tree.h revision 1.1.1.3 1 1.1 christos /* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */
2 1.1 christos /*
3 1.1 christos * Copyright 2002 Niels Provos <provos (at) citi.umich.edu>
4 1.1 christos * All rights reserved.
5 1.1 christos *
6 1.1 christos * Redistribution and use in source and binary forms, with or without
7 1.1 christos * modification, are permitted provided that the following conditions
8 1.1 christos * are met:
9 1.1 christos * 1. Redistributions of source code must retain the above copyright
10 1.1 christos * notice, this list of conditions and the following disclaimer.
11 1.1 christos * 2. Redistributions in binary form must reproduce the above copyright
12 1.1 christos * notice, this list of conditions and the following disclaimer in the
13 1.1 christos * documentation and/or other materials provided with the distribution.
14 1.1 christos *
15 1.1 christos * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
16 1.1 christos * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
17 1.1 christos * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
18 1.1 christos * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
19 1.1 christos * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
20 1.1 christos * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
21 1.1 christos * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
22 1.1 christos * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 1.1 christos * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
24 1.1 christos * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 1.1 christos */
26 1.1 christos
27 1.1 christos #ifndef _SYS_TREE_H_
28 1.1 christos #define _SYS_TREE_H_
29 1.1 christos
30 1.1 christos /*
31 1.1 christos * This file defines data structures for different types of trees:
32 1.1 christos * splay trees and red-black trees.
33 1.1 christos *
34 1.1 christos * A splay tree is a self-organizing data structure. Every operation
35 1.1 christos * on the tree causes a splay to happen. The splay moves the requested
36 1.1 christos * node to the root of the tree and partly rebalances it.
37 1.1 christos *
38 1.1 christos * This has the benefit that request locality causes faster lookups as
39 1.1 christos * the requested nodes move to the top of the tree. On the other hand,
40 1.1 christos * every lookup causes memory writes.
41 1.1 christos *
42 1.1 christos * The Balance Theorem bounds the total access time for m operations
43 1.1 christos * and n inserts on an initially empty tree as O((m + n)lg n). The
44 1.1 christos * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
45 1.1 christos *
46 1.1 christos * A red-black tree is a binary search tree with the node color as an
47 1.1 christos * extra attribute. It fulfills a set of conditions:
48 1.1 christos * - every search path from the root to a leaf consists of the
49 1.1 christos * same number of black nodes,
50 1.1 christos * - each red node (except for the root) has a black parent,
51 1.1 christos * - each leaf node is black.
52 1.1 christos *
53 1.1 christos * Every operation on a red-black tree is bounded as O(lg n).
54 1.1 christos * The maximum height of a red-black tree is 2lg (n+1).
55 1.1 christos */
56 1.1 christos
57 1.1 christos #define SPLAY_HEAD(name, type) \
58 1.1 christos struct name { \
59 1.1 christos struct type *sph_root; /* root of the tree */ \
60 1.1 christos }
61 1.1 christos
62 1.1 christos #define SPLAY_INITIALIZER(root) \
63 1.1 christos { NULL }
64 1.1 christos
65 1.1 christos #define SPLAY_INIT(root) do { \
66 1.1 christos (root)->sph_root = NULL; \
67 1.1 christos } while (0)
68 1.1 christos
69 1.1 christos #define SPLAY_ENTRY(type) \
70 1.1 christos struct { \
71 1.1 christos struct type *spe_left; /* left element */ \
72 1.1 christos struct type *spe_right; /* right element */ \
