CodecBase.cs revision 1.1 1 1.1 christos //
2 1.1 christos // Copyright Henrik Ravn 2004
3 1.1 christos //
4 1.1 christos // Use, modification and distribution are subject to the Boost Software License, Version 1.0.
5 1.1 christos // (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
6 1.1 christos //
7 1.1 christos
8 1.1 christos using System;
9 1.1 christos using System.Runtime.InteropServices;
10 1.1 christos
11 1.1 christos namespace DotZLib
12 1.1 christos {
13 1.1 christos /// <summary>
14 1.1 christos /// Implements the common functionality needed for all <see cref="Codec"/>s
15 1.1 christos /// </summary>
16 1.1 christos public abstract class CodecBase : Codec, IDisposable
17 1.1 christos {
18 1.1 christos
19 1.1 christos #region Data members
20 1.1 christos
21 1.1 christos /// <summary>
22 1.1 christos /// Instance of the internal zlib buffer structure that is
23 1.1 christos /// passed to all functions in the zlib dll
24 1.1 christos /// </summary>
25 1.1 christos internal ZStream _ztream = new ZStream();
26 1.1 christos
27 1.1 christos /// <summary>
28 1.1 christos /// True if the object instance has been disposed, false otherwise
29 1.1 christos /// </summary>
30 1.1 christos protected bool _isDisposed = false;
31 1.1 christos
32 1.1 christos /// <summary>
33 1.1 christos /// The size of the internal buffers
34 1.1 christos /// </summary>
35 1.1 christos protected const int kBufferSize = 16384;
36 1.1 christos
37 1.1 christos private byte[] _outBuffer = new byte[kBufferSize];
38 1.1 christos private byte[] _inBuffer = new byte[kBufferSize];
39 1.1 christos
40 1.1 christos private GCHandle _hInput;
41 1.1 christos private GCHandle _hOutput;
42 1.1 christos
43 1.1 christos private uint _checksum = 0;
44 1.1 christos
45 1.1 christos #endregion
46 1.1 christos
47 1.1 christos /// <summary>
48 1.1 christos /// Initializes a new instance of the <c>CodeBase</c> class.
49 1.1 christos /// </summary>
50 1.1 christos public CodecBase()
51 1.1 christos {
52 1.1 christos try
53 1.1 christos {
54 1.1 christos _hInput = GCHandle.Alloc(_inBuffer, GCHandleType.Pinned);
55 1.1 christos _hOutput = GCHandle.Alloc(_outBuffer, GCHandleType.Pinned);
56 1.1 christos }
57 1.1 christos catch (Exception)
58 1.1 christos {
59 1.1 christos CleanUp(false);
60 1.1 christos throw;
61 1.1 christos }
62 1.1 christos }
63 1.1 christos
64 1.1 christos
65 1.1 christos #region Codec Members
66 1.1 christos
67 1.1 christos /// <summary>
68 1.1 christos /// Occurs when more processed data are available.
69 1.1 christos /// </summary>
70 1.1 christos public event DataAvailableHandler DataAvailable;
71 1.1 christos
72 1.1 christos /// <summary>
73 1.1 christos /// Fires the <see cref="DataAvailable"/> event
74 1.1 christos /// </summary>
75 1.1 christos protected void OnDataAvailable()
76 1.1 christos {
77 1.1 christos if (_ztream.total_out > 0)
78 1.1 christos {
79 1.1 christos if (DataAvailable != null)
80 1.1 christos DataAvailable( _outBuffer, 0, (int)_ztream.total_out);
81 1.1 christos resetOutput();
82 1.1 christos }
83 1.1 christos }
84 1.1 christos
85 1.1 christos /// <summary>
86 1.1 christos /// Adds more data to the codec to be processed.
87 1.1 christos /// </summary>
88 1.1 christos /// <param name="data">Byte array containing the data to be added to the codec</param>
89 1.1 christos /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
90 1.1 christos public void Add(byte[] data)
91 1.1 christos {
92 1.1 christos Add(data,0,data.Length);
93 1.1 christos }
94 1.1 christos
95 1.1 christos /// <summary>
96 1.1 christos /// Adds more data to the codec to be processed.
