Home | History | Annotate | Line # | Download | only in examples
      1  1.1  jmmv // Copyright 2012 Google Inc.
      2  1.1  jmmv // All rights reserved.
      3  1.1  jmmv //
      4  1.1  jmmv // Redistribution and use in source and binary forms, with or without
      5  1.1  jmmv // modification, are permitted provided that the following conditions are
      6  1.1  jmmv // met:
      7  1.1  jmmv //
      8  1.1  jmmv // * Redistributions of source code must retain the above copyright
      9  1.1  jmmv //   notice, this list of conditions and the following disclaimer.
     10  1.1  jmmv // * Redistributions in binary form must reproduce the above copyright
     11  1.1  jmmv //   notice, this list of conditions and the following disclaimer in the
     12  1.1  jmmv //   documentation and/or other materials provided with the distribution.
     13  1.1  jmmv // * Neither the name of Google Inc. nor the names of its contributors
     14  1.1  jmmv //   may be used to endorse or promote products derived from this software
     15  1.1  jmmv //   without specific prior written permission.
     16  1.1  jmmv //
     17  1.1  jmmv // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     18  1.1  jmmv // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     19  1.1  jmmv // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     20  1.1  jmmv // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     21  1.1  jmmv // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     22  1.1  jmmv // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     23  1.1  jmmv // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     24  1.1  jmmv // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     25  1.1  jmmv // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     26  1.1  jmmv // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     27  1.1  jmmv // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     28  1.1  jmmv 
     29  1.1  jmmv /// \file examples/raii.cpp
     30  1.1  jmmv /// Demonstrates how RAII helps in keeping the Lua state consistent.
     31  1.1  jmmv ///
     32  1.1  jmmv /// One of the major complains that is raised against the Lua C API is that it
     33  1.1  jmmv /// is very hard to ensure it remains consistent during the execution of the
     34  1.1  jmmv /// program.  In the case of native C code, there exist many tools that help the
     35  1.1  jmmv /// developer catch memory leaks, access to uninitialized variables, etc.
     36  1.1  jmmv /// However, when using the Lua C API, none of these tools can validate that,
     37  1.1  jmmv /// for example, the Lua stack remains balanced across calls.
     38  1.1  jmmv ///
     39  1.1  jmmv /// Enter RAII.  The RAII pattern, intensively applied by Lutok, helps the
     40  1.1  jmmv /// developer in maintaining the Lua state consistent at all times in a
     41  1.1  jmmv /// transparent manner.  This example program attempts to illustrate this.
     42  1.1  jmmv 
     43  1.1  jmmv #include <cassert>
     44  1.1  jmmv #include <cstdlib>
     45  1.1  jmmv #include <iostream>
     46  1.1  jmmv #include <string>
     47  1.1  jmmv 
     48  1.1  jmmv #include <lutok/operations.hpp>
     49  1.1  jmmv #include <lutok/stack_cleaner.hpp>
     50  1.1  jmmv #include <lutok/state.ipp>
     51  1.1  jmmv 
     52  1.1  jmmv 
     53  1.1  jmmv /// Prints the string-typed field of a table.
     54  1.1  jmmv ///
     55  1.1  jmmv /// If the field contains a string, this function prints its value.  If the
     56  1.1  jmmv /// field contains any other type, this prints an error message.
     57  1.1  jmmv ///
     58  1.1  jmmv /// \pre The top of the Lua stack in 'state' references a table.
     59  1.1  jmmv ///
     60  1.1  jmmv /// \param state The Lua state.
     61  1.1  jmmv /// \param field The name of the string-typed field.
     62  1.1  jmmv static void
     63  1.1  jmmv print_table_field(lutok::state& state, const std::string& field)
     64  1.1  jmmv {
     65  1.1  jmmv     assert(state.is_table());
     66  1.1  jmmv 
     67  1.1  jmmv     // Bring in some RAII magic: the stack_cleaner object captures the current
     68  1.1  jmmv     // height of the Lua stack at this point.  Whenever the object goes out of
     69  1.1  jmmv     // scope, it will pop as many entries from the stack as necessary to restore
     70  1.1  jmmv     // the stack to its previous level.
     71  1.1  jmmv     //
     72  1.1  jmmv     // This ensures that, no matter how we exit the function, we do not leak
     73  1.1  jmmv     // objects in the stack.
     74  1.1  jmmv     lutok::stack_cleaner cleaner(state);
     75  1.1  jmmv 
     76  1.1  jmmv     // Stack contents: -1: table.
     77  1.1  jmmv     state.push_string(field);
     78  1.1  jmmv     // Stack contents: -2: table, -1: field name.
     79  1.1  jmmv     state.get_table();
     80  1.1  jmmv     // Stack contents: -2: table, -1: field value.
     81  1.1  jmmv 
     82  1.1  jmmv     if (!state.is_string()) {
     83  1.1  jmmv         std::cout << "The field " << field << " does not contain a string\n";
     84  1.1  jmmv         // Stack contents: -2: table, -1: field value.
     85  1.1  jmmv         //
     86  1.1  jmmv         // This is different than when we started!  We should pop our extra
     87  1.1  jmmv         // value from the stack at this point.  However, it is extremely common
     88  1.1  jmmv         // for software to have bugs (in this case, leaks) in error paths,
     89  1.1  jmmv         // mostly because such code paths are rarely exercised.
     90  1.1  jmmv         //
     91  1.1  jmmv         // By using the stack_cleaner object, we can be confident that the Lua
     92  1.1  jmmv         // stack will be cleared for us at this point, no matter what happened
     93  1.1  jmmv         // earlier on the stack nor how we exit the function.
     94  1.1  jmmv         return;
     95  1.1  jmmv     }
     96  1.1  jmmv 
     97  1.1  jmmv     std::cout << "String in field " << field << ": " << state.to_string()
     98  1.1  jmmv               << '\n';
     99  1.1  jmmv     // A well-behaved program explicitly pops anything extra from the stack to
    100  1.1  jmmv     // return it to its original state.  Mostly for clarity.
    101  1.1  jmmv     state.pop(1);
    102  1.1  jmmv 
    103  1.1  jmmv     // Stack contents: -1: table.  Same as when we started.
    104  1.1  jmmv }
    105  1.1  jmmv 
    106  1.1  jmmv 
    107  1.1  jmmv /// Program's entry point.
    108  1.1  jmmv ///
    109  1.1  jmmv /// \return A system exit code.
    110  1.1  jmmv int
    111  1.1  jmmv main(void)
    112  1.1  jmmv {
    113  1.1  jmmv     lutok::state state;
    114  1.1  jmmv     state.open_base();
    115  1.1  jmmv 
    116  1.1  jmmv     lutok::do_string(state, "example = {foo='hello', bar=123, baz='bye'}");
    117  1.1  jmmv 
    118  1.1  jmmv     state.get_global("example");
    119  1.1  jmmv     print_table_field(state, "foo");
    120  1.1  jmmv     print_table_field(state, "bar");
    121  1.1  jmmv     print_table_field(state, "baz");
    122  1.1  jmmv     state.pop(1);
    123  1.1  jmmv 
    124  1.1  jmmv     return EXIT_SUCCESS;
    125  1.1  jmmv }
    126