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      1  1.2  christos /*	$NetBSD: unity.c,v 1.2 2020/05/25 20:47:35 christos Exp $	*/
      2  1.2  christos 
      3  1.1  christos /* =========================================================================
      4  1.1  christos     Unity Project - A Test Framework for C
      5  1.1  christos     Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
      6  1.1  christos     [Released under MIT License. Please refer to license.txt for details]
      7  1.1  christos ============================================================================ */
      8  1.1  christos 
      9  1.1  christos #include "unity.h"
     10  1.1  christos 
     11  1.1  christos #define UNITY_FAIL_AND_BAIL   { Unity.CurrentTestFailed  = 1; longjmp(Unity.AbortFrame, 1); }
     12  1.1  christos #define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; longjmp(Unity.AbortFrame, 1); }
     13  1.1  christos /// return prematurely if we are already in failure or ignore state
     14  1.1  christos #define UNITY_SKIP_EXECUTION  { if ((Unity.CurrentTestFailed != 0) || (Unity.CurrentTestIgnored != 0)) {return;} }
     15  1.1  christos #define UNITY_PRINT_EOL       { UNITY_OUTPUT_CHAR('\n'); }
     16  1.1  christos 
     17  1.1  christos struct _Unity Unity;
     18  1.1  christos 
     19  1.1  christos const char UnityStrOk[]                     = "OK";
     20  1.1  christos const char UnityStrPass[]                   = "PASS";
     21  1.1  christos const char UnityStrFail[]                   = "FAIL";
     22  1.1  christos const char UnityStrIgnore[]                 = "IGNORE";
     23  1.1  christos const char UnityStrXPASS[]                  = "XPASS";
     24  1.1  christos const char UnityStrXFAIL[]                  = "XFAIL";
     25  1.1  christos const char UnityStrNull[]                   = "NULL";
     26  1.1  christos const char UnityStrSpacer[]                 = ". ";
     27  1.1  christos const char UnityStrExpected[]               = " Expected ";
     28  1.1  christos const char UnityStrWas[]                    = " Was ";
     29  1.1  christos const char UnityStrTo[]                     = " To ";
     30  1.1  christos const char UnityStrElement[]                = " Element ";
     31  1.1  christos const char UnityStrByte[]                   = " Byte ";
     32  1.1  christos const char UnityStrMemory[]                 = " Memory Mismatch.";
     33  1.1  christos const char UnityStrDelta[]                  = " Values Not Within Delta ";
     34  1.1  christos const char UnityStrPointless[]              = " You Asked Me To Compare Nothing, Which Was Pointless.";
     35  1.1  christos const char UnityStrNullPointerForExpected[] = " Expected pointer to be NULL";
     36  1.1  christos const char UnityStrNullPointerForActual[]   = " Actual pointer was NULL";
     37  1.1  christos const char UnityStrNot[]                    = "Not ";
     38  1.1  christos const char UnityStrInf[]                    = "Infinity";
     39  1.1  christos const char UnityStrNegInf[]                 = "Negative Infinity";
     40  1.1  christos const char UnityStrNaN[]                    = "NaN";
     41  1.1  christos const char UnityStrDet[]                    = "Determinate";
     42  1.1  christos const char UnityStrErrFloat[]               = "Unity Floating Point Disabled";
     43  1.1  christos const char UnityStrErrDouble[]              = "Unity Double Precision Disabled";
     44  1.1  christos const char UnityStrErr64[]                  = "Unity 64-bit Support Disabled";
     45  1.1  christos const char UnityStrBreaker[]                = "-----------------------";
     46  1.1  christos const char UnityStrResultsTests[]           = " Tests: ";
     47  1.1  christos const char UnityStrResultsFailures[]        = " Failures ";
     48  1.1  christos const char UnityStrResultsIgnored[]         = " Ignored ";
     49  1.1  christos const char UnityStrResultsXFAIL[]           = " XFAIL ";
     50  1.1  christos const char UnityStrResultsXPASS[]           = " XPASS ";
     51  1.1  christos const char UnityStrResultsPass[]            = " PASS ";
     52  1.1  christos 
     53  1.1  christos 
     54  1.1  christos #ifndef UNITY_EXCLUDE_FLOAT
     55  1.1  christos // Dividing by these constants produces +/- infinity.
