position.c revision 1.2 1 /* $NetBSD: position.c,v 1.2 2011/07/03 19:51:26 tron Exp $ */
2
3 /*
4 * Copyright (C) 1984-2011 Mark Nudelman
5 *
6 * You may distribute under the terms of either the GNU General Public
7 * License or the Less License, as specified in the README file.
8 *
9 * For more information about less, or for information on how to
10 * contact the author, see the README file.
11 */
12
13
14 /*
15 * Routines dealing with the "position" table.
16 * This is a table which tells the position (in the input file) of the
17 * first char on each currently displayed line.
18 *
19 * {{ The position table is scrolled by moving all the entries.
20 * Would be better to have a circular table
21 * and just change a couple of pointers. }}
22 */
23
24 #include "less.h"
25 #include "position.h"
26
27 static POSITION *table = NULL; /* The position table */
28 static int table_size;
29
30 extern int sc_width, sc_height;
31
32 /*
33 * Return the starting file position of a line displayed on the screen.
34 * The line may be specified as a line number relative to the top
35 * of the screen, but is usually one of these special cases:
36 * the top (first) line on the screen
37 * the second line on the screen
38 * the bottom line on the screen
39 * the line after the bottom line on the screen
40 */
41 public POSITION
42 position(where)
43 int where;
44 {
45 switch (where)
46 {
47 case BOTTOM:
48 where = sc_height - 2;
49 break;
50 case BOTTOM_PLUS_ONE:
51 where = sc_height - 1;
52 break;
53 case MIDDLE:
54 where = (sc_height - 1) / 2;
55 }
56 return (table[where]);
57 }
58
59 /*
60 * Add a new file position to the bottom of the position table.
61 */
62 public void
63 add_forw_pos(pos)
64 POSITION pos;
65 {
66 register int i;
67
68 /*
69 * Scroll the position table up.
70 */
71 for (i = 1; i < sc_height; i++)
72 table[i-1] = table[i];
73 table[sc_height - 1] = pos;
74 }
75
76 /*
77 * Add a new file position to the top of the position table.
78 */
79 public void
80 add_back_pos(pos)
81 POSITION pos;
82 {
83 register int i;
84
85 /*
86 * Scroll the position table down.
87 */
88 for (i = sc_height - 1; i > 0; i--)
89 table[i] = table[i-1];
90 table[0] = pos;
91 }
92
93 /*
94 * Initialize the position table, done whenever we clear the screen.
95 */
96 public void
97 pos_clear()
98 {
99 register int i;
100
101 for (i = 0; i < sc_height; i++)
102 table[i] = NULL_POSITION;
103 }
104
105 /*
106 * Allocate or reallocate the position table.
107 */
108 public void
109 pos_init()
110 {
111 struct scrpos scrpos;
112
113 if (sc_height <= table_size)
114 return;
115 /*
116 * If we already have a table, remember the first line in it
117 * before we free it, so we can copy that line to the new table.
118 */
119 if (table != NULL)
120 {
121 get_scrpos(&scrpos);
122 free((char*)table);
123 } else
124 scrpos.pos = NULL_POSITION;
125 table = (POSITION *) ecalloc(sc_height, sizeof(POSITION));
126 table_size = sc_height;
127 pos_clear();
128 if (scrpos.pos != NULL_POSITION)
129 table[scrpos.ln-1] = scrpos.pos;
130 }
131
132 /*
133 * See if the byte at a specified position is currently on the screen.
134 * Check the position table to see if the position falls within its range.
135 * Return the position table entry if found, -1 if not.
136 */
137 public int
138 onscreen(pos)
139 POSITION pos;
140 {
141 register int i;
142
143 if (pos < table[0])
144 return (-1);
145 for (i = 1; i < sc_height; i++)
146 if (pos < table[i])
147 return (i-1);
148 return (-1);
149 }
150
151 /*
152 * See if the entire screen is empty.
153 */
154 public int
155 empty_screen()
156 {
157 return (empty_lines(0, sc_height-1));
158 }
159
160 public int
161 empty_lines(s, e)
162 int s;
163 int e;
164 {
165 register int i;
166
167 for (i = s; i <= e; i++)
168 if (table[i] != NULL_POSITION)
169 return (0);
170 return (1);
171 }
172
173 /*
174 * Get the current screen position.
175 * The screen position consists of both a file position and
176 * a screen line number where the file position is placed on the screen.
177 * Normally the screen line number is 0, but if we are positioned
178 * such that the top few lines are empty, we may have to set
179 * the screen line to a number > 0.
180 */
181 public void
182 get_scrpos(scrpos)
183 struct scrpos *scrpos;
184 {
185 register int i;
186
187 /*
188 * Find the first line on the screen which has something on it,
189 * and return the screen line number and the file position.
190 */
191 for (i = 0; i < sc_height; i++)
192 if (table[i] != NULL_POSITION)
193 {
194 scrpos->ln = i+1;
195 scrpos->pos = table[i];
196 return;
197 }
198 /*
199 * The screen is empty.
200 */
201 scrpos->pos = NULL_POSITION;
202 }
203
204 /*
205 * Adjust a screen line number to be a simple positive integer
206 * in the range { 0 .. sc_height-2 }.
207 * (The bottom line, sc_height-1, is reserved for prompts, etc.)
208 * The given "sline" may be in the range { 1 .. sc_height-1 }
209 * to refer to lines relative to the top of the screen (starting from 1),
210 * or it may be in { -1 .. -(sc_height-1) } to refer to lines
211 * relative to the bottom of the screen.
212 */
213 public int
214 adjsline(sline)
215 int sline;
216 {
217 /*
218 * Negative screen line number means
219 * relative to the bottom of the screen.
220 */
221 if (sline < 0)
222 sline += sc_height;
223 /*
224 * Can't be less than 1 or greater than sc_height-1.
225 */
226 if (sline <= 0)
227 sline = 1;
228 if (sline >= sc_height)
229 sline = sc_height - 1;
230 /*
231 * Return zero-based line number, not one-based.
232 */
233 return (sline-1);
234 }
235