73 1.1 christos }
74 1.1 christos
75 1.1 christos #define SPLAY_LEFT(elm, field) (elm)->field.spe_left
76 1.1 christos #define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
77 1.1 christos #define SPLAY_ROOT(head) (head)->sph_root
78 1.1 christos #define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
79 1.1 christos
80 1.1 christos /* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
81 1.1 christos #define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \
82 1.1 christos SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
83 1.1 christos SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
84 1.1 christos (head)->sph_root = tmp; \
85 1.1 christos } while (0)
86 1.1 christos
87 1.1 christos #define SPLAY_ROTATE_LEFT(head, tmp, field) do { \
88 1.1 christos SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
89 1.1 christos SPLAY_LEFT(tmp, field) = (head)->sph_root; \
90 1.1 christos (head)->sph_root = tmp; \
91 1.1 christos } while (0)
92 1.1 christos
93 1.1 christos #define SPLAY_LINKLEFT(head, tmp, field) do { \
94 1.1 christos SPLAY_LEFT(tmp, field) = (head)->sph_root; \
95 1.1 christos tmp = (head)->sph_root; \
96 1.1 christos (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
97 1.1 christos } while (0)
98 1.1 christos
99 1.1 christos #define SPLAY_LINKRIGHT(head, tmp, field) do { \
100 1.1 christos SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
101 1.1 christos tmp = (head)->sph_root; \
102 1.1 christos (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
103 1.1 christos } while (0)
104 1.1 christos
105 1.1 christos #define SPLAY_ASSEMBLE(head, node, left, right, field) do { \
106 1.1 christos SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
107 1.1 christos SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
108 1.1 christos SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
109 1.1 christos SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
110 1.1 christos } while (0)
111 1.1 christos
112 1.1 christos /* Generates prototypes and inline functions */
113 1.1 christos
114 1.1 christos #define SPLAY_PROTOTYPE(name, type, field, cmp) \
115 1.1 christos void name##_SPLAY(struct name *, struct type *); \
116 1.1 christos void name##_SPLAY_MINMAX(struct name *, int); \
117 1.1 christos struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
118 1.1 christos struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
119 1.1 christos \
120 1.1 christos /* Finds the node with the same key as elm */ \
121 1.1 christos static __inline struct type * \
122 1.1 christos name##_SPLAY_FIND(struct name *head, struct type *elm) \
123 1.1 christos { \
124 1.1 christos if (SPLAY_EMPTY(head)) \
125 1.1 christos return(NULL); \
126 1.1 christos name##_SPLAY(head, elm); \
127 1.1 christos if ((cmp)(elm, (head)->sph_root) == 0) \
128 1.1 christos return (head->sph_root); \
129 1.1 christos return (NULL); \
130 1.1 christos } \
131 1.1 christos \
132 1.1 christos static __inline struct type * \
133 1.1 christos name##_SPLAY_NEXT(struct name *head, struct type *elm) \
134 1.1 christos { \
135 1.1 christos name##_SPLAY(head, elm); \
136 1.1 christos if (SPLAY_RIGHT(elm, field) != NULL) { \
137 1.1 christos elm = SPLAY_RIGHT(elm, field); \
138 1.1 christos while (SPLAY_LEFT(elm, field) != NULL) { \
139 1.1 christos elm = SPLAY_LEFT(elm, field); \
140 1.1 christos } \
141 1.1 christos } else \
142 1.1 christos elm = NULL; \
143 1.1 christos return (elm); \
144 1.1 christos } \
145 1.1 christos \
146 1.1 christos static __inline struct type * \
147 1.1 christos name##_SPLAY_MIN_MAX(struct name *head, int val) \
148 1.1 christos { \
149 1.1 christos name##_SPLAY_MINMAX(head, val); \
150 1.1 christos return (SPLAY_ROOT(head)); \
151 1.1 christos }
152 1.1 christos
153 1.1 christos /* Main splay operation.
