Home | History | Annotate | Line # | Download | only in WIN32-Code
tree.h revision 1.1.1.1
      1  1.1  christos /*	$NetBSD: tree.h,v 1.1.1.1 2013/12/27 23:31:33 christos Exp $	*/
      2  1.1  christos 
      3  1.1  christos /*	$OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $	*/
      4  1.1  christos /*
      5  1.1  christos  * Copyright 2002 Niels Provos <provos (at) citi.umich.edu>
      6  1.1  christos  * All rights reserved.
      7  1.1  christos  *
      8  1.1  christos  * Redistribution and use in source and binary forms, with or without
      9  1.1  christos  * modification, are permitted provided that the following conditions
     10  1.1  christos  * are met:
     11  1.1  christos  * 1. Redistributions of source code must retain the above copyright
     12  1.1  christos  *    notice, this list of conditions and the following disclaimer.
     13  1.1  christos  * 2. Redistributions in binary form must reproduce the above copyright
     14  1.1  christos  *    notice, this list of conditions and the following disclaimer in the
     15  1.1  christos  *    documentation and/or other materials provided with the distribution.
     16  1.1  christos  *
     17  1.1  christos  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
     18  1.1  christos  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
     19  1.1  christos  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
     20  1.1  christos  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
     21  1.1  christos  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
     22  1.1  christos  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23  1.1  christos  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24  1.1  christos  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25  1.1  christos  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
     26  1.1  christos  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27  1.1  christos  */
     28  1.1  christos 
     29  1.1  christos #ifndef	_SYS_TREE_H_
     30  1.1  christos #define	_SYS_TREE_H_
     31  1.1  christos 
     32  1.1  christos /*
     33  1.1  christos  * This file defines data structures for different types of trees:
     34  1.1  christos  * splay trees and red-black trees.
     35  1.1  christos  *
     36  1.1  christos  * A splay tree is a self-organizing data structure.  Every operation
     37  1.1  christos  * on the tree causes a splay to happen.  The splay moves the requested
     38  1.1  christos  * node to the root of the tree and partly rebalances it.
     39  1.1  christos  *
     40  1.1  christos  * This has the benefit that request locality causes faster lookups as
     41  1.1  christos  * the requested nodes move to the top of the tree.  On the other hand,
     42  1.1  christos  * every lookup causes memory writes.
     43  1.1  christos  *
     44  1.1  christos  * The Balance Theorem bounds the total access time for m operations
     45  1.1  christos  * and n inserts on an initially empty tree as O((m + n)lg n).  The
     46  1.1  christos  * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
     47  1.1  christos  *
     48  1.1  christos  * A red-black tree is a binary search tree with the node color as an
     49  1.1  christos  * extra attribute.  It fulfills a set of conditions:
     50  1.1  christos  *	- every search path from the root to a leaf consists of the
     51  1.1  christos  *	  same number of black nodes,
     52  1.1  christos  *	- each red node (except for the root) has a black parent,
     53  1.1  christos  *	- each leaf node is black.
     54  1.1  christos  *
     55  1.1  christos  * Every operation on a red-black tree is bounded as O(lg n).
     56  1.1  christos  * The maximum height of a red-black tree is 2lg (n+1).
     57  1.1  christos  */
     58  1.1  christos 
     59  1.1  christos #define SPLAY_HEAD(name, type)						\
     60  1.1  christos struct name {								\
     61  1.1  christos 	struct type *sph_root; /* root of the tree */			\
     62  1.1  christos }
     63  1.1  christos 
     64  1.1  christos #define SPLAY_INITIALIZER(root)						\
     65  1.1  christos 	{ NULL }
     66  1.1  christos 
     67  1.1  christos #define SPLAY_INIT(root) do {						\
     68  1.1  christos 	(root)->sph_root = NULL;					\
     69  1.1  christos } while (0)
     70  1.1  christos 
     71  1.1  christos #define SPLAY_ENTRY(type)						\
     72  1.1  christos struct {								\
     73  1.1  christos 	struct type *spe_left; /* left element */			\
     74  1.1  christos 	struct type *spe_right; /* right element */			\
     75  1.1  christos }
     76  1.1  christos 
     77  1.1  christos #define SPLAY_LEFT(elm, field)		(elm)->field.spe_left
     78  1.1  christos #define SPLAY_RIGHT(elm, field)		(elm)->field.spe_right
     79  1.1  christos #define SPLAY_ROOT(head)		(head)->sph_root
     80  1.1  christos #define SPLAY_EMPTY(head)		(SPLAY_ROOT(head) == NULL)
     81  1.1  christos 
     82  1.1  christos /* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
     83  1.1  christos #define SPLAY_ROTATE_RIGHT(head, tmp, field) do {			\
     84  1.1  christos 	SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field);	\
     85  1.1  christos 	SPLAY_RIGHT(tmp, field) = (head)->sph_root;			\
     86  1.1  christos 	(head)->sph_root = tmp;						\
     87  1.1  christos } while (0)
     88  1.1  christos 
     89  1.1  christos #define SPLAY_ROTATE_LEFT(head, tmp, field) do {			\
     90  1.1  christos 	SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field);	\
     91  1.1  christos 	SPLAY_LEFT(tmp, field) = (head)->sph_root;			\
     92  1.1  christos 	(head)->sph_root = tmp;						\
     93  1.1  christos } while (0)
     94  1.1  christos 
     95  1.1  christos #define SPLAY_LINKLEFT(head, tmp, field) do {				\
     96  1.1  christos 	SPLAY_LEFT(tmp, field) = (head)->sph_root;			\
     97  1.1  christos 	tmp = (head)->sph_root;						\
     98  1.1  christos 	(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);		\
     99  1.1  christos } while (0)
    100  1.1  christos 
    101  1.1  christos #define SPLAY_LINKRIGHT(head, tmp, field) do {				\
    102  1.1  christos 	SPLAY_RIGHT(tmp, field) = (head)->sph_root;			\
    103  1.1  christos 	tmp = (head)->sph_root;						\
    104  1.1  christos 	(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);	\
    105  1.1  christos } while (0)
    106  1.1  christos 
    107  1.1  christos #define SPLAY_ASSEMBLE(head, node, left, right, field) do {		\
    108  1.1  christos 	SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field);	\
    109  1.1  christos 	SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
    110  1.1  christos 	SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field);	\
    111  1.1  christos 	SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field);	\
    112  1.1  christos } while (0)
    113  1.1  christos 
    114  1.1  christos /* Generates prototypes and inline functions */
    115  1.1  christos 
    116  1.1  christos #define SPLAY_PROTOTYPE(name, type, field, cmp)				\
    117  1.1  christos void name##_SPLAY(struct name *, struct type *);			\
    118  1.1  christos void name##_SPLAY_MINMAX(struct name *, int);				\
    119  1.1  christos struct type *name##_SPLAY_INSERT(struct name *, struct type *);		\
    120  1.1  christos struct type *name##_SPLAY_REMOVE(struct name *, struct type *);		\
    121  1.1  christos 									\
    122  1.1  christos /* Finds the node with the same key as elm */				\
    123  1.1  christos static __inline struct type *						\
    124  1.1  christos name##_SPLAY_FIND(struct name *head, struct type *elm)			\
    125  1.1  christos {									\
    126  1.1  christos 	if (SPLAY_EMPTY(head))						\
    127  1.1  christos 		return(NULL);						\
    128  1.1  christos 	name##_SPLAY(head, elm);					\
    129  1.1  christos 	if ((cmp)(elm, (head)->sph_root) == 0)				\
    130  1.1  christos 		return (head->sph_root);				\
    131  1.1  christos 	return (NULL);							\
    132  1.1  christos }									\
    133  1.1  christos 									\
    134  1.1  christos static __inline struct type *						\
    135  1.1  christos name##_SPLAY_NEXT(struct name *head, struct type *elm)			\
    136  1.1  christos {									\
    137  1.1  christos 	name##_SPLAY(head, elm);					\
    138  1.1  christos 	if (SPLAY_RIGHT(elm, field) != NULL) {				\
    139  1.1  christos 		elm = SPLAY_RIGHT(elm, field);				\
    140  1.1  christos 		while (SPLAY_LEFT(elm, field) != NULL) {		\
    141  1.1  christos 			elm = SPLAY_LEFT(elm, field);			\
    142  1.1  christos 		}							\
    143  1.1  christos 	} else								\
    144  1.1  christos 		elm = NULL;						\
    145  1.1  christos 	return (elm);							\
    146  1.1  christos }									\
    147  1.1  christos 									\
    148  1.1  christos static __inline struct type *						\
    149  1.1  christos name##_SPLAY_MIN_MAX(struct name *head, int val)			\
    150  1.1  christos {									\
    151  1.1  christos 	name##_SPLAY_MINMAX(head, val);					\
    152  1.1  christos 	return (SPLAY_ROOT(head));					\
    153  1.1  christos }
    154  1.1  christos 
    155  1.1  christos /* Main splay operation.