     56  1.1  christos // The rationale is given in UnityAssertFloatIsInf's body.
     57  1.1  christos static const _UF f_zero = 0.0f;
     58  1.1  christos #ifndef UNITY_EXCLUDE_DOUBLE
     59  1.1  christos static const _UD d_zero = 0.0;
     60  1.1  christos #endif
     61  1.1  christos #endif
     62  1.1  christos 
     63  1.1  christos // compiler-generic print formatting masks
     64  1.1  christos const _U_UINT UnitySizeMask[] =
     65  1.1  christos {
     66  1.1  christos     255u,         // 0xFF
     67  1.1  christos     65535u,       // 0xFFFF
     68  1.1  christos     65535u,
     69  1.1  christos     4294967295u,  // 0xFFFFFFFF
     70  1.1  christos     4294967295u,
     71  1.1  christos     4294967295u,
     72  1.1  christos     4294967295u
     73  1.1  christos #ifdef UNITY_SUPPORT_64
     74  1.1  christos     ,0xFFFFFFFFFFFFFFFF
     75  1.1  christos #endif
     76  1.1  christos };
     77  1.1  christos 
     78  1.1  christos void UnityPrintFail(void);
     79  1.1  christos void UnityPrintOk(void);
     80  1.1  christos 
     81  1.1  christos //-----------------------------------------------
     82  1.1  christos // Pretty Printers & Test Result Output Handlers
     83  1.1  christos //-----------------------------------------------
     84  1.1  christos 
     85  1.1  christos void UnityPrint(const char* string)
     86  1.1  christos {
     87  1.1  christos     const char* pch = string;
     88  1.1  christos 
     89  1.1  christos     if (pch != NULL)
     90  1.1  christos     {
     91  1.1  christos         while (*pch)
     92  1.1  christos         {
     93  1.1  christos             // printable characters plus CR & LF are printed
     94  1.1  christos             if ((*pch <= 126) && (*pch >= 32))
     95  1.1  christos             {
     96  1.1  christos                 UNITY_OUTPUT_CHAR(*pch);
     97  1.1  christos             }
     98  1.1  christos             //write escaped carriage returns
     99  1.1  christos             else if (*pch == 13)
    100  1.1  christos             {
    101  1.1  christos                 UNITY_OUTPUT_CHAR('\\');
    102  1.1  christos                 UNITY_OUTPUT_CHAR('r');
    103  1.1  christos             }
    104  1.1  christos             //write escaped line feeds
    105  1.1  christos             else if (*pch == 10)
    106  1.1  christos             {
    107  1.1  christos                 UNITY_OUTPUT_CHAR('\\');
    108  1.1  christos                 UNITY_OUTPUT_CHAR('n');
    109  1.1  christos             }
    110  1.1  christos             // unprintable characters are shown as codes
    111  1.1  christos             else
    112  1.1  christos             {
    113  1.1  christos                 UNITY_OUTPUT_CHAR('\\');
    114  1.1  christos                 UnityPrintNumberHex((_U_UINT)*pch, 2);
    115  1.1  christos             }
    116  1.1  christos             pch++;
    117  1.1  christos         }
    118  1.1  christos     }
    119  1.1  christos }
    120  1.1  christos 
    121  1.1  christos //-----------------------------------------------
    122  1.1  christos void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style)
    123  1.1  christos {
    124  1.1  christos     if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
    125  1.1  christos     {
    126  1.1  christos         UnityPrintNumber(number);
    127  1.1  christos     }
    128  1.1  christos     else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
    129  1.1  christos     {
    130  1.1  christos         UnityPrintNumberUnsigned(  (_U_UINT)number  &  UnitySizeMask[((_U_UINT)style & (_U_UINT)0x0F) - 1]  );
    131  1.1  christos     }
    132  1.1  christos     else
    133  1.1  christos     {
    134  1.1  christos         UnityPrintNumberHex((_U_UINT)number, (char)((style & 0x000F) << 1));
    135  1.1  christos     }
    136  1.1  christos }
    137  1.1  christos 
    138  1.1  christos //-----------------------------------------------
    139  1.1  christos /// basically do an itoa using as little ram as possible
