <c>data</c></param> 100 1.1 christos /// <param name="count">The number of bytes to add</param> 101 1.1 christos /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks> 102 1.1 christos /// <remarks>This must be implemented by a derived class</remarks> 103 1.1 christos public abstract void Add(byte[] data, int offset, int count); 104 1.1 christos 105 1.1 christos /// <summary> 106 1.1 christos /// Finishes up any pending data that needs to be processed and handled. 107 1.1 christos /// </summary> 108 1.1 christos /// <remarks>This must be implemented by a derived class</remarks> 109 1.1 christos public abstract void Finish(); 110 1.1 christos 111 1.1 christos /// <summary> 112 1.1 christos /// Gets the checksum of the data that has been added so far 113 1.1 christos /// </summary> 114 1.1 christos public uint Checksum { get { return _checksum; } } 115 1.1 christos 116 1.1 christos #endregion 117 1.1 christos 118 1.1 christos #region Destructor & IDisposable stuff 119 1.1 christos 120 1.1 christos /// <summary> 121 1.1 christos /// Destroys this instance 122 1.1 christos /// </summary> 123 1.1 christos ~CodecBase() 124 1.1 christos { 125 1.1 christos CleanUp(false); 126 1.1 christos } 127 1.1 christos 128 1.1 christos /// <summary> 129 1.1 christos /// Releases any unmanaged resources and calls the <see cref="CleanUp()"/> method of the derived class 130 1.1 christos /// </summary> 131 1.1 christos public void Dispose() 132 1.1 christos { 133 1.1 christos CleanUp(true); 134 1.1 christos } 135 1.1 christos 136 1.1 christos /// <summary> 137 1.1 christos /// Performs any codec specific cleanup 138 1.1 christos /// </summary> 139 1.1 christos /// <remarks>This must be implemented by a derived class</remarks> 140 1.1 christos protected abstract void CleanUp(); 141 1.1 christos 142 1.1.1.3 christos // performs the release of the handles and calls the derived CleanUp() 143 1.1 christos private void CleanUp(bool isDisposing) 144 1.1 christos { 145 1.1 christos if (!_isDisposed) 146 1.1 christos { 147 1.1 christos CleanUp(); 148 1.1 christos if (_hInput.IsAllocated) 149 1.1 christos _hInput.Free(); 150 1.1 christos if (_hOutput.IsAllocated) 151 1.1 christos _hOutput.Free(); 152 1.1 christos 153 1.1 christos _isDisposed = true; 154 1.1 christos } 155 1.1 christos } 156 1.1 christos 157 1.1 christos 158 1.1 christos #endregion 159 1.1 christos 160 1.1 christos #region Helper methods 161 1.1 christos 162 1.1 christos /// <summary> 163 1.1.1.3 christos /// Copies a number of bytes to the internal codec buffer - ready for processing 164 1.1 christos /// </summary> 165 1.1 christos /// <param name="data">The byte array that contains the data to copy</param> 166 1.1 christos /// <param name="startIndex">The index of the first byte to copy</param> 167 1.1 christos /// <param name="count">The number of bytes to copy from <c>data</c></param> 168 1.1 christos protected void copyInput(byte[] data, int startIndex, int count) 169 1.1 christos { 170 1.1 christos Array.Copy(data, startIndex, _inBuffer,0, count); 171 1.1 christos _ztream.next_in = _hInput.AddrOfPinnedObject(); 172 1.1 christos _ztream.total_in = 0; 173 1.1 christos _ztream.avail_in = (uint)count; 174 1.1 christos 175 1.1 christos } 176 1.1 christos 177 1.1 christos /// <summary> 178 1.1 christos /// Resets the internal output buffers to a known state - ready for processing 179 1.1 christos /// </summary> 180 1.1 christos protected void resetOutput() 181 1.1 christos { 182 1.1 christos _ztream.total_out = 0; 183 1.1 christos _ztream.avail_out = kBufferSize; 184 1.1 christos _ztream.next_out = _hOutput.AddrOfPinnedObject(); 185 1.1 christos } 186 1.1 christos 187 1.1 christos /// <summary> 188 1.1 christos /// Updates the running checksum property 189 1.1 christos /// </summary> 190 1.1 christos /// <param name="newSum">The new checksum value</param> 191 1.1 christos protected void setChecksum(uint newSum) 192 1.1 christos { 193 1.1 christos _checksum = newSum; 194 1.1 christos } 195 1.1 christos #endregion 196 1.1 christos 197 1.1 christos } 198 1.1 christos } 199