    156  1.1  christos  * Moves node close to the key of elm to top
    157  1.1  christos  */
    158  1.1  christos #define SPLAY_GENERATE(name, type, field, cmp)				\
    159  1.1  christos struct type *								\
    160  1.1  christos name##_SPLAY_INSERT(struct name *head, struct type *elm)		\
    161  1.1  christos {									\
    162  1.1  christos     if (SPLAY_EMPTY(head)) {						\
    163  1.1  christos 	    SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL;	\
    164  1.1  christos     } else {								\
    165  1.1  christos 	    int __comp;							\
    166  1.1  christos 	    name##_SPLAY(head, elm);					\
    167  1.1  christos 	    __comp = (cmp)(elm, (head)->sph_root);			\
    168  1.1  christos 	    if(__comp < 0) {						\
    169  1.1  christos 		    SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
    170  1.1  christos 		    SPLAY_RIGHT(elm, field) = (head)->sph_root;		\
    171  1.1  christos 		    SPLAY_LEFT((head)->sph_root, field) = NULL;		\
    172  1.1  christos 	    } else if (__comp > 0) {					\
    173  1.1  christos 		    SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
    174  1.1  christos 		    SPLAY_LEFT(elm, field) = (head)->sph_root;		\
    175  1.1  christos 		    SPLAY_RIGHT((head)->sph_root, field) = NULL;	\
    176  1.1  christos 	    } else							\
    177  1.1  christos 		    return ((head)->sph_root);				\
    178  1.1  christos     }									\
    179  1.1  christos     (head)->sph_root = (elm);						\
    180  1.1  christos     return (NULL);							\
    181  1.1  christos }									\
    182  1.1  christos 									\
    183  1.1  christos struct type *								\
    184  1.1  christos name##_SPLAY_REMOVE(struct name *head, struct type *elm)		\
    185  1.1  christos {									\
    186  1.1  christos 	struct type *__tmp;						\
    187  1.1  christos 	if (SPLAY_EMPTY(head))						\
    188  1.1  christos 		return (NULL);						\
    189  1.1  christos 	name##_SPLAY(head, elm);					\
    190  1.1  christos 	if ((cmp)(elm, (head)->sph_root) == 0) {			\
    191  1.1  christos 		if (SPLAY_LEFT((head)->sph_root, field) == NULL) {	\
    192  1.1  christos 			(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
    193  1.1  christos 		} else {						\
    194  1.1  christos 			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\
    195  1.1  christos 			(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
    196  1.1  christos 			name##_SPLAY(head, elm);			\
    197  1.1  christos 			SPLAY_RIGHT((head)->sph_root, field) = __tmp;	\
    198  1.1  christos 		}							\
    199  1.1  christos 		return (elm);						\
    200  1.1  christos 	}								\
    201  1.1  christos 	return (NULL);							\
    202  1.1  christos }									\
    203  1.1  christos 									\
    204  1.1  christos void									\
    205  1.1  christos name##_SPLAY(struct name *head, struct type *elm)			\
    206  1.1  christos {									\
    207  1.1  christos 	struct type __node, *__left, *__right, *__tmp;			\
    208  1.1  christos 	int __comp;							\
    209  1.1  christos \
    210  1.1  christos 	SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
    211  1.1  christos 	__left = __right = &__node;					\
    212  1.1  christos \
    213  1.1  christos 	while ((__comp = (cmp)(elm, (head)->sph_root))) {		\
    214  1.1  christos 		if (__comp < 0) {					\
    215  1.1  christos 			__tmp = SPLAY_LEFT((head)->sph_root, field);	\
    216  1.1  christos 			if (__tmp == NULL)				\
    217  1.1  christos 				break;					\
    218  1.1  christos 			if ((cmp)(elm, __tmp) < 0){			\
    219  1.1  christos 				SPLAY_ROTATE_RIGHT(head, __tmp, field);	\
    220  1.1  christos 				if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
    221  1.1  christos 					break;				\
    222  1.1  christos 			}						\
    223  1.1  christos 			SPLAY_LINKLEFT(head, __right, field);		\
    224  1.1  christos 		} else if (__comp > 0) {				\
    225  1.1  christos 			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\
    226  1.1  christos 			if (__tmp == NULL)				\
    227  1.1  christos 				break;					\
    228  1.1  christos 			if ((cmp)(elm, __tmp) > 0){			\
    229  1.1  christos 				SPLAY_ROTATE_LEFT(head, __tmp, field);	\
    230  1.1  christos 				if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
    231  1.1  christos 					break;				\
    232  1.1  christos 			}						\
    233  1.1  christos 			SPLAY_LINKRIGHT(head, __left, field);		\
    234  1.1  christos 		}							\
    235  1.1  christos 	}								\
    236  1.1  christos 	SPLAY_ASSEMBLE(head, &__node, __left, __right, field);		\
    237  1.1  christos }									\
    238  1.1  christos 									\
    239  1.1  christos /* Splay with either the minimum or the maximum element			\
    240  1.1  christos  * Used to find minimum or maximum element in tree.			\
    241  1.1  christos  */									\
    242  1.1  christos void name##_SPLAY_MINMAX(struct name *head, int __comp) \
    243  1.1  christos {									\
    244  1.1  christos 	struct type __node, *__left, *__right, *__tmp;			\
    245  1.1  christos \
    246  1.1  christos 	SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
    247  1.1  christos 	__left = __right = &__node;					\
    248  1.1  christos \
    249  1.1  christos 	while (1) {							\
    250  1.1  christos 		if (__comp < 0) {					\
    251  1.1  christos 			__tmp = SPLAY_LEFT((head)->sph_root, field);	\
    252  1.1  christos 			if (__tmp == NULL)				\
    253  1.1  christos 				break;					\
    254  1.1  christos 			if (__comp < 0){				\
    255  1.1  christos 				SPLAY_ROTATE_RIGHT(head, __tmp, field);	\
    256  1.1  christos 				if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
    257  1.1  christos 					break;				\
    258  1.1  christos 			}						\
    259  1.1  christos 			SPLAY_LINKLEFT(head, __right, field);		\
    260  1.1  christos 		} else if (__comp > 0) {				\
    261  1.1  christos 			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\
    262  1.1  christos 			if (__tmp == NULL)				\
    263  1.1  christos 				break;					\
    264  1.1  christos 			if (__comp > 0) {				\
    265  1.1  christos 				SPLAY_ROTATE_LEFT(head, __tmp, field);	\
    266  1.1  christos 				if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
    267  1.1  christos 					break;				\
    268  1.1  christos 			}						\
    269  1.1  christos 			SPLAY_LINKRIGHT(head, __left, field);		\
    270  1.1  christos 		}							\
    271  1.1  christos 	}								\
    272  1.1  christos 	SPLAY_ASSEMBLE(head, &__node, __left, __right, field);		\
    273  1.1  christos }
    274  1.1  christos 
    275  1.1  christos #define SPLAY_NEGINF	-1
    276  1.1  christos #define SPLAY_INF	1
    277  1.1  christos 
    278  1.1  christos #define SPLAY_INSERT(name, x, y)	name##_SPLAY_INSERT(x, y)
    279  1.1  christos #define SPLAY_REMOVE(name, x, y)	name##_SPLAY_REMOVE(x, y)
    280  1.1  christos #define SPLAY_FIND(name, x, y)		name##_SPLAY_FIND(x, y)
    281  1.1  christos #define SPLAY_NEXT(name, x, y)		name##_SPLAY_NEXT(x, y)
    282  1.1  christos #define SPLAY_MIN(name, x)		(SPLAY_EMPTY(x) ? NULL	\
    283  1.1  christos 					: name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
    284  1.1  christos #define SPLAY_MAX(name, x)		(SPLAY_EMPTY(x) ? NULL	\
    285  1.1  christos 					: name##_SPLAY_MIN_MAX(x, SPLAY_INF))
    286  1.1  christos 
    287  1.1  christos #define SPLAY_FOREACH(x, name, head)					\
    288  1.1  christos 	for ((x) = SPLAY_MIN(name, head);				\
    289  1.1  christos 	     (x) != NULL;						\
    290  1.1  christos 	     (x) = SPLAY_NEXT(name, head, x))
    291  1.1  christos 
    292  1.1  christos /* Macros that define a red-back tree */
    293  1.1  christos #define RB_HEAD(name, type)						\
    294  1.1  christos struct name {								\
    295  1.1  christos 	struct type *rbh_root; /* root of the tree */			\
    296  1.1  christos }
    297  1.1  christos 
    298  1.1  christos #define RB_INITIALIZER(root)						\
    299  1.1  christos 	{ NULL }
    300  1.1  christos 
    301  1.1  christos #define RB_INIT(root) do {						\
    302  1.1  christos 	(root)->rbh_root = NULL;					\
    303  1.1  christos } while (0)
    304  1.1  christos 
    305  1.1  christos #define RB_BLACK	0
    306  1.1  christos #define RB_RED		1
    307  1.1  christos #define RB_ENTRY(type)							\
    308  1.1  christos struct {								\
    309  1.1  christos 	struct type *rbe_left;		/* left element */		\
    310  1.1  christos 	struct type *rbe_right;		/* right element */		\
    311  1.1  christos 	struct type *rbe_parent;	/* parent element */		\
    312  1.1  christos 	int rbe_color;			/* node color */		\
    313  1.1  christos }
    314  1.1  christos 
    315  1.1  christos #define RB_LEFT(elm, field)		(elm)->field.rbe_left
    316  1.1  christos #define RB_RIGHT(elm, field)		(elm)->field.rbe_right
    317  1.1  christos #define RB_PARENT(elm, field)		(elm)->field.rbe_parent
    318  1.1  christos #define RB_COLOR(elm, field)		(elm)->field.rbe_color
    319  1.1  christos #define RB_ROOT(head)			(head)->rbh_root
    320  1.1  christos #define RB_EMPTY(head)			(RB_ROOT(head) == NULL)
    321  1.1  christos 
    322  1.1  christos #define RB_SET(elm, parent, field) do {					\
    323  1.1  christos 	RB_PARENT(elm, field) = parent;					\
    324  1.1  christos 	RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL;		\
    325  1.1  christos 	RB_COLOR(elm, field) = RB_RED;					\
    326  1.1  christos } while (0)
    327  1.1  christos 
    328  1.1  christos #define RB_SET_BLACKRED(black, red, field) do {				\
    329  1.1  christos 	RB_COLOR(black, field) = RB_BLACK;				\
    330  1.1  christos 	RB_COLOR(red, field) = RB_RED;					\
    331  1.1  christos } while (0)
    332  1.1  christos 
    333  1.1  christos #ifndef RB_AUGMENT
    334  1.1  christos #define RB_AUGMENT(x)
    335  1.1  christos #endif
    336  1.1  christos 
    337  1.1  christos #define RB_ROTATE_LEFT(head, elm, tmp, field) do {			\
    338  1.1  christos 	(tmp) = RB_RIGHT(elm, field);					\
    339  1.1  christos 	if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field))) {		\
    340  1.1  christos 		RB_PARENT(RB_LEFT(tmp, field), field) = (elm);		\
    341  1.1  christos 	}								\
    342  1.1  christos 	RB_AUGMENT(elm);						\
    343  1.1  christos 	if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) {		\
    344  1.1  christos 		if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))	\
    345  1.1  christos 			RB_LEFT(RB_PARENT(elm, field), field) = (tmp);	\
    346  1.1  christos 		else							\
    347  1.1  christos 			RB_RIGHT(RB_PARENT(elm, field), field) = (tmp);	\
    348  1.1  christos 	} else								\
    349  1.1  christos 		(head)->rbh_root = (tmp);				\
    350  1.1  christos 	RB_LEFT(tmp, field) = (elm);					\
    351  1.1  christos 	RB_PARENT(elm, field) = (tmp);					\
    352  1.1  christos 	RB_AUGMENT(tmp);						\
    353  1.1  christos 	if ((RB_PARENT(tmp, field)))					\
    354  1.1  christos 		RB_AUGMENT(RB_PARENT(tmp, field));			\
    355  1.1  christos } while (0)
    356  1.1  christos 
    357  1.1  christos #define RB_ROTATE_RIGHT(head, elm, tmp, field) do {			\
    358  1.1  christos 	(tmp) = RB_LEFT(elm, field);					\
    359  1.1  christos 	if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field))) {		\
    360  1.1  christos 		RB_PARENT(RB_RIGHT(tmp, field), field) = (elm);		\
    361  1.1  christos 	}								\
    362  1.1  christos 	RB_AUGMENT(elm);						\
    363  1.1  christos 	if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) {		\
    364  1.1  christos 		if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))	\
    365  1.1  christos 			RB_LEFT(RB_PARENT(elm, field), field) = (tmp);	\
    366  1.1  christos 		else							\
    367  1.1  christos 			RB_RIGHT(RB_PARENT(elm, field), field) = (tmp);	\
    368  1.1  christos 	} else								\
    369  1.1  christos 		(head)->rbh_root = (tmp);				\
    370  1.1  christos 	RB_RIGHT(tmp, field) = (elm);					\
    371  1.1  christos 	RB_PARENT(elm, field) = (tmp);					\
    372  1.1  christos 	RB_AUGMENT(tmp);						\
    373  1.1  christos 	if ((RB_PARENT(tmp, field)))					\
    374  1.1  christos 		RB_AUGMENT(RB_PARENT(tmp, field));			\
    375  1.1  christos } while (0)
    376  1.1  christos 
    377  1.1  christos /* Generates prototypes and inline functions */
    378  1.1  christos #define RB_PROTOTYPE(name, type, field, cmp)				\
    379  1.1  christos void name##_RB_INSERT_COLOR(struct name *, struct type *);	\
    380  1.1  christos void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\
    381  1.1  christos struct type *name##_RB_REMOVE(struct name *, struct type *);		\
    382  1.1  christos struct type *name##_RB_INSERT(struct name *, struct type *);		\
    383  1.1  christos struct type *name##_RB_FIND(struct name *, struct type *);		\
    384  1.1  christos struct type *name##_RB_NEXT(struct type *);				\
    385  1.1  christos struct type *name##_RB_MINMAX(struct name *, int);			\
    386  1.1  christos 									\
    387  1.1  christos 
    388  1.1  christos /* Main rb operation.