154 1.1 christos * Moves node close to the key of elm to top
155 1.1 christos */
156 1.1 christos #define SPLAY_GENERATE(name, type, field, cmp) \
157 1.1 christos struct type * \
158 1.1 christos name##_SPLAY_INSERT(struct name *head, struct type *elm) \
159 1.1 christos { \
160 1.1 christos if (SPLAY_EMPTY(head)) { \
161 1.1 christos SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
162 1.1 christos } else { \
163 1.1 christos int __comp; \
164 1.1 christos name##_SPLAY(head, elm); \
165 1.1 christos __comp = (cmp)(elm, (head)->sph_root); \
166 1.1 christos if(__comp < 0) { \
167 1.1 christos SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
168 1.1 christos SPLAY_RIGHT(elm, field) = (head)->sph_root; \
169 1.1 christos SPLAY_LEFT((head)->sph_root, field) = NULL; \
170 1.1 christos } else if (__comp > 0) { \
171 1.1 christos SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
172 1.1 christos SPLAY_LEFT(elm, field) = (head)->sph_root; \
173 1.1 christos SPLAY_RIGHT((head)->sph_root, field) = NULL; \
174 1.1 christos } else \
175 1.1 christos return ((head)->sph_root); \
176 1.1 christos } \
177 1.1 christos (head)->sph_root = (elm); \
178 1.1 christos return (NULL); \
179 1.1 christos } \
180 1.1 christos \
181 1.1 christos struct type * \
182 1.1 christos name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
183 1.1 christos { \
184 1.1 christos struct type *__tmp; \
185 1.1 christos if (SPLAY_EMPTY(head)) \
186 1.1 christos return (NULL); \
187 1.1 christos name##_SPLAY(head, elm); \
188 1.1 christos if ((cmp)(elm, (head)->sph_root) == 0) { \
189 1.1 christos if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
190 1.1 christos (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
191 1.1 christos } else { \
192 1.1 christos __tmp = SPLAY_RIGHT((head)->sph_root, field); \
193 1.1 christos (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
194 1.1 christos name##_SPLAY(head, elm); \
195 1.1 christos SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
196 1.1 christos } \
197 1.1 christos return (elm); \
198 1.1 christos } \
199 1.1 christos return (NULL); \
200 1.1 christos } \
201 1.1 christos \
202 1.1 christos void \
203 1.1 christos name##_SPLAY(struct name *head, struct type *elm) \
204 1.1 christos { \
205 1.1 christos struct type __node, *__left, *__right, *__tmp; \
206 1.1 christos int __comp; \
207 1.1 christos \
208 1.1 christos SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
209 1.1 christos __left = __right = &__node; \
210 1.1 christos \
211 1.1 christos while ((__comp = (cmp)(elm, (head)->sph_root))) { \
212 1.1 christos if (__comp < 0) { \
213 1.1 christos __tmp = SPLAY_LEFT((head)->sph_root, field); \
214 1.1 christos if (__tmp == NULL) \
215 1.1 christos break; \
216 1.1 christos if ((cmp)(elm, __tmp) < 0){ \
217 1.1 christos SPLAY_ROTATE_RIGHT(head, __tmp, field); \
218 1.1 christos if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
219 1.1 christos break; \
220 1.1 christos } \
221 1.1 christos SPLAY_LINKLEFT(head, __right, field); \
222 1.1 christos } else if (__comp > 0) { \
223 1.1 christos __tmp = SPLAY_RIGHT((head)->sph_root, field); \
224 1.1 christos if (__tmp == NULL) \
225 1.1 christos break; \
226 1.1 christos if ((cmp)(elm, __tmp) > 0){ \
227 1.1 christos SPLAY_ROTATE_LEFT(head, __tmp, field); \
228 1.1 christos if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
229 1.1 christos break; \
230 1.1 christos } \
231 1.1 christos SPLAY_LINKRIGHT(head, __left, field); \
232 1.1 christos } \
233 1.1 christos } \
234 1.1 christos SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
235 1.1 christos } \
236 1.1 christos \
237 1.1 christos /* Splay with either the minimum or the maximum element \
238 1.1 christos * Used to find minimum or maximum element in tree. \
239 1.1 christos */ \
240 1.1 christos void name##_SPLAY_MINMAX(struct name *head, int __comp) \