    140  1.1  christos void UnityPrintNumber(const _U_SINT number_to_print)
    141  1.1  christos {
    142  1.1  christos     _U_SINT divisor = 1;
    143  1.1  christos     _U_SINT next_divisor;
    144  1.1  christos     _U_UINT number;
    145  1.1  christos 
    146  1.1  christos     if (number_to_print == (1l << (UNITY_LONG_WIDTH-1)))
    147  1.1  christos     {
    148  1.1  christos         //The largest representable negative number
    149  1.1  christos         UNITY_OUTPUT_CHAR('-');
    150  1.1  christos         number = (1ul << (UNITY_LONG_WIDTH-1));
    151  1.1  christos     }
    152  1.1  christos     else if (number_to_print < 0)
    153  1.1  christos     {
    154  1.1  christos         //Some other negative number
    155  1.1  christos         UNITY_OUTPUT_CHAR('-');
    156  1.1  christos         number = (_U_UINT)(-number_to_print);
    157  1.1  christos     }
    158  1.1  christos     else
    159  1.1  christos     {
    160  1.1  christos         //Positive number
    161  1.1  christos         number = (_U_UINT)number_to_print;
    162  1.1  christos     }
    163  1.1  christos 
    164  1.1  christos     // figure out initial divisor
    165  1.1  christos     while (number / divisor > 9)
    166  1.1  christos     {
    167  1.1  christos         next_divisor = divisor * 10;
    168  1.1  christos         if (next_divisor > divisor)
    169  1.1  christos             divisor = next_divisor;
    170  1.1  christos         else
    171  1.1  christos             break;
    172  1.1  christos     }
    173  1.1  christos 
    174  1.1  christos     // now mod and print, then divide divisor
    175  1.1  christos     do
    176  1.1  christos     {
    177  1.1  christos         UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
    178  1.1  christos         divisor /= 10;
    179  1.1  christos     }
    180  1.1  christos     while (divisor > 0);
    181  1.1  christos }
    182  1.1  christos 
    183  1.1  christos //-----------------------------------------------
    184  1.1  christos /// basically do an itoa using as little ram as possible
    185  1.1  christos void UnityPrintNumberUnsigned(const _U_UINT number)
    186  1.1  christos {
    187  1.1  christos     _U_UINT divisor = 1;
    188  1.1  christos     _U_UINT next_divisor;
    189  1.1  christos 
    190  1.1  christos     // figure out initial divisor
    191  1.1  christos     while (number / divisor > 9)
    192  1.1  christos     {
    193  1.1  christos         next_divisor = divisor * 10;
    194  1.1  christos         if (next_divisor > divisor)
    195  1.1  christos             divisor = next_divisor;
    196  1.1  christos         else
    197  1.1  christos             break;
    198  1.1  christos     }
    199  1.1  christos 
    200  1.1  christos     // now mod and print, then divide divisor
    201  1.1  christos     do
    202  1.1  christos     {
    203  1.1  christos         UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
    204  1.1  christos         divisor /= 10;
    205  1.1  christos     }
    206  1.1  christos     while (divisor > 0);
    207  1.1  christos }
    208  1.1  christos 
    209  1.1  christos //-----------------------------------------------
    210  1.1  christos void UnityPrintNumberHex(const _U_UINT number, const char nibbles_to_print)
    211  1.1  christos {
    212  1.1  christos     _U_UINT nibble;
    213  1.1  christos     char nibbles = nibbles_to_print;
    214  1.1  christos     UNITY_OUTPUT_CHAR('0');
    215  1.1  christos     UNITY_OUTPUT_CHAR('x');
    216  1.1  christos 
    217  1.1  christos     while (nibbles > 0)
    218  1.1  christos     {
    219  1.1  christos         nibble = (number >> (--nibbles << 2)) & 0x0000000F;
    220  1.1  christos         if (nibble <= 9)
    221  1.1  christos         {
    222  1.1  christos             UNITY_OUTPUT_CHAR((char)('0' + nibble));
    223  1.1  christos         }
    224  1.1  christos         else
    225  1.1  christos         {
    226  1.1  christos             UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
    227  1.1  christos         }
    228  1.1  christos     }