    389  1.1  christos  * Moves node close to the key of elm to top
    390  1.1  christos  */
    391  1.1  christos #define RB_GENERATE(name, type, field, cmp)				\
    392  1.1  christos void									\
    393  1.1  christos name##_RB_INSERT_COLOR(struct name *head, struct type *elm)		\
    394  1.1  christos {									\
    395  1.1  christos 	struct type *parent, *gparent, *tmp;				\
    396  1.1  christos 	while ((parent = RB_PARENT(elm, field)) &&			\
    397  1.1  christos 	    RB_COLOR(parent, field) == RB_RED) {			\
    398  1.1  christos 		gparent = RB_PARENT(parent, field);			\
    399  1.1  christos 		if (parent == RB_LEFT(gparent, field)) {		\
    400  1.1  christos 			tmp = RB_RIGHT(gparent, field);			\
    401  1.1  christos 			if (tmp && RB_COLOR(tmp, field) == RB_RED) {	\
    402  1.1  christos 				RB_COLOR(tmp, field) = RB_BLACK;	\
    403  1.1  christos 				RB_SET_BLACKRED(parent, gparent, field);\
    404  1.1  christos 				elm = gparent;				\
    405  1.1  christos 				continue;				\
    406  1.1  christos 			}						\
    407  1.1  christos 			if (RB_RIGHT(parent, field) == elm) {		\
    408  1.1  christos 				RB_ROTATE_LEFT(head, parent, tmp, field);\
    409  1.1  christos 				tmp = parent;				\
    410  1.1  christos 				parent = elm;				\
    411  1.1  christos 				elm = tmp;				\
    412  1.1  christos 			}						\
    413  1.1  christos 			RB_SET_BLACKRED(parent, gparent, field);	\
    414  1.1  christos 			RB_ROTATE_RIGHT(head, gparent, tmp, field);	\
    415  1.1  christos 		} else {						\
    416  1.1  christos 			tmp = RB_LEFT(gparent, field);			\
    417  1.1  christos 			if (tmp && RB_COLOR(tmp, field) == RB_RED) {	\
    418  1.1  christos 				RB_COLOR(tmp, field) = RB_BLACK;	\
    419  1.1  christos 				RB_SET_BLACKRED(parent, gparent, field);\
    420  1.1  christos 				elm = gparent;				\
    421  1.1  christos 				continue;				\
    422  1.1  christos 			}						\
    423  1.1  christos 			if (RB_LEFT(parent, field) == elm) {		\
    424  1.1  christos 				RB_ROTATE_RIGHT(head, parent, tmp, field);\
    425  1.1  christos 				tmp = parent;				\
    426  1.1  christos 				parent = elm;				\
    427  1.1  christos 				elm = tmp;				\
    428  1.1  christos 			}						\
    429  1.1  christos 			RB_SET_BLACKRED(parent, gparent, field);	\
    430  1.1  christos 			RB_ROTATE_LEFT(head, gparent, tmp, field);	\
    431  1.1  christos 		}							\
    432  1.1  christos 	}								\
    433  1.1  christos 	RB_COLOR(head->rbh_root, field) = RB_BLACK;			\
    434  1.1  christos }									\
    435  1.1  christos 									\
    436  1.1  christos void									\
    437  1.1  christos name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
    438  1.1  christos {									\
    439  1.1  christos 	struct type *tmp;						\
    440  1.1  christos 	while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) &&	\
    441  1.1  christos 	    elm != RB_ROOT(head)) {					\
    442  1.1  christos 		if (RB_LEFT(parent, field) == elm) {			\
    443  1.1  christos 			tmp = RB_RIGHT(parent, field);			\
    444  1.1  christos 			if (RB_COLOR(tmp, field) == RB_RED) {		\
    445  1.1  christos 				RB_SET_BLACKRED(tmp, parent, field);	\
    446  1.1  christos 				RB_ROTATE_LEFT(head, parent, tmp, field);\
    447  1.1  christos 				tmp = RB_RIGHT(parent, field);		\
    448  1.1  christos 			}						\
    449  1.1  christos 			if ((RB_LEFT(tmp, field) == NULL ||		\
    450  1.1  christos 			    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
    451  1.1  christos 			    (RB_RIGHT(tmp, field) == NULL ||		\
    452  1.1  christos 			    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
    453  1.1  christos 				RB_COLOR(tmp, field) = RB_RED;		\
    454  1.1  christos 				elm = parent;				\
    455  1.1  christos 				parent = RB_PARENT(elm, field);		\
    456  1.1  christos 			} else {					\
    457  1.1  christos 				if (RB_RIGHT(tmp, field) == NULL ||	\
    458  1.1  christos 				    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
    459  1.1  christos 					struct type *oleft;		\
    460  1.1  christos 					if ((oleft = RB_LEFT(tmp, field)))\
    461  1.1  christos 						RB_COLOR(oleft, field) = RB_BLACK;\
    462  1.1  christos 					RB_COLOR(tmp, field) = RB_RED;	\
    463  1.1  christos 					RB_ROTATE_RIGHT(head, tmp, oleft, field);\
    464  1.1  christos 					tmp = RB_RIGHT(parent, field);	\
    465  1.1  christos 				}					\
    466  1.1  christos 				RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
    467  1.1  christos 				RB_COLOR(parent, field) = RB_BLACK;	\
    468  1.1  christos 				if (RB_RIGHT(tmp, field))		\
    469  1.1  christos 					RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
    470  1.1  christos 				RB_ROTATE_LEFT(head, parent, tmp, field);\
    471  1.1  christos 				elm = RB_ROOT(head);			\
    472  1.1  christos 				break;					\
    473  1.1  christos 			}						\
    474  1.1  christos 		} else {						\
    475  1.1  christos 			tmp = RB_LEFT(parent, field);			\
    476  1.1  christos 			if (RB_COLOR(tmp, field) == RB_RED) {		\
    477  1.1  christos 				RB_SET_BLACKRED(tmp, parent, field);	\
    478  1.1  christos 				RB_ROTATE_RIGHT(head, parent, tmp, field);\
    479  1.1  christos 				tmp = RB_LEFT(parent, field);		\
    480  1.1  christos 			}						\
    481  1.1  christos 			if ((RB_LEFT(tmp, field) == NULL ||		\
    482  1.1  christos 			    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
    483  1.1  christos 			    (RB_RIGHT(tmp, field) == NULL ||		\
    484  1.1  christos 			    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
    485  1.1  christos 				RB_COLOR(tmp, field) = RB_RED;		\
    486  1.1  christos 				elm = parent;				\
    487  1.1  christos 				parent = RB_PARENT(elm, field);		\
    488  1.1  christos 			} else {					\
    489  1.1  christos 				if (RB_LEFT(tmp, field) == NULL ||	\
    490  1.1  christos 				    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
    491  1.1  christos 					struct type *oright;		\
    492  1.1  christos 					if ((oright = RB_RIGHT(tmp, field)))\
    493  1.1  christos 						RB_COLOR(oright, field) = RB_BLACK;\
    494  1.1  christos 					RB_COLOR(tmp, field) = RB_RED;	\
    495  1.1  christos 					RB_ROTATE_LEFT(head, tmp, oright, field);\
    496  1.1  christos 					tmp = RB_LEFT(parent, field);	\
    497  1.1  christos 				}					\
    498  1.1  christos 				RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
    499  1.1  christos 				RB_COLOR(parent, field) = RB_BLACK;	\
    500  1.1  christos 				if (RB_LEFT(tmp, field))		\
    501  1.1  christos 					RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
    502  1.1  christos 				RB_ROTATE_RIGHT(head, parent, tmp, field);\
    503  1.1  christos 				elm = RB_ROOT(head);			\
    504  1.1  christos 				break;					\
    505  1.1  christos 			}						\
    506  1.1  christos 		}							\
    507  1.1  christos 	}								\
    508  1.1  christos 	if (elm)							\
    509  1.1  christos 		RB_COLOR(elm, field) = RB_BLACK;			\
    510  1.1  christos }									\
    511  1.1  christos 									\
    512  1.1  christos struct type *								\
    513  1.1  christos name##_RB_REMOVE(struct name *head, struct type *elm)			\
    514  1.1  christos {									\
    515  1.1  christos 	struct type *child, *parent, *old = elm;			\
    516  1.1  christos 	int color;							\
    517  1.1  christos 	if (RB_LEFT(elm, field) == NULL)				\
    518  1.1  christos 		child = RB_RIGHT(elm, field);				\
    519  1.1  christos 	else if (RB_RIGHT(elm, field) == NULL)				\
    520  1.1  christos 		child = RB_LEFT(elm, field);				\
    521  1.1  christos 	else {								\
    522  1.1  christos 		struct type *left;					\
    523  1.1  christos 		elm = RB_RIGHT(elm, field);				\
    524  1.1  christos 		while ((left = RB_LEFT(elm, field)))			\
    525  1.1  christos 			elm = left;					\
    526  1.1  christos 		child = RB_RIGHT(elm, field);				\
    527  1.1  christos 		parent = RB_PARENT(elm, field);				\
    528  1.1  christos 		color = RB_COLOR(elm, field);				\