241 1.1 christos { \
242 1.1 christos struct type __node, *__left, *__right, *__tmp; \
243 1.1 christos \
244 1.1 christos SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
245 1.1 christos __left = __right = &__node; \
246 1.1 christos \
247 1.1 christos while (1) { \
248 1.1 christos if (__comp < 0) { \
249 1.1 christos __tmp = SPLAY_LEFT((head)->sph_root, field); \
250 1.1 christos if (__tmp == NULL) \
251 1.1 christos break; \
252 1.1 christos if (__comp < 0){ \
253 1.1 christos SPLAY_ROTATE_RIGHT(head, __tmp, field); \
254 1.1 christos if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
255 1.1 christos break; \
256 1.1 christos } \
257 1.1 christos SPLAY_LINKLEFT(head, __right, field); \
258 1.1 christos } else if (__comp > 0) { \
259 1.1 christos __tmp = SPLAY_RIGHT((head)->sph_root, field); \
260 1.1 christos if (__tmp == NULL) \
261 1.1 christos break; \
262 1.1 christos if (__comp > 0) { \
263 1.1 christos SPLAY_ROTATE_LEFT(head, __tmp, field); \
264 1.1 christos if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
265 1.1 christos break; \
266 1.1 christos } \
267 1.1 christos SPLAY_LINKRIGHT(head, __left, field); \
268 1.1 christos } \
269 1.1 christos } \
270 1.1 christos SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
271 1.1 christos }
272 1.1 christos
273 1.1 christos #define SPLAY_NEGINF -1
274 1.1 christos #define SPLAY_INF 1
275 1.1 christos
276 1.1 christos #define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y)
277 1.1 christos #define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
278 1.1 christos #define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
279 1.1 christos #define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
280 1.1 christos #define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \
281 1.1 christos : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
282 1.1 christos #define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
283 1.1 christos : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
284 1.1 christos
285 1.1 christos #define SPLAY_FOREACH(x, name, head) \
286 1.1 christos for ((x) = SPLAY_MIN(name, head); \
287 1.1 christos (x) != NULL; \
288 1.1 christos (x) = SPLAY_NEXT(name, head, x))
289 1.1 christos
290 1.1 christos /* Macros that define a red-back tree */
291 1.1 christos #define RB_HEAD(name, type) \
292 1.1 christos struct name { \
293 1.1 christos struct type *rbh_root; /* root of the tree */ \
294 1.1 christos }
295 1.1 christos
296 1.1 christos #define RB_INITIALIZER(root) \
297 1.1 christos { NULL }
298 1.1 christos
299 1.1 christos #define RB_INIT(root) do { \
300 1.1 christos (root)->rbh_root = NULL; \
301 1.1 christos } while (0)
302 1.1 christos
303 1.1 christos #define RB_BLACK 0
304 1.1 christos #define RB_RED 1
305 1.1 christos #define RB_ENTRY(type) \
306 1.1 christos struct { \
307 1.1 christos struct type *rbe_left; /* left element */ \
308 1.1 christos struct type *rbe_right; /* right element */ \
309 1.1 christos struct type *rbe_parent; /* parent element */ \
310 1.1 christos int rbe_color; /* node color */ \
311 1.1 christos }
312 1.1 christos
313 1.1 christos #define RB_LEFT(elm, field) (elm)->field.rbe_left
314 1.1 christos #define RB_RIGHT(elm, field) (elm)->field.rbe_right
315 1.1 christos #define RB_PARENT(elm, field) (elm)->field.rbe_parent
316 1.1 christos #define RB_COLOR(elm, field) (elm)->field.rbe_color
317 1.1 christos #define RB_ROOT(head) (head)->rbh_root
318 1.1 christos #define RB_EMPTY(head) (RB_ROOT(head) == NULL)
319 1.1 christos
320 1.1 christos #define RB_SET(elm, parent, field) do { \
321 1.1 christos RB_PARENT(elm, field) = parent; \
322 1.1 christos RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \
323 1.1 christos RB_COLOR(elm, field) = RB_RED; \
324 1.1 christos } while (0)
325 1.1 christos
326 1.1 christos #define RB_SET_BLACKRED(black, red, field) do { \
