position.c revision 1.1.1.2 1 /* $NetBSD: position.c,v 1.1.1.2 2013/09/04 19:35:04 tron Exp $ */
2
3 /*
4 * Copyright (C) 1984-2012 Mark Nudelman
5 *
6 * You may distribute under the terms of either the GNU General Public
7 * License or the Less License, as specified in the README file.
8 *
9 * For more information, see the README file.
10 */
11
12
13 /*
14 * Routines dealing with the "position" table.
15 * This is a table which tells the position (in the input file) of the
16 * first char on each currently displayed line.
17 *
18 * {{ The position table is scrolled by moving all the entries.
19 * Would be better to have a circular table
20 * and just change a couple of pointers. }}
21 */
22
23 #include "less.h"
24 #include "position.h"
25
26 static POSITION *table = NULL; /* The position table */
27 static int table_size;
28
29 extern int sc_width, sc_height;
30
31 /*
32 * Return the starting file position of a line displayed on the screen.
33 * The line may be specified as a line number relative to the top
34 * of the screen, but is usually one of these special cases:
35 * the top (first) line on the screen
36 * the second line on the screen
37 * the bottom line on the screen
38 * the line after the bottom line on the screen
39 */
40 public POSITION
41 position(where)
42 int where;
43 {
44 switch (where)
45 {
46 case BOTTOM:
47 where = sc_height - 2;
48 break;
49 case BOTTOM_PLUS_ONE:
50 where = sc_height - 1;
51 break;
52 case MIDDLE:
53 where = (sc_height - 1) / 2;
54 }
55 return (table[where]);
56 }
57
58 /*
59 * Add a new file position to the bottom of the position table.
60 */
61 public void
62 add_forw_pos(pos)
63 POSITION pos;
64 {
65 register int i;
66
67 /*
68 * Scroll the position table up.
69 */
70 for (i = 1; i < sc_height; i++)
71 table[i-1] = table[i];
72 table[sc_height - 1] = pos;
73 }
74
75 /*
76 * Add a new file position to the top of the position table.
77 */
78 public void
79 add_back_pos(pos)
80 POSITION pos;
81 {
82 register int i;
83
84 /*
85 * Scroll the position table down.
86 */
87 for (i = sc_height - 1; i > 0; i--)
88 table[i] = table[i-1];
89 table[0] = pos;
90 }
91
92 /*
93 * Initialize the position table, done whenever we clear the screen.
94 */
95 public void
96 pos_clear()
97 {
98 register int i;
99
100 for (i = 0; i < sc_height; i++)
101 table[i] = NULL_POSITION;
102 }
103
104 /*
105 * Allocate or reallocate the position table.
106 */
107 public void
108 pos_init()
109 {
110 struct scrpos scrpos;
111
112 if (sc_height <= table_size)
113 return;
114 /*
115 * If we already have a table, remember the first line in it
116 * before we free it, so we can copy that line to the new table.
117 */
118 if (table != NULL)
119 {
120 get_scrpos(&scrpos);
121 free((char*)table);
122 } else
123 scrpos.pos = NULL_POSITION;
124 table = (POSITION *) ecalloc(sc_height, sizeof(POSITION));
125 table_size = sc_height;
126 pos_clear();
127 if (scrpos.pos != NULL_POSITION)
128 table[scrpos.ln-1] = scrpos.pos;
129 }
130
131 /*
132 * See if the byte at a specified position is currently on the screen.
133 * Check the position table to see if the position falls within its range.
134 * Return the position table entry if found, -1 if not.
135 */
136 public int
137 onscreen(pos)
138 POSITION pos;
139 {
140 register int i;
141
142 if (pos < table[0])
143 return (-1);
144 for (i = 1; i < sc_height; i++)
145 if (pos < table[i])
146 return (i-1);
147 return (-1);
148 }
149
150 /*
151 * See if the entire screen is empty.
152 */
153 public int
154 empty_screen()
155 {
156 return (empty_lines(0, sc_height-1));
157 }
158
159 public int
160 empty_lines(s, e)
161 int s;
162 int e;
163 {
164 register int i;
165
166 for (i = s; i <= e; i++)
167 if (table[i] != NULL_POSITION && table[i] != 0)
168 return (0);
169 return (1);
170 }
171
172 /*
173 * Get the current screen position.
174 * The screen position consists of both a file position and
175 * a screen line number where the file position is placed on the screen.
176 * Normally the screen line number is 0, but if we are positioned
177 * such that the top few lines are empty, we may have to set
178 * the screen line to a number > 0.
179 */
180 public void
181 get_scrpos(scrpos)
182 struct scrpos *scrpos;
183 {
184 register int i;
185
186 /*
187 * Find the first line on the screen which has something on it,
188 * and return the screen line number and the file position.
189 */
190 for (i = 0; i < sc_height; i++)
191 if (table[i] != NULL_POSITION)
192 {
193 scrpos->ln = i+1;
194 scrpos->pos = table[i];
195 return;
196 }
197 /*
198 * The screen is empty.
199 */
200 scrpos->pos = NULL_POSITION;
201 }
202
203 /*
204 * Adjust a screen line number to be a simple positive integer
205 * in the range { 0 .. sc_height-2 }.
206 * (The bottom line, sc_height-1, is reserved for prompts, etc.)
207 * The given "sline" may be in the range { 1 .. sc_height-1 }
208 * to refer to lines relative to the top of the screen (starting from 1),
209 * or it may be in { -1 .. -(sc_height-1) } to refer to lines
210 * relative to the bottom of the screen.
211 */
212 public int
213 adjsline(sline)
214 int sline;
215 {
216 /*
217 * Negative screen line number means
218 * relative to the bottom of the screen.
219 */
220 if (sline < 0)
221 sline += sc_height;
222 /*
223 * Can't be less than 1 or greater than sc_height-1.
224 */
225 if (sline <= 0)
226 sline = 1;
227 if (sline >= sc_height)
228 sline = sc_height - 1;
229 /*
230 * Return zero-based line number, not one-based.
231 */
232 return (sline-1);
233 }
234