    529  1.1  christos 		if (child)						\
    530  1.1  christos 			RB_PARENT(child, field) = parent;		\
    531  1.1  christos 		if (parent) {						\
    532  1.1  christos 			if (RB_LEFT(parent, field) == elm)		\
    533  1.1  christos 				RB_LEFT(parent, field) = child;		\
    534  1.1  christos 			else						\
    535  1.1  christos 				RB_RIGHT(parent, field) = child;	\
    536  1.1  christos 			RB_AUGMENT(parent);				\
    537  1.1  christos 		} else							\
    538  1.1  christos 			RB_ROOT(head) = child;				\
    539  1.1  christos 		if (RB_PARENT(elm, field) == old)			\
    540  1.1  christos 			parent = elm;					\
    541  1.1  christos 		(elm)->field = (old)->field;				\
    542  1.1  christos 		if (RB_PARENT(old, field)) {				\
    543  1.1  christos 			if (RB_LEFT(RB_PARENT(old, field), field) == old)\
    544  1.1  christos 				RB_LEFT(RB_PARENT(old, field), field) = elm;\
    545  1.1  christos 			else						\
    546  1.1  christos 				RB_RIGHT(RB_PARENT(old, field), field) = elm;\
    547  1.1  christos 			RB_AUGMENT(RB_PARENT(old, field));		\
    548  1.1  christos 		} else							\
    549  1.1  christos 			RB_ROOT(head) = elm;				\
    550  1.1  christos 		RB_PARENT(RB_LEFT(old, field), field) = elm;		\
    551  1.1  christos 		if (RB_RIGHT(old, field))				\
    552  1.1  christos 			RB_PARENT(RB_RIGHT(old, field), field) = elm;	\
    553  1.1  christos 		if (parent) {						\
    554  1.1  christos 			left = parent;					\
    555  1.1  christos 			do {						\
    556  1.1  christos 				RB_AUGMENT(left);			\
    557  1.1  christos 			} while ((left = RB_PARENT(left, field)));	\
    558  1.1  christos 		}							\
    559  1.1  christos 		goto color;						\
    560  1.1  christos 	}								\
    561  1.1  christos 	parent = RB_PARENT(elm, field);					\
    562  1.1  christos 	color = RB_COLOR(elm, field);					\
    563  1.1  christos 	if (child)							\
    564  1.1  christos 		RB_PARENT(child, field) = parent;			\
    565  1.1  christos 	if (parent) {							\
    566  1.1  christos 		if (RB_LEFT(parent, field) == elm)			\
    567  1.1  christos 			RB_LEFT(parent, field) = child;			\
    568  1.1  christos 		else							\
    569  1.1  christos 			RB_RIGHT(parent, field) = child;		\
    570  1.1  christos 		RB_AUGMENT(parent);					\
    571  1.1  christos 	} else								\
    572  1.1  christos 		RB_ROOT(head) = child;					\
    573  1.1  christos color:									\
    574  1.1  christos 	if (color == RB_BLACK)						\
    575  1.1  christos 		name##_RB_REMOVE_COLOR(head, parent, child);		\
    576  1.1  christos 	return (old);							\
    577  1.1  christos }									\
    578  1.1  christos 									\
    579  1.1  christos /* Inserts a node into the RB tree */					\
    580  1.1  christos struct type *								\
    581  1.1  christos name##_RB_INSERT(struct name *head, struct type *elm)			\
    582  1.1  christos {									\
    583  1.1  christos 	struct type *tmp;						\
    584  1.1  christos 	struct type *parent = NULL;					\
    585  1.1  christos 	int comp = 0;							\
    586  1.1  christos 	tmp = RB_ROOT(head);						\
    587  1.1  christos 	while (tmp) {							\
    588  1.1  christos 		parent = tmp;						\
    589  1.1  christos 		comp = (cmp)(elm, parent);				\
    590  1.1  christos 		if (comp < 0)						\
    591  1.1  christos 			tmp = RB_LEFT(tmp, field);			\
    592  1.1  christos 		else if (comp > 0)					\
    593  1.1  christos 			tmp = RB_RIGHT(tmp, field);			\
    594  1.1  christos 		else							\
    595  1.1  christos 			return (tmp);					\
    596  1.1  christos 	}								\
    597  1.1  christos 	RB_SET(elm, parent, field);					\
    598  1.1  christos 	if (parent != NULL) {						\
    599  1.1  christos 		if (comp < 0)						\
    600  1.1  christos 			RB_LEFT(parent, field) = elm;			\
    601  1.1  christos 		else							\
    602  1.1  christos 			RB_RIGHT(parent, field) = elm;			\
    603  1.1  christos 		RB_AUGMENT(parent);					\
    604  1.1  christos 	} else								\
    605  1.1  christos 		RB_ROOT(head) = elm;					\
    606  1.1  christos 	name##_RB_INSERT_COLOR(head, elm);				\
    607  1.1  christos 	return (NULL);							\
    608  1.1  christos }									\
    609  1.1  christos 									\
    610  1.1  christos /* Finds the node with the same key as elm */				\
    611  1.1  christos struct type *								\
    612  1.1  christos name##_RB_FIND(struct name *head, struct type *elm)			\
    613  1.1  christos {									\
    614  1.1  christos 	struct type *tmp = RB_ROOT(head);				\
    615  1.1  christos 	int comp;							\
    616  1.1  christos 	while (tmp) {							\
    617  1.1  christos 		comp = cmp(elm, tmp);					\
    618  1.1  christos 		if (comp < 0)						\
    619  1.1  christos 			tmp = RB_LEFT(tmp, field);			\
    620  1.1  christos 		else if (comp > 0)					\
    621  1.1  christos 			tmp = RB_RIGHT(tmp, field);			\
    622  1.1  christos 		else							\
    623  1.1  christos 			return (tmp);					\
    624  1.1  christos 	}								\
    625  1.1  christos 	return (NULL);							\
    626  1.1  christos }									\
    627  1.1  christos 									\
    628  1.1  christos struct type *								\
    629  1.1  christos name##_RB_NEXT(struct type *elm)					\
    630  1.1  christos {									\
    631  1.1  christos 	if (RB_RIGHT(elm, field)) {					\
    632  1.1  christos 		elm = RB_RIGHT(elm, field);				\
    633  1.1  christos 		while (RB_LEFT(elm, field))				\
    634  1.1  christos 			elm = RB_LEFT(elm, field);			\
    635  1.1  christos 	} else {							\
    636  1.1  christos 		if (RB_PARENT(elm, field) &&				\
    637  1.1  christos 		    (elm == RB_LEFT(RB_PARENT(elm, field), field)))	\
    638  1.1  christos 			elm = RB_PARENT(elm, field);			\
    639  1.1  christos 		else {							\
    640  1.1  christos 			while (RB_PARENT(elm, field) &&			\
    641  1.1  christos 			    (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
    642  1.1  christos 				elm = RB_PARENT(elm, field);		\
    643  1.1  christos 			elm = RB_PARENT(elm, field);			\
    644  1.1  christos 		}							\
    645  1.1  christos 	}								\
    646  1.1  christos 	return (elm);							\
    647  1.1  christos }									\
    648  1.1  christos 									\
    649  1.1  christos struct type *								\
    650  1.1  christos name##_RB_MINMAX(struct name *head, int val)				\
    651  1.1  christos {									\
    652  1.1  christos 	struct type *tmp = RB_ROOT(head);				\
    653  1.1  christos 	struct type *parent = NULL;					\
    654  1.1  christos 	while (tmp) {							\
    655  1.1  christos 		parent = tmp;						\
    656  1.1  christos 		if (val < 0)						\
    657  1.1  christos 			tmp = RB_LEFT(tmp, field);			\
    658  1.1  christos 		else							\
    659  1.1  christos 			tmp = RB_RIGHT(tmp, field);			\
    660  1.1  christos 	}								\
    661  1.1  christos 	return (parent);						\
    662  1.1  christos }
    663  1.1  christos 
    664  1.1  christos #define RB_NEGINF	-1
    665  1.1  christos #define RB_INF	1
    666  1.1  christos 
    667  1.1  christos #define RB_INSERT(name, x, y)	name##_RB_INSERT(x, y)
    668  1.1  christos #define RB_REMOVE(name, x, y)	name##_RB_REMOVE(x, y)
    669  1.1  christos #define RB_FIND(name, x, y)	name##_RB_FIND(x, y)
    670  1.1  christos #define RB_NEXT(name, x, y)	name##_RB_NEXT(y)
    671  1.1  christos #define RB_MIN(name, x)		name##_RB_MINMAX(x, RB_NEGINF)
    672  1.1  christos #define RB_MAX(name, x)		name##_RB_MINMAX(x, RB_INF)
    673  1.1  christos 
    674  1.1  christos #define RB_FOREACH(x, name, head)					\
    675  1.1  christos 	for ((x) = RB_MIN(name, head);					\
    676  1.1  christos 	     (x) != NULL;						\
    677  1.1  christos 	     (x) = name##_RB_NEXT(x))
    678  1.1  christos 
    679  1.1  christos #endif	/* _SYS_TREE_H_ */
    680  1.1  christos /*	$OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $	*/
    681  1.1  christos /*
    682  1.1  christos  * Copyright 2002 Niels Provos <provos (at) citi.umich.edu>
    683  1.1  christos  * All rights reserved.