327 1.1 christos RB_COLOR(black, field) = RB_BLACK; \
328 1.1 christos RB_COLOR(red, field) = RB_RED; \
329 1.1 christos } while (0)
330 1.1 christos
331 1.1 christos #ifndef RB_AUGMENT
332 1.1 christos #define RB_AUGMENT(x)
333 1.1 christos #endif
334 1.1 christos
335 1.1 christos #define RB_ROTATE_LEFT(head, elm, tmp, field) do { \
336 1.1 christos (tmp) = RB_RIGHT(elm, field); \
337 1.1 christos if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field))) { \
338 1.1 christos RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \
339 1.1 christos } \
340 1.1 christos RB_AUGMENT(elm); \
341 1.1 christos if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \
342 1.1 christos if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
343 1.1 christos RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
344 1.1 christos else \
345 1.1 christos RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
346 1.1 christos } else \
347 1.1 christos (head)->rbh_root = (tmp); \
348 1.1 christos RB_LEFT(tmp, field) = (elm); \
349 1.1 christos RB_PARENT(elm, field) = (tmp); \
350 1.1 christos RB_AUGMENT(tmp); \
351 1.1 christos if ((RB_PARENT(tmp, field))) \
352 1.1 christos RB_AUGMENT(RB_PARENT(tmp, field)); \
353 1.1 christos } while (0)
354 1.1 christos
355 1.1 christos #define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \
356 1.1 christos (tmp) = RB_LEFT(elm, field); \
357 1.1 christos if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field))) { \
358 1.1 christos RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \
359 1.1 christos } \
360 1.1 christos RB_AUGMENT(elm); \
361 1.1 christos if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \
362 1.1 christos if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
363 1.1 christos RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
364 1.1 christos else \
365 1.1 christos RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
366 1.1 christos } else \
367 1.1 christos (head)->rbh_root = (tmp); \
368 1.1 christos RB_RIGHT(tmp, field) = (elm); \
369 1.1 christos RB_PARENT(elm, field) = (tmp); \
370 1.1 christos RB_AUGMENT(tmp); \
371 1.1 christos if ((RB_PARENT(tmp, field))) \
372 1.1 christos RB_AUGMENT(RB_PARENT(tmp, field)); \
373 1.1 christos } while (0)
374 1.1 christos
375 1.1 christos /* Generates prototypes and inline functions */
376 1.1 christos #define RB_PROTOTYPE(name, type, field, cmp) \
377 1.1 christos void name##_RB_INSERT_COLOR(struct name *, struct type *); \
378 1.1 christos void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\
379 1.1 christos struct type *name##_RB_REMOVE(struct name *, struct type *); \
380 1.1 christos struct type *name##_RB_INSERT(struct name *, struct type *); \
381 1.1 christos struct type *name##_RB_FIND(struct name *, struct type *); \
382 1.1 christos struct type *name##_RB_NEXT(struct type *); \
383 1.1 christos struct type *name##_RB_MINMAX(struct name *, int); \
384 1.1 christos \
385 1.1 christos
386 1.1 christos /* Main rb operation.
387 1.1 christos * Moves node close to the key of elm to top
388 1.1 christos */
389 1.1 christos #define RB_GENERATE(name, type, field, cmp) \
390 1.1 christos void \
391 1.1 christos name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \
392 1.1 christos { \
393 1.1 christos struct type *parent, *gparent, *tmp; \
394 1.1 christos while ((parent = RB_PARENT(elm, field)) && \
395 1.1 christos RB_COLOR(parent, field) == RB_RED) { \
396 1.1 christos gparent = RB_PARENT(parent, field); \
397 1.1 christos if (parent == RB_LEFT(gparent, field)) { \
398 1.1 christos tmp = RB_RIGHT(gparent, field); \
399 1.1 christos if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
400 1.1 christos RB_COLOR(tmp, field) = RB_BLACK; \
401 1.1 christos RB_SET_BLACKRED(parent, gparent, field);\
402 1.1 christos elm = gparent; \
403 1.1 christos continue; \
404 1.1 christos } \