97 1.1 christos /// </summary>
98 1.1 christos /// <param name="data">Byte array containing the data to be added to the codec</param>
99 1.1 christos /// <param name="offset">The index of the first byte to add from <c>data</c></param>
100 1.1 christos /// <param name="count">The number of bytes to add</param>
101 1.1 christos /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
102 1.1 christos /// <remarks>This must be implemented by a derived class</remarks>
103 1.1 christos public abstract void Add(byte[] data, int offset, int count);
104 1.1 christos
105 1.1 christos /// <summary>
106 1.1 christos /// Finishes up any pending data that needs to be processed and handled.
107 1.1 christos /// </summary>
108 1.1 christos /// <remarks>This must be implemented by a derived class</remarks>
109 1.1 christos public abstract void Finish();
110 1.1 christos
111 1.1 christos /// <summary>
112 1.1 christos /// Gets the checksum of the data that has been added so far
113 1.1 christos /// </summary>
114 1.1 christos public uint Checksum { get { return _checksum; } }
115 1.1 christos
116 1.1 christos #endregion
117 1.1 christos
118 1.1 christos #region Destructor & IDisposable stuff
119 1.1 christos
120 1.1 christos /// <summary>
121 1.1 christos /// Destroys this instance
122 1.1 christos /// </summary>
123 1.1 christos ~CodecBase()
124 1.1 christos {
125 1.1 christos CleanUp(false);
126 1.1 christos }
127 1.1 christos
128 1.1 christos /// <summary>
129 1.1 christos /// Releases any unmanaged resources and calls the <see cref="CleanUp()"/> method of the derived class
130 1.1 christos /// </summary>
131 1.1 christos public void Dispose()
132 1.1 christos {
133 1.1 christos CleanUp(true);
134 1.1 christos }
135 1.1 christos
136 1.1 christos /// <summary>
137 1.1 christos /// Performs any codec specific cleanup
138 1.1 christos /// </summary>
139 1.1 christos /// <remarks>This must be implemented by a derived class</remarks>
140 1.1 christos protected abstract void CleanUp();
141 1.1 christos
142 1.1 christos // performs the release of the handles and calls the dereived CleanUp()
143 1.1 christos private void CleanUp(bool isDisposing)
144 1.1 christos {
145 1.1 christos if (!_isDisposed)
146 1.1 christos {
147 1.1 christos CleanUp();
148 1.1 christos if (_hInput.IsAllocated)
149 1.1 christos _hInput.Free();
150 1.1 christos if (_hOutput.IsAllocated)
151 1.1 christos _hOutput.Free();
152 1.1 christos
153 1.1 christos _isDisposed = true;
154 1.1 christos }
155 1.1 christos }
156 1.1 christos
157 1.1 christos
158 1.1 christos #endregion
159 1.1 christos
160 1.1 christos #region Helper methods
161 1.1 christos
162 1.1 christos /// <summary>
163 1.1 christos /// Copies a number of bytes to the internal codec buffer - ready for proccesing
164 1.1 christos /// </summary>
165 1.1 christos /// <param name="data">The byte array that contains the data to copy</param>
166 1.1 christos /// <param name="startIndex">The index of the first byte to copy</param>
167 1.1 christos /// <param name="count">The number of bytes to copy from <c>data</c></param>
168 1.1 christos protected void copyInput(byte[] data, int startIndex, int count)
169 1.1 christos {
170 1.1 christos Array.Copy(data, startIndex, _inBuffer,0, count);
171 1.1 christos _ztream.next_in = _hInput.AddrOfPinnedObject();
172 1.1 christos _ztream.total_in = 0;
173 1.1 christos _ztream.avail_in = (uint)count;
174 1.1 christos
175 1.1 christos }
176 1.1 christos
177 1.1 christos /// <summary>
178 1.1 christos /// Resets the internal output buffers to a known state - ready for processing
179 1.1 christos /// </summary>
180 1.1 christos protected void resetOutput()
181 1.1 christos {
182 1.1 christos _ztream.total_out = 0;
183 1.1 christos _ztream.avail_out = kBufferSize;
184 1.1 christos _ztream.next_out = _hOutput.AddrOfPinnedObject();
185 1.1 christos }
186 1.1 christos
187 1.1 christos /// <summary>
188 1.1 christos /// Updates the running checksum property
189 1.1 christos /// </summary>
190 1.1 christos /// <param name="newSum">The new checksum value</param>
191 1.1 christos protected void setChecksum(uint newSum)
192 1.1 christos {
193 1.1 christos _checksum = newSum;
194 1.1 christos }
195 1.1 christos #endregion
196 1.1 christos
197 1.1 christos }
198 1.1 christos }
199