    684  1.1  christos  *
    685  1.1  christos  * Redistribution and use in source and binary forms, with or without
    686  1.1  christos  * modification, are permitted provided that the following conditions
    687  1.1  christos  * are met:
    688  1.1  christos  * 1. Redistributions of source code must retain the above copyright
    689  1.1  christos  *    notice, this list of conditions and the following disclaimer.
    690  1.1  christos  * 2. Redistributions in binary form must reproduce the above copyright
    691  1.1  christos  *    notice, this list of conditions and the following disclaimer in the
    692  1.1  christos  *    documentation and/or other materials provided with the distribution.
    693  1.1  christos  *
    694  1.1  christos  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
    695  1.1  christos  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
    696  1.1  christos  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
    697  1.1  christos  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
    698  1.1  christos  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
    699  1.1  christos  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    700  1.1  christos  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
    701  1.1  christos  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
    702  1.1  christos  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
    703  1.1  christos  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    704  1.1  christos  */
    705  1.1  christos 
    706  1.1  christos #ifndef	_SYS_TREE_H_
    707  1.1  christos #define	_SYS_TREE_H_
    708  1.1  christos 
    709  1.1  christos /*
    710  1.1  christos  * This file defines data structures for different types of trees:
    711  1.1  christos  * splay trees and red-black trees.
    712  1.1  christos  *
    713  1.1  christos  * A splay tree is a self-organizing data structure.  Every operation
    714  1.1  christos  * on the tree causes a splay to happen.  The splay moves the requested
    715  1.1  christos  * node to the root of the tree and partly rebalances it.
    716  1.1  christos  *
    717  1.1  christos  * This has the benefit that request locality causes faster lookups as
    718  1.1  christos  * the requested nodes move to the top of the tree.  On the other hand,
    719  1.1  christos  * every lookup causes memory writes.
    720  1.1  christos  *
    721  1.1  christos  * The Balance Theorem bounds the total access time for m operations
    722  1.1  christos  * and n inserts on an initially empty tree as O((m + n)lg n).  The
    723  1.1  christos  * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
    724  1.1  christos  *
    725  1.1  christos  * A red-black tree is a binary search tree with the node color as an
    726  1.1  christos  * extra attribute.  It fulfills a set of conditions:
    727  1.1  christos  *	- every search path from the root to a leaf consists of the
    728  1.1  christos  *	  same number of black nodes,
    729  1.1  christos  *	- each red node (except for the root) has a black parent,
    730  1.1  christos  *	- each leaf node is black.
    731  1.1  christos  *
    732  1.1  christos  * Every operation on a red-black tree is bounded as O(lg n).
    733  1.1  christos  * The maximum height of a red-black tree is 2lg (n+1).
    734  1.1  christos  */
    735  1.1  christos 
    736  1.1  christos #define SPLAY_HEAD(name, type)						\
    737  1.1  christos struct name {								\
    738  1.1  christos 	struct type *sph_root; /* root of the tree */			\
    739  1.1  christos }
    740  1.1  christos 
    741  1.1  christos #define SPLAY_INITIALIZER(root)						\
    742  1.1  christos 	{ NULL }
    743  1.1  christos 
    744  1.1  christos #define SPLAY_INIT(root) do {						\
    745  1.1  christos 	(root)->sph_root = NULL;					\
    746  1.1  christos } while (0)
    747  1.1  christos 
    748  1.1  christos #define SPLAY_ENTRY(type)						\
    749  1.1  christos struct {								\
    750  1.1  christos 	struct type *spe_left; /* left element */			\
    751  1.1  christos 	struct type *spe_right; /* right element */			\
    752  1.1  christos }
    753  1.1  christos 
    754  1.1  christos #define SPLAY_LEFT(elm, field)		(elm)->field.spe_left
    755  1.1  christos #define SPLAY_RIGHT(elm, field)		(elm)->field.spe_right
    756  1.1  christos #define SPLAY_ROOT(head)		(head)->sph_root
    757  1.1  christos #define SPLAY_EMPTY(head)		(SPLAY_ROOT(head) == NULL)
    758  1.1  christos 
    759  1.1  christos /* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
    760  1.1  christos #define SPLAY_ROTATE_RIGHT(head, tmp, field) do {			\
    761  1.1  christos 	SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field);	\
    762  1.1  christos 	SPLAY_RIGHT(tmp, field) = (head)->sph_root;			\
    763  1.1  christos 	(head)->sph_root = tmp;						\
    764  1.1  christos } while (0)
    765  1.1  christos 
    766  1.1  christos #define SPLAY_ROTATE_LEFT(head, tmp, field) do {			\
    767  1.1  christos 	SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field);	\
    768  1.1  christos 	SPLAY_LEFT(tmp, field) = (head)->sph_root;			\
    769  1.1  christos 	(head)->sph_root = tmp;						\
    770  1.1  christos } while (0)
    771  1.1  christos 
    772  1.1  christos #define SPLAY_LINKLEFT(head, tmp, field) do {				\
    773  1.1  christos 	SPLAY_LEFT(tmp, field) = (head)->sph_root;			\
    774  1.1  christos 	tmp = (head)->sph_root;						\
    775  1.1  christos 	(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);		\
    776  1.1  christos } while (0)
    777  1.1  christos 
    778  1.1  christos #define SPLAY_LINKRIGHT(head, tmp, field) do {				\
    779  1.1  christos 	SPLAY_RIGHT(tmp, field) = (head)->sph_root;			\
    780  1.1  christos 	tmp = (head)->sph_root;						\
    781  1.1  christos 	(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);	\
    782  1.1  christos } while (0)
    783  1.1  christos 
    784  1.1  christos #define SPLAY_ASSEMBLE(head, node, left, right, field) do {		\
    785  1.1  christos 	SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field);	\
    786  1.1  christos 	SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
    787  1.1  christos 	SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field);	\
    788  1.1  christos 	SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field);	\
    789  1.1  christos } while (0)
    790  1.1  christos 
    791  1.1  christos /* Generates prototypes and inline functions */
    792  1.1  christos 
    793  1.1  christos #define SPLAY_PROTOTYPE(name, type, field, cmp)				\
    794  1.1  christos void name##_SPLAY(struct name *, struct type *);			\
    795  1.1  christos void name##_SPLAY_MINMAX(struct name *, int);				\
    796  1.1  christos struct type *name##_SPLAY_INSERT(struct name *, struct type *);		\
    797  1.1  christos struct type *name##_SPLAY_REMOVE(struct name *, struct type *);		\
    798  1.1  christos 									\
    799  1.1  christos /* Finds the node with the same key as elm */				\
    800  1.1  christos static __inline struct type *						\
    801  1.1  christos name##_SPLAY_FIND(struct name *head, struct type *elm)			\
    802  1.1  christos {									\
    803  1.1  christos 	if (SPLAY_EMPTY(head))						\
    804  1.1  christos 		return(NULL);						\
    805  1.1  christos 	name##_SPLAY(head, elm);					\
    806  1.1  christos 	if ((cmp)(elm, (head)->sph_root) == 0)				\
    807  1.1  christos 		return (head->sph_root);				\
    808  1.1  christos 	return (NULL);							\
    809  1.1  christos }									\
    810  1.1  christos 									\
    811  1.1  christos static __inline struct type *						\
    812  1.1  christos name##_SPLAY_NEXT(struct name *head, struct type *elm)			\
    813  1.1  christos {									\
    814  1.1  christos 	name##_SPLAY(head, elm);					\
    815  1.1  christos 	if (SPLAY_RIGHT(elm, field) != NULL) {				\
    816  1.1  christos 		elm = SPLAY_RIGHT(elm, field);				\
    817  1.1  christos 		while (SPLAY_LEFT(elm, field) != NULL) {		\
    818  1.1  christos 			elm = SPLAY_LEFT(elm, field);			\
    819  1.1  christos 		}							\
    820  1.1  christos 	} else								\
    821  1.1  christos 		elm = NULL;						\
    822  1.1  christos 	return (elm);							\
    823  1.1  christos }									\
    824  1.1  christos 									\
    825  1.1  christos static __inline struct type *						\
    826  1.1  christos name##_SPLAY_MIN_MAX(struct name *head, int val)			\
    827  1.1  christos {									\
    828  1.1  christos 	name##_SPLAY_MINMAX(head, val);					\
    829  1.1  christos 	return (SPLAY_ROOT(head));					\
    830  1.1  christos }
    831  1.1  christos 
    832  1.1  christos /* Main splay operation.