405 1.1 christos if (RB_RIGHT(parent, field) == elm) { \
406 1.1 christos RB_ROTATE_LEFT(head, parent, tmp, field);\
407 1.1 christos tmp = parent; \
408 1.1 christos parent = elm; \
409 1.1 christos elm = tmp; \
410 1.1 christos } \
411 1.1 christos RB_SET_BLACKRED(parent, gparent, field); \
412 1.1 christos RB_ROTATE_RIGHT(head, gparent, tmp, field); \
413 1.1 christos } else { \
414 1.1 christos tmp = RB_LEFT(gparent, field); \
415 1.1 christos if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
416 1.1 christos RB_COLOR(tmp, field) = RB_BLACK; \
417 1.1 christos RB_SET_BLACKRED(parent, gparent, field);\
418 1.1 christos elm = gparent; \
419 1.1 christos continue; \
420 1.1 christos } \
421 1.1 christos if (RB_LEFT(parent, field) == elm) { \
422 1.1 christos RB_ROTATE_RIGHT(head, parent, tmp, field);\
423 1.1 christos tmp = parent; \
424 1.1 christos parent = elm; \
425 1.1 christos elm = tmp; \
426 1.1 christos } \
427 1.1 christos RB_SET_BLACKRED(parent, gparent, field); \
428 1.1 christos RB_ROTATE_LEFT(head, gparent, tmp, field); \
429 1.1 christos } \
430 1.1 christos } \
431 1.1 christos RB_COLOR(head->rbh_root, field) = RB_BLACK; \
432 1.1 christos } \
433 1.1 christos \
434 1.1 christos void \
435 1.1 christos name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
436 1.1 christos { \
437 1.1 christos struct type *tmp; \
438 1.1 christos while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \
439 1.1 christos elm != RB_ROOT(head)) { \
440 1.1 christos if (RB_LEFT(parent, field) == elm) { \
441 1.1 christos tmp = RB_RIGHT(parent, field); \
442 1.1 christos if (RB_COLOR(tmp, field) == RB_RED) { \
443 1.1 christos RB_SET_BLACKRED(tmp, parent, field); \
444 1.1 christos RB_ROTATE_LEFT(head, parent, tmp, field);\
445 1.1 christos tmp = RB_RIGHT(parent, field); \
446 1.1 christos } \
447 1.1 christos if ((RB_LEFT(tmp, field) == NULL || \
448 1.1 christos RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
449 1.1 christos (RB_RIGHT(tmp, field) == NULL || \
450 1.1 christos RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
451 1.1 christos RB_COLOR(tmp, field) = RB_RED; \
452 1.1 christos elm = parent; \
453 1.1 christos parent = RB_PARENT(elm, field); \
454 1.1 christos } else { \
455 1.1 christos if (RB_RIGHT(tmp, field) == NULL || \
456 1.1 christos RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
457 1.1 christos struct type *oleft; \
458 1.1 christos if ((oleft = RB_LEFT(tmp, field)))\
459 1.1 christos RB_COLOR(oleft, field) = RB_BLACK;\
460 1.1 christos RB_COLOR(tmp, field) = RB_RED; \
461 1.1 christos RB_ROTATE_RIGHT(head, tmp, oleft, field);\
462 1.1 christos tmp = RB_RIGHT(parent, field); \
463 1.1 christos } \
464 1.1 christos RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
465 1.1 christos RB_COLOR(parent, field) = RB_BLACK; \
466 1.1 christos if (RB_RIGHT(tmp, field)) \
467 1.1 christos RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
468 1.1 christos RB_ROTATE_LEFT(head, parent, tmp, field);\
469 1.1 christos elm = RB_ROOT(head); \
470 1.1 christos break; \
471 1.1 christos } \
472 1.1 christos } else { \
473 1.1 christos tmp = RB_LEFT(parent, field); \
474 1.1 christos if (RB_COLOR(tmp, field) == RB_RED) { \
475 1.1 christos RB_SET_BLACKRED(tmp, parent, field); \
476 1.1 christos RB_ROTATE_RIGHT(head, parent, tmp, field);\
477 1.1 christos tmp = RB_LEFT(parent, field); \
478 1.1 christos } \
479 1.1 christos if ((RB_LEFT(tmp, field) == NULL || \
480 1.1 christos RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
481 1.1 christos (RB_RIGHT(tmp, field) == NULL || \
482 1.1 christos RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
483 1.1 christos RB_COLOR(tmp, field) = RB_RED; \
484 1.1 christos elm = parent; \
485 1.1 christos parent = RB_PARENT(elm, field); \
486 1.1 christos } else { \
487 1.1 christos if (RB_LEFT(tmp, field) == NULL || \
