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position.c revision 1.1.1.3
      1 /*
      2  * Copyright (C) 1984-2023  Mark Nudelman
      3  *
      4  * You may distribute under the terms of either the GNU General Public
      5  * License or the Less License, as specified in the README file.
      6  *
      7  * For more information, see the README file.
      8  */
      9 
     10 
     11 /*
     12  * Routines dealing with the "position" table.
     13  * This is a table which tells the position (in the input file) of the
     14  * first char on each currently displayed line.
     15  *
     16  * {{ The position table is scrolled by moving all the entries.
     17  *    Would be better to have a circular table
     18  *    and just change a couple of pointers. }}
     19  */
     20 
     21 #include "less.h"
     22 #include "position.h"
     23 
     24 static POSITION *table = NULL;  /* The position table */
     25 static int table_size = 0;
     26 
     27 extern int sc_width, sc_height;
     28 extern int header_lines;
     29 
     30 /*
     31  * Return the starting file position of a line displayed on the screen.
     32  * The line may be specified as a line number relative to the top
     33  * of the screen, but is usually one of these special cases:
     34  *      the top (first) line on the screen
     35  *      the second line on the screen
     36  *      the bottom line on the screen
     37  *      the line after the bottom line on the screen
     38  */
     39 public POSITION position(int sindex)
     40 {
     41 	switch (sindex)
     42 	{
     43 	case BOTTOM:
     44 		sindex = sc_height - 2;
     45 		break;
     46 	case BOTTOM_PLUS_ONE:
     47 		sindex = sc_height - 1;
     48 		break;
     49 	case MIDDLE:
     50 		sindex = (sc_height - 1) / 2;
     51 		break;
     52 	}
     53 	return (table[sindex]);
     54 }
     55 
     56 /*
     57  * Add a new file position to the bottom of the position table.
     58  */
     59 public void add_forw_pos(POSITION pos)
     60 {
     61 	int i;
     62 
     63 	/*
     64 	 * Scroll the position table up.
     65 	 */
     66 	for (i = 1;  i < sc_height;  i++)
     67 		table[i-1] = table[i];
     68 	table[sc_height - 1] = pos;
     69 }
     70 
     71 /*
     72  * Add a new file position to the top of the position table.
     73  */
     74 public void add_back_pos(POSITION pos)
     75 {
     76 	int i;
     77 
     78 	/*
     79 	 * Scroll the position table down.
     80 	 */
     81 	for (i = sc_height - 1;  i > 0;  i--)
     82 		table[i] = table[i-1];
     83 	table[0] = pos;
     84 }
     85 
     86 /*
     87  * Initialize the position table, done whenever we clear the screen.
     88  */
     89 public void pos_clear(void)
     90 {
     91 	int i;
     92 
     93 	for (i = 0;  i < sc_height;  i++)
     94 		table[i] = NULL_POSITION;
     95 }
     96 
     97 /*
     98  * Allocate or reallocate the position table.
     99  */
    100 public void pos_init(void)
    101 {
    102 	struct scrpos scrpos;
    103 
    104 	if (sc_height <= table_size)
    105 		return;
    106 	/*
    107 	 * If we already have a table, remember the first line in it
    108 	 * before we free it, so we can copy that line to the new table.
    109 	 */
    110 	if (table != NULL)
    111 	{
    112 		get_scrpos(&scrpos, TOP);
    113 		free((char*)table);
    114 	} else
    115 		scrpos.pos = NULL_POSITION;
    116 	table = (POSITION *) ecalloc(sc_height, sizeof(POSITION));
    117 	table_size = sc_height;
    118 	pos_clear();
    119 	if (scrpos.pos != NULL_POSITION)
    120 		table[scrpos.ln-1] = scrpos.pos;
    121 }
    122 
    123 /*
    124  * See if the byte at a specified position is currently on the screen.
    125  * Check the position table to see if the position falls within its range.
    126  * Return the position table entry if found, -1 if not.
    127  */
    128 public int onscreen(POSITION pos)
    129 {
    130 	int i;
    131 
    132 	if (pos < table[0])
    133 		return (-1);
    134 	for (i = 1;  i < sc_height;  i++)
    135 		if (pos < table[i])
    136 			return (i-1);
    137 	return (-1);
    138 }
    139 
    140 /*
    141  * See if the entire screen is empty.
    142  */
    143 public int empty_screen(void)
    144 {
    145 	return (empty_lines(0, sc_height-1));
    146 }
    147 
    148 public int empty_lines(int s, int e)
    149 {
    150 	int i;
    151 
    152 	for (i = s;  i <= e;  i++)
    153 		if (table[i] != NULL_POSITION && table[i] != 0)
    154 			return (0);
    155 	return (1);
    156 }
    157 
    158 /*
    159  * Get the current screen position.
    160  * The screen position consists of both a file position and
    161  * a screen line number where the file position is placed on the screen.
    162  * Normally the screen line number is 0, but if we are positioned
    163  * such that the top few lines are empty, we may have to set
    164  * the screen line to a number > 0.
    165  */
    166 public void get_scrpos(struct scrpos *scrpos, int where)
    167 {
    168 	int i;
    169 	int dir;
    170 	int last;
    171 
    172 	switch (where)
    173 	{
    174 	case TOP:
    175 		i = 0; dir = +1; last = sc_height-2;
    176 		break;
    177 	case BOTTOM: case BOTTOM_PLUS_ONE:
    178 		i = sc_height-2; dir = -1; last = 0;
    179 		break;
    180 	default:
    181 		i = where;
    182 		if (table[i] == NULL_POSITION) {
    183 			scrpos->pos = NULL_POSITION;
    184 			return;
    185 		}
    186 		/* Values of dir and last don't matter after this. */
    187 		break;
    188 	}
    189 
    190 	/*
    191 	 * Find the first line on the screen which has something on it,
    192 	 * and return the screen line number and the file position.
    193 	 */
    194 	for (;; i += dir)
    195 	{
    196 		if (table[i] != NULL_POSITION)
    197 		{
    198 			scrpos->ln = i+1;
    199 			scrpos->pos = table[i];
    200 			return;
    201 		}
    202 		if (i == last) break;
    203 	}
    204 	/*
    205 	 * The screen is empty.
    206 	 */
    207 	scrpos->pos = NULL_POSITION;
    208 }
    209 
    210 /*
    211  * Adjust a screen line number to be a simple positive integer
    212  * in the range { 0 .. sc_height-2 }.
    213  * (The bottom line, sc_height-1, is reserved for prompts, etc.)
    214  * The given "sline" may be in the range { 1 .. sc_height-1 }
    215  * to refer to lines relative to the top of the screen (starting from 1),
    216  * or it may be in { -1 .. -(sc_height-1) } to refer to lines
    217  * relative to the bottom of the screen.
    218  */
    219 public int sindex_from_sline(int sline)
    220 {
    221 	/*
    222 	 * Negative screen line number means
    223 	 * relative to the bottom of the screen.
    224 	 */
    225 	if (sline < 0)
    226 		sline += sc_height;
    227 	/*
    228 	 * Can't be less than 1 or greater than sc_height.
    229 	 */
    230 	if (sline <= 0)
    231 		sline = 1;
    232 	if (sline > sc_height)
    233 		sline = sc_height;
    234 	/*
    235 	 * Return zero-based line number, not one-based.
    236 	 */
    237 	return (sline-1);
    238 }
    239