    833  1.1  christos  * Moves node close to the key of elm to top
    834  1.1  christos  */
    835  1.1  christos #define SPLAY_GENERATE(name, type, field, cmp)				\
    836  1.1  christos struct type *								\
    837  1.1  christos name##_SPLAY_INSERT(struct name *head, struct type *elm)		\
    838  1.1  christos {									\
    839  1.1  christos     if (SPLAY_EMPTY(head)) {						\
    840  1.1  christos 	    SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL;	\
    841  1.1  christos     } else {								\
    842  1.1  christos 	    int __comp;							\
    843  1.1  christos 	    name##_SPLAY(head, elm);					\
    844  1.1  christos 	    __comp = (cmp)(elm, (head)->sph_root);			\
    845  1.1  christos 	    if(__comp < 0) {						\
    846  1.1  christos 		    SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
    847  1.1  christos 		    SPLAY_RIGHT(elm, field) = (head)->sph_root;		\
    848  1.1  christos 		    SPLAY_LEFT((head)->sph_root, field) = NULL;		\
    849  1.1  christos 	    } else if (__comp > 0) {					\
    850  1.1  christos 		    SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
    851  1.1  christos 		    SPLAY_LEFT(elm, field) = (head)->sph_root;		\
    852  1.1  christos 		    SPLAY_RIGHT((head)->sph_root, field) = NULL;	\
    853  1.1  christos 	    } else							\
    854  1.1  christos 		    return ((head)->sph_root);				\
    855  1.1  christos     }									\
    856  1.1  christos     (head)->sph_root = (elm);						\
    857  1.1  christos     return (NULL);							\
    858  1.1  christos }									\
    859  1.1  christos 									\
    860  1.1  christos struct type *								\
    861  1.1  christos name##_SPLAY_REMOVE(struct name *head, struct type *elm)		\
    862  1.1  christos {									\
    863  1.1  christos 	struct type *__tmp;						\
    864  1.1  christos 	if (SPLAY_EMPTY(head))						\
    865  1.1  christos 		return (NULL);						\
    866  1.1  christos 	name##_SPLAY(head, elm);					\
    867  1.1  christos 	if ((cmp)(elm, (head)->sph_root) == 0) {			\
    868  1.1  christos 		if (SPLAY_LEFT((head)->sph_root, field) == NULL) {	\
    869  1.1  christos 			(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
    870  1.1  christos 		} else {						\
    871  1.1  christos 			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\
    872  1.1  christos 			(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
    873  1.1  christos 			name##_SPLAY(head, elm);			\
    874  1.1  christos 			SPLAY_RIGHT((head)->sph_root, field) = __tmp;	\
    875  1.1  christos 		}							\
    876  1.1  christos 		return (elm);						\
    877  1.1  christos 	}								\
    878  1.1  christos 	return (NULL);							\
    879  1.1  christos }									\
    880  1.1  christos 									\
    881  1.1  christos void									\
    882  1.1  christos name##_SPLAY(struct name *head, struct type *elm)			\
    883  1.1  christos {									\
    884  1.1  christos 	struct type __node, *__left, *__right, *__tmp;			\
    885  1.1  christos 	int __comp;							\
    886  1.1  christos \
    887  1.1  christos 	SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
    888  1.1  christos 	__left = __right = &__node;					\
    889  1.1  christos \
    890  1.1  christos 	while ((__comp = (cmp)(elm, (head)->sph_root))) {		\
    891  1.1  christos 		if (__comp < 0) {					\
    892  1.1  christos 			__tmp = SPLAY_LEFT((head)->sph_root, field);	\
    893  1.1  christos 			if (__tmp == NULL)				\
    894  1.1  christos 				break;					\
    895  1.1  christos 			if ((cmp)(elm, __tmp) < 0){			\
    896  1.1  christos 				SPLAY_ROTATE_RIGHT(head, __tmp, field);	\
    897  1.1  christos 				if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
    898  1.1  christos 					break;				\
    899  1.1  christos 			}						\
    900  1.1  christos 			SPLAY_LINKLEFT(head, __right, field);		\
    901  1.1  christos 		} else if (__comp > 0) {				\
    902  1.1  christos 			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\
    903  1.1  christos 			if (__tmp == NULL)				\
    904  1.1  christos 				break;					\
    905  1.1  christos 			if ((cmp)(elm, __tmp) > 0){			\
    906  1.1  christos 				SPLAY_ROTATE_LEFT(head, __tmp, field);	\
    907  1.1  christos 				if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
    908  1.1  christos 					break;				\
    909  1.1  christos 			}						\
    910  1.1  christos 			SPLAY_LINKRIGHT(head, __left, field);		\
    911  1.1  christos 		}							\
    912  1.1  christos 	}								\
    913  1.1  christos 	SPLAY_ASSEMBLE(head, &__node, __left, __right, field);		\
    914  1.1  christos }									\
    915  1.1  christos 									\
    916  1.1  christos /* Splay with either the minimum or the maximum element			\
    917  1.1  christos  * Used to find minimum or maximum element in tree.			\
    918  1.1  christos  */									\
    919  1.1  christos void name##_SPLAY_MINMAX(struct name *head, int __comp) \
    920  1.1  christos {									\
    921  1.1  christos 	struct type __node, *__left, *__right, *__tmp;			\
    922  1.1  christos \
    923  1.1  christos 	SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
    924  1.1  christos 	__left = __right = &__node;					\
    925  1.1  christos \
    926  1.1  christos 	while (1) {							\
    927  1.1  christos 		if (__comp < 0) {					\
    928  1.1  christos 			__tmp = SPLAY_LEFT((head)->sph_root, field);	\
    929  1.1  christos 			if (__tmp == NULL)				\
    930  1.1  christos 				break;					\
    931  1.1  christos 			if (__comp < 0){				\
    932  1.1  christos 				SPLAY_ROTATE_RIGHT(head, __tmp, field);	\
    933  1.1  christos 				if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
    934  1.1  christos 					break;				\
    935  1.1  christos 			}						\
    936  1.1  christos 			SPLAY_LINKLEFT(head, __right, field);		\
    937  1.1  christos 		} else if (__comp > 0) {				\
    938  1.1  christos 			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\
    939  1.1  christos 			if (__tmp == NULL)				\
    940  1.1  christos 				break;					\
    941  1.1  christos 			if (__comp > 0) {				\
    942  1.1  christos 				SPLAY_ROTATE_LEFT(head, __tmp, field);	\
    943  1.1  christos 				if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
    944  1.1  christos 					break;				\
    945  1.1  christos 			}						\
    946  1.1  christos 			SPLAY_LINKRIGHT(head, __left, field);		\
    947  1.1  christos 		}							\
    948  1.1  christos 	}								\
    949  1.1  christos 	SPLAY_ASSEMBLE(head, &__node, __left, __right, field);		\
    950  1.1  christos }
    951  1.1  christos 
    952  1.1  christos #define SPLAY_NEGINF	-1
    953  1.1  christos #define SPLAY_INF	1
    954  1.1  christos 
    955  1.1  christos #define SPLAY_INSERT(name, x, y)	name##_SPLAY_INSERT(x, y)
    956  1.1  christos #define SPLAY_REMOVE(name, x, y)	name##_SPLAY_REMOVE(x, y)
    957  1.1  christos #define SPLAY_FIND(name, x, y)		name##_SPLAY_FIND(x, y)
    958  1.1  christos #define SPLAY_NEXT(name, x, y)		name##_SPLAY_NEXT(x, y)
    959  1.1  christos #define SPLAY_MIN(name, x)		(SPLAY_EMPTY(x) ? NULL	\
    960  1.1  christos 					: name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
    961  1.1  christos #define SPLAY_MAX(name, x)		(SPLAY_EMPTY(x) ? NULL	\
    962  1.1  christos 					: name##_SPLAY_MIN_MAX(x, SPLAY_INF))
    963  1.1  christos 
    964  1.1  christos #define SPLAY_FOREACH(x, name, head)					\
    965  1.1  christos 	for ((x) = SPLAY_MIN(name, head);				\
    966  1.1  christos 	     (x) != NULL;						\
    967  1.1  christos 	     (x) = SPLAY_NEXT(name, head, x))
    968  1.1  christos 
    969  1.1  christos /* Macros that define a red-back tree */
    970  1.1  christos #define RB_HEAD(name, type)						\
    971  1.1  christos struct name {								\
    972  1.1  christos 	struct type *rbh_root; /* root of the tree */			\
    973  1.1  christos }
    974  1.1  christos 
    975  1.1  christos #define RB_INITIALIZER(root)						\
    976  1.1  christos 	{ NULL }
    977  1.1  christos 
    978  1.1  christos #define RB_INIT(root) do {						\
    979  1.1  christos 	(root)->rbh_root = NULL;					\
    980  1.1  christos } while (0)
    981  1.1  christos 
    982  1.1  christos #define RB_BLACK	0
    983  1.1  christos #define RB_RED		1
    984  1.1  christos #define RB_ENTRY(type)							\
    985  1.1  christos struct {								\
    986  1.1  christos 	struct type *rbe_left;		/* left element */		\
    987  1.1  christos 	struct type *rbe_right;		/* right element */		\
    988  1.1  christos 	struct type *rbe_parent;	/* parent element */		\
    989  1.1  christos 	int rbe_color;			/* node color */		\
    990  1.1  christos }
    991  1.1  christos 
    992  1.1  christos #define RB_LEFT(elm, field)		(elm)->field.rbe_left
    993  1.1  christos #define RB_RIGHT(elm, field)		(elm)->field.rbe_right
    994  1.1  christos #define RB_PARENT(elm, field)		(elm)->field.rbe_parent
    995  1.1  christos #define RB_COLOR(elm, field)		(elm)->field.rbe_color
    996  1.1  christos #define RB_ROOT(head)			(head)->rbh_root
    997  1.1  christos #define RB_EMPTY(head)			(RB_ROOT(head) == NULL)
    998  1.1  christos 
    999  1.1  christos #define RB_SET(elm, parent, field) do {					\
   1000  1.1  christos 	RB_PARENT(elm, field) = parent;					\
   1001  1.1  christos 	RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL;		\
   1002  1.1  christos 	RB_COLOR(elm, field) = RB_RED;					\
   1003  1.1  christos } while (0)
   1004  1.1  christos 
   1005  1.1  christos #define RB_SET_BLACKRED(black, red, field) do {				\
   1006  1.1  christos 	RB_COLOR(black, field) = RB_BLACK;				\
   1007  1.1  christos 	RB_COLOR(red, field) = RB_RED;					\
   1008  1.1  christos } while (0)
   1009  1.1  christos 
   1010  1.1  christos #ifndef RB_AUGMENT
   1011  1.1  christos #define RB_AUGMENT(x)
   1012  1.1  christos #endif
   1013  1.1  christos 
   1014  1.1  christos #define RB_ROTATE_LEFT(head, elm, tmp, field) do {			\
   1015  1.1  christos 	(tmp) = RB_RIGHT(elm, field);					\
   1016  1.1  christos 	if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field))) {		\
   1017  1.1  christos 		RB_PARENT(RB_LEFT(tmp, field), field) = (elm);		\
   1018  1.1  christos 	}								\
   1019  1.1  christos 	RB_AUGMENT(elm);						\
   1020  1.1  christos 	if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) {		\
   1021  1.1  christos 		if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))	\
   1022  1.1  christos 			RB_LEFT(RB_PARENT(elm, field), field) = (tmp);	\
   1023  1.1  christos 		else							\
   1024  1.1  christos 			RB_RIGHT(RB_PARENT(elm, field), field) = (tmp);	\
   1025  1.1  christos 	} else								\
   1026  1.1  christos 		(head)->rbh_root = (tmp);				\
   1027  1.1  christos 	RB_LEFT(tmp, field) = (elm);					\
   1028  1.1  christos 	RB_PARENT(elm, field) = (tmp);					\
   1029  1.1  christos 	RB_AUGMENT(tmp);						\
   1030  1.1  christos 	if ((RB_PARENT(tmp, field)))					\
   1031  1.1  christos 		RB_AUGMENT(RB_PARENT(tmp, field));			\
   1032  1.1  christos } while (0)
   1033  1.1  christos 
   1034  1.1  christos #define RB_ROTATE_RIGHT(head, elm, tmp, field) do {			\
   1035  1.1  christos 	(tmp) = RB_LEFT(elm, field);					\
   1036  1.1  christos 	if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field))) {		\
   1037  1.1  christos 		RB_PARENT(RB_RIGHT(tmp, field), field) = (elm);		\
   1038  1.1  christos 	}								\
   1039  1.1  christos 	RB_AUGMENT(elm);						\
   1040  1.1  christos 	if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) {		\
   1041  1.1  christos 		if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))	\
   1042  1.1  christos 			RB_LEFT(RB_PARENT(elm, field), field) = (tmp);	\
   1043  1.1  christos 		else							\
   1044  1.1  christos 			RB_RIGHT(RB_PARENT(elm, field), field) = (tmp);	\
   1045  1.1  christos 	} else								\
   1046  1.1  christos 		(head)->rbh_root = (tmp);				\
   1047  1.1  christos 	RB_RIGHT(tmp, field) = (elm);					\
   1048  1.1  christos 	RB_PARENT(elm, field) = (tmp);					\
   1049  1.1  christos 	RB_AUGMENT(tmp);						\
   1050  1.1  christos 	if ((RB_PARENT(tmp, field)))					\
   1051  1.1  christos 		RB_AUGMENT(RB_PARENT(tmp, field));			\
   1052  1.1  christos } while (0)
   1053  1.1  christos 
   1054  1.1  christos /* Generates prototypes and inline functions */
   1055  1.1  christos #define RB_PROTOTYPE(name, type, field, cmp)				\
   1056  1.1  christos void name##_RB_INSERT_COLOR(struct name *, struct type *);	\
   1057  1.1  christos void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\
   1058  1.1  christos struct type *name##_RB_REMOVE(struct name *, struct type *);		\
   1059  1.1  christos struct type *name##_RB_INSERT(struct name *, struct type *);		\
   1060  1.1  christos struct type *name##_RB_FIND(struct name *, struct type *);		\
   1061  1.1  christos struct type *name##_RB_NEXT(struct type *);				\
   1062  1.1  christos struct type *name##_RB_MINMAX(struct name *, int);			\
   1063  1.1  christos 									\
   1064  1.1  christos 
   1065  1.1  christos /* Main rb operation.