488 1.1 christos RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
489 1.1 christos struct type *oright; \
490 1.1 christos if ((oright = RB_RIGHT(tmp, field)))\
491 1.1 christos RB_COLOR(oright, field) = RB_BLACK;\
492 1.1 christos RB_COLOR(tmp, field) = RB_RED; \
493 1.1 christos RB_ROTATE_LEFT(head, tmp, oright, field);\
494 1.1 christos tmp = RB_LEFT(parent, field); \
495 1.1 christos } \
496 1.1 christos RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
497 1.1 christos RB_COLOR(parent, field) = RB_BLACK; \
498 1.1 christos if (RB_LEFT(tmp, field)) \
499 1.1 christos RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
500 1.1 christos RB_ROTATE_RIGHT(head, parent, tmp, field);\
501 1.1 christos elm = RB_ROOT(head); \
502 1.1 christos break; \
503 1.1 christos } \
504 1.1 christos } \
505 1.1 christos } \
506 1.1 christos if (elm) \
507 1.1 christos RB_COLOR(elm, field) = RB_BLACK; \
508 1.1 christos } \
509 1.1 christos \
510 1.1 christos struct type * \
511 1.1 christos name##_RB_REMOVE(struct name *head, struct type *elm) \
512 1.1 christos { \
513 1.1 christos struct type *child, *parent, *old = elm; \
514 1.1 christos int color; \
515 1.1 christos if (RB_LEFT(elm, field) == NULL) \
516 1.1 christos child = RB_RIGHT(elm, field); \
517 1.1 christos else if (RB_RIGHT(elm, field) == NULL) \
518 1.1 christos child = RB_LEFT(elm, field); \
519 1.1 christos else { \
520 1.1 christos struct type *left; \
521 1.1 christos elm = RB_RIGHT(elm, field); \
522 1.1 christos while ((left = RB_LEFT(elm, field))) \
523 1.1 christos elm = left; \
524 1.1 christos child = RB_RIGHT(elm, field); \
525 1.1 christos parent = RB_PARENT(elm, field); \
526 1.1 christos color = RB_COLOR(elm, field); \
527 1.1 christos if (child) \
528 1.1 christos RB_PARENT(child, field) = parent; \
529 1.1 christos if (parent) { \
530 1.1 christos if (RB_LEFT(parent, field) == elm) \
531 1.1 christos RB_LEFT(parent, field) = child; \
532 1.1 christos else \
533 1.1 christos RB_RIGHT(parent, field) = child; \
534 1.1 christos RB_AUGMENT(parent); \
535 1.1 christos } else \
536 1.1 christos RB_ROOT(head) = child; \
537 1.1 christos if (RB_PARENT(elm, field) == old) \
538 1.1 christos parent = elm; \
539 1.1 christos (elm)->field = (old)->field; \
540 1.1 christos if (RB_PARENT(old, field)) { \
541 1.1 christos if (RB_LEFT(RB_PARENT(old, field), field) == old)\
542 1.1 christos RB_LEFT(RB_PARENT(old, field), field) = elm;\
543 1.1 christos else \
544 1.1 christos RB_RIGHT(RB_PARENT(old, field), field) = elm;\
545 1.1 christos RB_AUGMENT(RB_PARENT(old, field)); \
546 1.1 christos } else \
547 1.1 christos RB_ROOT(head) = elm; \
548 1.1 christos RB_PARENT(RB_LEFT(old, field), field) = elm; \
549 1.1 christos if (RB_RIGHT(old, field)) \
550 1.1 christos RB_PARENT(RB_RIGHT(old, field), field) = elm; \
551 1.1 christos if (parent) { \
552 1.1 christos left = parent; \
553 1.1 christos do { \
554 1.1 christos RB_AUGMENT(left); \
555 1.1 christos } while ((left = RB_PARENT(left, field))); \
556 1.1 christos } \
557 1.1 christos goto color; \
558 1.1 christos } \
559 1.1 christos parent = RB_PARENT(elm, field); \
560 1.1 christos color = RB_COLOR(elm, field); \
561 1.1 christos if (child) \
562 1.1 christos RB_PARENT(child, field) = parent; \
563 1.1 christos if (parent) { \
564 1.1 christos if (RB_LEFT(parent, field) == elm) \
565 1.1 christos RB_LEFT(parent, field) = child; \
566 1.1 christos else \
567 1.1 christos RB_RIGHT(parent, field) = child; \
568 1.1 christos RB_AUGMENT(parent); \
569 1.1 christos } else \
570 1.1 christos RB_ROOT(head) = child; \
571 1.1 christos color: \
572 1.1 christos if (color == RB_BLACK) \
573 1.1 christos name##_RB_REMOVE_COLOR(head, parent, child); \
574 1.1 christos return (old); \
575 1.1 christos } \
576 1.1 christos \
577 1.1 christos /* Inserts a node into the RB tree */ \
578 1.1 christos struct type * \
579 1.1 christos name##_RB_INSERT(struct name *head, struct type *elm) \
580 1.1 christos { \
581 1.1 christos struct type *tmp; \
582 1.1 christos struct type *parent = NULL; \
583 1.1 christos int comp = 0; \
584 1.1 christos tmp = RB_ROOT(head); \
585 1.1 christos while (tmp) { \
586 1.1 christos parent = tmp; \
587 1.1 christos comp = (cmp)(elm, parent); \
588 1.1 christos if (comp < 0) \
589 1.1 christos tmp = RB_LEFT(tmp, field); \
590 1.1 christos else if (comp > 0) \
591 1.1 christos tmp = RB_RIGHT(tmp, field); \
592 1.1 christos else \
593 1.1 christos return (tmp); \
594 1.1 christos } \
595 1.1 christos RB_SET(elm, parent, field); \
596 1.1 christos if (parent != NULL) { \
597 1.1 christos if (comp < 0) \
598 1.1 christos RB_LEFT(parent, field) = elm; \
599 1.1 christos else \
600 1.1 christos RB_RIGHT(parent, field) = elm; \
601 1.1 christos RB_AUGMENT(parent); \
602 1.1 christos } else \
603 1.1 christos RB_ROOT(head) = elm; \
604 1.1 christos name##_RB_INSERT_COLOR(head, elm); \
605 1.1 christos return (NULL); \
606 1.1 christos } \
607 1.1 christos \
608 1.1 christos /* Finds the node with the same key as elm */ \
609 1.1 christos struct type * \
610 1.1 christos name##_RB_FIND(struct name *head, struct type *elm) \
611 1.1 christos { \
612 1.1 christos struct type *tmp = RB_ROOT(head); \
613 1.1 christos int comp; \
614 1.1 christos while (tmp) { \
615 1.1 christos comp = cmp(elm, tmp); \
616 1.1 christos if (comp < 0) \
617 1.1 christos tmp = RB_LEFT(tmp, field); \
618 1.1 christos else if (comp > 0) \
619 1.1 christos tmp = RB_RIGHT(tmp, field); \
620 1.1 christos else \
621 1.1 christos return (tmp); \
622 1.1 christos } \
623 1.1 christos return (NULL); \
624 1.1 christos } \
625 1.1 christos \
626 1.1 christos struct type * \
627 1.1 christos name##_RB_NEXT(struct type *elm) \
628 1.1 christos { \
629 1.1 christos if (RB_RIGHT(elm, field)) { \
630 1.1 christos elm = RB_RIGHT(elm, field); \
631 1.1 christos while (RB_LEFT(elm, field)) \
632 1.1 christos elm = RB_LEFT(elm, field); \
633 1.1 christos } else { \
634 1.1 christos if (RB_PARENT(elm, field) && \
635 1.1 christos (elm == RB_LEFT(RB_PARENT(elm, field), field))) \
636 1.1 christos elm = RB_PARENT(elm, field); \
637 1.1 christos else { \
638 1.1 christos while (RB_PARENT(elm, field) && \
639 1.1 christos (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
640 1.1 christos elm = RB_PARENT(elm, field); \
641 1.1 christos elm = RB_PARENT(elm, field); \
642 1.1 christos } \
643 1.1 christos } \
644 1.1 christos return (elm); \
645 1.1 christos } \
646 1.1 christos \
647 1.1 christos struct type * \
648 1.1 christos name##_RB_MINMAX(struct name *head, int val) \
649 1.1 christos { \
650 1.1 christos struct type *tmp = RB_ROOT(head); \
651 1.1 christos struct type *parent = NULL; \
652 1.1 christos while (tmp) { \
653 1.1 christos parent = tmp; \
654 1.1 christos if (val < 0) \
655 1.1 christos tmp = RB_LEFT(tmp, field); \
656 1.1 christos else \
657 1.1 christos tmp = RB_RIGHT(tmp, field); \
658 1.1 christos } \
659 1.1 christos return (parent); \
660 1.1 christos }
661 1.1 christos
662 1.1 christos #define RB_NEGINF -1
663 1.1 christos #define RB_INF 1
664 1.1 christos
665 1.1 christos #define RB_INSERT(name, x, y) name##_RB_INSERT(x, y)
666 1.1 christos #define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
667 1.1 christos #define RB_FIND(name, x, y) name##_RB_FIND(x, y)
668 1.1 christos #define RB_NEXT(name, x, y) name##_RB_NEXT(y)
669 1.1 christos #define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
670 1.1 christos #define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
671 1.1 christos
672 1.1 christos #define RB_FOREACH(x, name, head) \
673 1.1 christos for ((x) = RB_MIN(name, head); \
674 1.1 christos (x) != NULL; \
675 1.1 christos (x) = name##_RB_NEXT(x))
676 1.1 christos
677 1.1 christos #endif /* _SYS_TREE_H_ */
678