   1066  1.1  christos  * Moves node close to the key of elm to top
   1067  1.1  christos  */
   1068  1.1  christos #define RB_GENERATE(name, type, field, cmp)				\
   1069  1.1  christos void									\
   1070  1.1  christos name##_RB_INSERT_COLOR(struct name *head, struct type *elm)		\
   1071  1.1  christos {									\
   1072  1.1  christos 	struct type *parent, *gparent, *tmp;				\
   1073  1.1  christos 	while ((parent = RB_PARENT(elm, field)) &&			\
   1074  1.1  christos 	    RB_COLOR(parent, field) == RB_RED) {			\
   1075  1.1  christos 		gparent = RB_PARENT(parent, field);			\
   1076  1.1  christos 		if (parent == RB_LEFT(gparent, field)) {		\
   1077  1.1  christos 			tmp = RB_RIGHT(gparent, field);			\
   1078  1.1  christos 			if (tmp && RB_COLOR(tmp, field) == RB_RED) {	\
   1079  1.1  christos 				RB_COLOR(tmp, field) = RB_BLACK;	\
   1080  1.1  christos 				RB_SET_BLACKRED(parent, gparent, field);\
   1081  1.1  christos 				elm = gparent;				\
   1082  1.1  christos 				continue;				\
   1083  1.1  christos 			}						\
   1084  1.1  christos 			if (RB_RIGHT(parent, field) == elm) {		\
   1085  1.1  christos 				RB_ROTATE_LEFT(head, parent, tmp, field);\
   1086  1.1  christos 				tmp = parent;				\
   1087  1.1  christos 				parent = elm;				\
   1088  1.1  christos 				elm = tmp;				\
   1089  1.1  christos 			}						\
   1090  1.1  christos 			RB_SET_BLACKRED(parent, gparent, field);	\
   1091  1.1  christos 			RB_ROTATE_RIGHT(head, gparent, tmp, field);	\
   1092  1.1  christos 		} else {						\
   1093  1.1  christos 			tmp = RB_LEFT(gparent, field);			\
   1094  1.1  christos 			if (tmp && RB_COLOR(tmp, field) == RB_RED) {	\
   1095  1.1  christos 				RB_COLOR(tmp, field) = RB_BLACK;	\
   1096  1.1  christos 				RB_SET_BLACKRED(parent, gparent, field);\
   1097  1.1  christos 				elm = gparent;				\
   1098  1.1  christos 				continue;				\
   1099  1.1  christos 			}						\
   1100  1.1  christos 			if (RB_LEFT(parent, field) == elm) {		\
   1101  1.1  christos 				RB_ROTATE_RIGHT(head, parent, tmp, field);\
   1102  1.1  christos 				tmp = parent;				\
   1103  1.1  christos 				parent = elm;				\
   1104  1.1  christos 				elm = tmp;				\
   1105  1.1  christos 			}						\
   1106  1.1  christos 			RB_SET_BLACKRED(parent, gparent, field);	\
   1107  1.1  christos 			RB_ROTATE_LEFT(head, gparent, tmp, field);	\
   1108  1.1  christos 		}							\
   1109  1.1  christos 	}								\
   1110  1.1  christos 	RB_COLOR(head->rbh_root, field) = RB_BLACK;			\
   1111  1.1  christos }									\
   1112  1.1  christos 									\
   1113  1.1  christos void									\
   1114  1.1  christos name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
   1115  1.1  christos {									\
   1116  1.1  christos 	struct type *tmp;						\
   1117  1.1  christos 	while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) &&	\
   1118  1.1  christos 	    elm != RB_ROOT(head)) {					\
   1119  1.1  christos 		if (RB_LEFT(parent, field) == elm) {			\
   1120  1.1  christos 			tmp = RB_RIGHT(parent, field);			\
   1121  1.1  christos 			if (RB_COLOR(tmp, field) == RB_RED) {		\
   1122  1.1  christos 				RB_SET_BLACKRED(tmp, parent, field);	\
   1123  1.1  christos 				RB_ROTATE_LEFT(head, parent, tmp, field);\
   1124  1.1  christos 				tmp = RB_RIGHT(parent, field);		\
   1125  1.1  christos 			}						\
   1126  1.1  christos 			if ((RB_LEFT(tmp, field) == NULL ||		\
   1127  1.1  christos 			    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
   1128  1.1  christos 			    (RB_RIGHT(tmp, field) == NULL ||		\
   1129  1.1  christos 			    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
   1130  1.1  christos 				RB_COLOR(tmp, field) = RB_RED;		\
   1131  1.1  christos 				elm = parent;				\
   1132  1.1  christos 				parent = RB_PARENT(elm, field);		\
   1133  1.1  christos 			} else {					\
   1134  1.1  christos 				if (RB_RIGHT(tmp, field) == NULL ||	\
   1135  1.1  christos 				    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
   1136  1.1  christos 					struct type *oleft;		\
   1137  1.1  christos 					if ((oleft = RB_LEFT(tmp, field)))\
   1138  1.1  christos 						RB_COLOR(oleft, field) = RB_BLACK;\
   1139  1.1  christos 					RB_COLOR(tmp, field) = RB_RED;	\
   1140  1.1  christos 					RB_ROTATE_RIGHT(head, tmp, oleft, field);\
   1141  1.1  christos 					tmp = RB_RIGHT(parent, field);	\
   1142  1.1  christos 				}					\
   1143  1.1  christos 				RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
   1144  1.1  christos 				RB_COLOR(parent, field) = RB_BLACK;	\
   1145  1.1  christos 				if (RB_RIGHT(tmp, field))		\
   1146  1.1  christos 					RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
   1147  1.1  christos 				RB_ROTATE_LEFT(head, parent, tmp, field);\
   1148  1.1  christos 				elm = RB_ROOT(head);			\
   1149  1.1  christos 				break;					\
   1150  1.1  christos 			}						\
   1151  1.1  christos 		} else {						\
   1152  1.1  christos 			tmp = RB_LEFT(parent, field);			\
   1153  1.1  christos 			if (RB_COLOR(tmp, field) == RB_RED) {		\
   1154  1.1  christos 				RB_SET_BLACKRED(tmp, parent, field);	\
   1155  1.1  christos 				RB_ROTATE_RIGHT(head, parent, tmp, field);\
   1156  1.1  christos 				tmp = RB_LEFT(parent, field);		\
   1157  1.1  christos 			}						\
   1158  1.1  christos 			if ((RB_LEFT(tmp, field) == NULL ||		\
   1159  1.1  christos 			    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
   1160  1.1  christos 			    (RB_RIGHT(tmp, field) == NULL ||		\
   1161  1.1  christos 			    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
   1162  1.1  christos 				RB_COLOR(tmp, field) = RB_RED;		\
   1163  1.1  christos 				elm = parent;				\
   1164  1.1  christos 				parent = RB_PARENT(elm, field);		\
   1165  1.1  christos 			} else {					\
   1166  1.1  christos 				if (RB_LEFT(tmp, field) == NULL ||	\
   1167  1.1  christos 				    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
   1168  1.1  christos 					struct type *oright;		\
   1169  1.1  christos 					if ((oright = RB_RIGHT(tmp, field)))\
   1170  1.1  christos 						RB_COLOR(oright, field) = RB_BLACK;\
   1171  1.1  christos 					RB_COLOR(tmp, field) = RB_RED;	\
   1172  1.1  christos 					RB_ROTATE_LEFT(head, tmp, oright, field);\
   1173  1.1  christos 					tmp = RB_LEFT(parent, field);	\
   1174  1.1  christos 				}					\
   1175  1.1  christos 				RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
   1176  1.1  christos 				RB_COLOR(parent, field) = RB_BLACK;	\
   1177  1.1  christos 				if (RB_LEFT(tmp, field))		\
   1178  1.1  christos 					RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
   1179  1.1  christos 				RB_ROTATE_RIGHT(head, parent, tmp, field);\
   1180  1.1  christos 				elm = RB_ROOT(head);			\
   1181  1.1  christos 				break;					\
   1182  1.1  christos 			}						\
   1183  1.1  christos 		}							\
   1184  1.1  christos 	}								\
   1185  1.1  christos 	if (elm)							\
   1186  1.1  christos 		RB_COLOR(elm, field) = RB_BLACK;			\
   1187  1.1  christos }									\
   1188  1.1  christos 									\
   1189  1.1  christos struct type *								\
   1190  1.1  christos name##_RB_REMOVE(struct name *head, struct type *elm)			\
   1191  1.1  christos {									\
   1192  1.1  christos 	struct type *child, *parent, *old = elm;			\
   1193  1.1  christos 	int color;							\
   1194  1.1  christos 	if (RB_LEFT(elm, field) == NULL)				\
   1195  1.1  christos 		child = RB_RIGHT(elm, field);				\
   1196  1.1  christos 	else if (RB_RIGHT(elm, field) == NULL)				\
   1197  1.1  christos 		child = RB_LEFT(elm, field);				\
   1198  1.1  christos 	else {								\
   1199  1.1  christos 		struct type *left;					\
   1200  1.1  christos 		elm = RB_RIGHT(elm, field);				\
   1201  1.1  christos 		while ((left = RB_LEFT(elm, field)))			\
   1202  1.1  christos 			elm = left;					\
   1203  1.1  christos 		child = RB_RIGHT(elm, field);				\
   1204  1.1  christos 		parent = RB_PARENT(elm, field);				\
   1205  1.1  christos 		color = RB_COLOR(elm, field);				\
   1206  1.1  christos 		if (child)						\
   1207  1.1  christos 			RB_PARENT(child, field) = parent;		\
   1208  1.1  christos 		if (parent) {						\
   1209  1.1  christos 			if (RB_LEFT(parent, field) == elm)		\
   1210  1.1  christos 				RB_LEFT(parent, field) = child;		\
   1211  1.1  christos 			else						\
   1212  1.1  christos 				RB_RIGHT(parent, field) = child;	\
   1213  1.1  christos 			RB_AUGMENT(parent);				\
   1214  1.1  christos 		} else							\
   1215  1.1  christos 			RB_ROOT(head) = child;				\
   1216  1.1  christos 		if (RB_PARENT(elm, field) == old)			\
   1217  1.1  christos 			parent = elm;					\
   1218  1.1  christos 		(elm)->field = (old)->field;				\
   1219  1.1  christos 		if (RB_PARENT(old, field)) {				\
   1220  1.1  christos 			if (RB_LEFT(RB_PARENT(old, field), field) == old)\
   1221  1.1  christos 				RB_LEFT(RB_PARENT(old, field), field) = elm;\
   1222  1.1  christos 			else						\
   1223  1.1  christos 				RB_RIGHT(RB_PARENT(old, field), field) = elm;\
   1224  1.1  christos 			RB_AUGMENT(RB_PARENT(old, field));		\
   1225  1.1  christos 		} else							\
   1226  1.1  christos 			RB_ROOT(head) = elm;				\
   1227  1.1  christos 		RB_PARENT(RB_LEFT(old, field), field) = elm;		\
   1228  1.1  christos 		if (RB_RIGHT(old, field))				\
   1229  1.1  christos 			RB_PARENT(RB_RIGHT(old, field), field) = elm;	\
   1230  1.1  christos 		if (parent) {						\
   1231  1.1  christos 			left = parent;					\
   1232  1.1  christos 			do {						\
   1233  1.1  christos 				RB_AUGMENT(left);			\
   1234  1.1  christos 			} while ((left = RB_PARENT(left, field)));	\
   1235  1.1  christos 		}							\
   1236  1.1  christos 		goto color;						\
   1237  1.1  christos 	}								\
   1238  1.1  christos 	parent = RB_PARENT(elm, field);					\
   1239  1.1  christos 	color = RB_COLOR(elm, field);					\
   1240  1.1  christos 	if (child)							\
   1241  1.1  christos 		RB_PARENT(child, field) = parent;			\
   1242  1.1  christos 	if (parent) {							\
   1243  1.1  christos 		if (RB_LEFT(parent, field) == elm)			\
   1244  1.1  christos 			RB_LEFT(parent, field) = child;			\
   1245  1.1  christos 		else							\
   1246  1.1  christos 			RB_RIGHT(parent, field) = child;		\
   1247  1.1  christos 		RB_AUGMENT(parent);					\
   1248  1.1  christos 	} else								\
   1249  1.1  christos 		RB_ROOT(head) = child;					\
   1250  1.1  christos color:									\
   1251  1.1  christos 	if (color == RB_BLACK)						\
   1252  1.1  christos 		name##_RB_REMOVE_COLOR(head, parent, child);		\
   1253  1.1  christos 	return (old);							\
   1254  1.1  christos }									\
   1255  1.1  christos 									\
   1256  1.1  christos /* Inserts a node into the RB tree */					\
   1257  1.1  christos struct type *								\
   1258  1.1  christos name##_RB_INSERT(struct name *head, struct type *elm)			\
   1259  1.1  christos {									\
   1260  1.1  christos 	struct type *tmp;						\
   1261  1.1  christos 	struct type *parent = NULL;					\
   1262  1.1  christos 	int comp = 0;							\
   1263  1.1  christos 	tmp = RB_ROOT(head);						\
   1264  1.1  christos 	while (tmp) {							\
   1265  1.1  christos 		parent = tmp;						\
   1266  1.1  christos 		comp = (cmp)(elm, parent);				\
   1267  1.1  christos 		if (comp < 0)						\
   1268  1.1  christos 			tmp = RB_LEFT(tmp, field);			\
   1269  1.1  christos 		else if (comp > 0)					\
   1270  1.1  christos 			tmp = RB_RIGHT(tmp, field);			\
   1271  1.1  christos 		else							\
   1272  1.1  christos 			return (tmp);					\
   1273  1.1  christos 	}								\
   1274  1.1  christos 	RB_SET(elm, parent, field);					\
   1275  1.1  christos 	if (parent != NULL) {						\
   1276  1.1  christos 		if (comp < 0)						\
   1277  1.1  christos 			RB_LEFT(parent, field) = elm;			\
   1278  1.1  christos 		else							\
   1279  1.1  christos 			RB_RIGHT(parent, field) = elm;			\
   1280  1.1  christos 		RB_AUGMENT(parent);					\
   1281  1.1  christos 	} else								\
   1282  1.1  christos 		RB_ROOT(head) = elm;					\
   1283  1.1  christos 	name##_RB_INSERT_COLOR(head, elm);				\
   1284  1.1  christos 	return (NULL);							\
   1285  1.1  christos }									\
   1286  1.1  christos 									\
   1287  1.1  christos /* Finds the node with the same key as elm */				\
   1288  1.1  christos struct type *								\
   1289  1.1  christos name##_RB_FIND(struct name *head, struct type *elm)			\
   1290  1.1  christos {									\
   1291  1.1  christos 	struct type *tmp = RB_ROOT(head);				\
   1292  1.1  christos 	int comp;							\
   1293  1.1  christos 	while (tmp) {							\
   1294  1.1  christos 		comp = cmp(elm, tmp);					\
   1295  1.1  christos 		if (comp < 0)						\
   1296  1.1  christos 			tmp = RB_LEFT(tmp, field);			\
   1297  1.1  christos 		else if (comp > 0)					\
   1298  1.1  christos 			tmp = RB_RIGHT(tmp, field);			\
   1299  1.1  christos 		else							\
   1300  1.1  christos 			return (tmp);					\
   1301  1.1  christos 	}								\
   1302  1.1  christos 	return (NULL);							\
   1303  1.1  christos }									\
   1304  1.1  christos 									\
   1305  1.1  christos struct type *								\
   1306  1.1  christos name##_RB_NEXT(struct type *elm)					\
   1307  1.1  christos {									\
   1308  1.1  christos 	if (RB_RIGHT(elm, field)) {					\
   1309  1.1  christos 		elm = RB_RIGHT(elm, field);				\
   1310  1.1  christos 		while (RB_LEFT(elm, field))				\
   1311  1.1  christos 			elm = RB_LEFT(elm, field);			\
   1312  1.1  christos 	} else {							\
   1313  1.1  christos 		if (RB_PARENT(elm, field) &&				\
   1314  1.1  christos 		    (elm == RB_LEFT(RB_PARENT(elm, field), field)))	\
   1315  1.1  christos 			elm = RB_PARENT(elm, field);			\
   1316  1.1  christos 		else {							\
   1317  1.1  christos 			while (RB_PARENT(elm, field) &&			\
   1318  1.1  christos 			    (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
   1319  1.1  christos 				elm = RB_PARENT(elm, field);		\
   1320  1.1  christos 			elm = RB_PARENT(elm, field);			\
   1321  1.1  christos 		}							\
   1322  1.1  christos 	}								\
   1323  1.1  christos 	return (elm);							\
   1324  1.1  christos }									\
   1325  1.1  christos 									\
   1326  1.1  christos struct type *								\
   1327  1.1  christos name##_RB_MINMAX(struct name *head, int val)				\
   1328  1.1  christos {									\
   1329  1.1  christos 	struct type *tmp = RB_ROOT(head);				\
   1330  1.1  christos 	struct type *parent = NULL;					\
   1331  1.1  christos 	while (tmp) {							\
   1332  1.1  christos 		parent = tmp;						\
   1333  1.1  christos 		if (val < 0)						\
   1334  1.1  christos 			tmp = RB_LEFT(tmp, field);			\
   1335  1.1  christos 		else							\
   1336  1.1  christos 			tmp = RB_RIGHT(tmp, field);			\
   1337  1.1  christos 	}								\
   1338  1.1  christos 	return (parent);						\
   1339  1.1  christos }
   1340  1.1  christos 
   1341  1.1  christos #define RB_NEGINF	-1
   1342  1.1  christos #define RB_INF	1
   1343  1.1  christos 
   1344  1.1  christos #define RB_INSERT(name, x, y)	name##_RB_INSERT(x, y)
   1345  1.1  christos #define RB_REMOVE(name, x, y)	name##_RB_REMOVE(x, y)
   1346  1.1  christos #define RB_FIND(name, x, y)	name##_RB_FIND(x, y)
   1347  1.1  christos #define RB_NEXT(name, x, y)	name##_RB_NEXT(y)
   1348  1.1  christos #define RB_MIN(name, x)		name##_RB_MINMAX(x, RB_NEGINF)
   1349  1.1  christos #define RB_MAX(name, x)		name##_RB_MINMAX(x, RB_INF)
   1350  1.1  christos 
   1351  1.1  christos #define RB_FOREACH(x, name, head)					\
   1352  1.1  christos 	for ((x) = RB_MIN(name, head);					\
   1353  1.1  christos 	     (x) != NULL;						\
   1354  1.1  christos 	     (x) = name##_RB_NEXT(x))
   1355  1.1  christos 
   1356  1.1  christos #endif	/* _SYS_TREE_H_ */
   1357