    229  1.1  christos }
    230  1.1  christos 
    231  1.1  christos //-----------------------------------------------
    232  1.1  christos void UnityPrintMask(const _U_UINT mask, const _U_UINT number)
    233  1.1  christos {
    234  1.1  christos     _U_UINT current_bit = (_U_UINT)1 << (UNITY_INT_WIDTH - 1);
    235  1.1  christos     _US32 i;
    236  1.1  christos 
    237  1.1  christos     for (i = 0; i < UNITY_INT_WIDTH; i++)
    238  1.1  christos     {
    239  1.1  christos         if (current_bit & mask)
    240  1.1  christos         {
    241  1.1  christos             if (current_bit & number)
    242  1.1  christos             {
    243  1.1  christos                 UNITY_OUTPUT_CHAR('1');
    244  1.1  christos             }
    245  1.1  christos             else
    246  1.1  christos             {
    247  1.1  christos                 UNITY_OUTPUT_CHAR('0');
    248  1.1  christos             }
    249  1.1  christos         }
    250  1.1  christos         else
    251  1.1  christos         {
    252  1.1  christos             UNITY_OUTPUT_CHAR('X');
    253  1.1  christos         }
    254  1.1  christos         current_bit = current_bit >> 1;
    255  1.1  christos     }
    256  1.1  christos }
    257  1.1  christos 
    258  1.1  christos //-----------------------------------------------
    259  1.1  christos #ifdef UNITY_FLOAT_VERBOSE
    260  1.1  christos #include <string.h>
    261  1.1  christos void UnityPrintFloat(_UF number)
    262  1.1  christos {
    263  1.1  christos     char TempBuffer[32];
    264  1.1  christos     sprintf(TempBuffer, "%.6f", number);
    265  1.1  christos     UnityPrint(TempBuffer);
    266  1.1  christos }
    267  1.1  christos #endif
    268  1.1  christos 
    269  1.1  christos //-----------------------------------------------
    270  1.1  christos 
    271  1.1  christos void UnityPrintFail(void)
    272  1.1  christos {
    273  1.1  christos     UnityPrint(UnityStrFail);
    274  1.1  christos }
    275  1.1  christos 
    276  1.1  christos void UnityPrintOk(void)
    277  1.1  christos {
    278  1.1  christos     UnityPrint(UnityStrOk);
    279  1.1  christos }
    280  1.1  christos 
    281  1.1  christos //-----------------------------------------------
    282  1.1  christos static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
    283  1.1  christos {
    284  1.1  christos     UnityPrint(file);
    285  1.1  christos     UNITY_OUTPUT_CHAR(':');
    286  1.1  christos     UnityPrintNumber((_U_SINT)line);
    287  1.1  christos     UNITY_OUTPUT_CHAR(':');
    288  1.1  christos     UnityPrint(Unity.CurrentTestName);
    289  1.1  christos     UNITY_OUTPUT_CHAR(':');
    290  1.1  christos }
    291  1.1  christos 
    292  1.1  christos //-----------------------------------------------
    293  1.1  christos static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
    294  1.1  christos {
    295  1.1  christos     UnityTestResultsBegin(Unity.TestFile, line);
    296  1.1  christos 	if (Unity.isExpectingFail)
    297  1.1  christos 	{
    298  1.1  christos 		UnityPrint(UnityStrXFAIL);
    299  1.1  christos 	}
    300  1.1  christos 	else
    301  1.1  christos 	{
    302  1.1  christos 		UnityPrint(UnityStrFail);
    303  1.1  christos 	}
    304  1.1  christos 
    305  1.1  christos     UNITY_OUTPUT_CHAR(':');
    306  1.1  christos }
    307  1.1  christos 
    308  1.1  christos //-----------------------------------------------
    309  1.1  christos void UnityConcludeTest(void)
    310  1.1  christos {
    311  1.1  christos #if 0
    312  1.1  christos 	if (Unity.isExpectingFail == 1 && Unity.CurrentTestFailed == 0)
    313  1.1  christos 	{
    314  1.1  christos 		printf("FAIL WAS EXPECTED, BUT IT DIDN'T HAPPEN?!");
    315  1.1  christos 		Unity.TestXPASSES++;
    316  1.1  christos 	}
    317  1.1  christos 
    318  1.1  christos 	else
    319  1.1  christos #endif
    320  1.1  christos 	//cant be ignored and accepting fail at the same time!
    321  1.1  christos 	if (Unity.isExpectingFail == 1 && Unity.CurrentTestFailed == 1)
    322  1.1  christos 	{
    323  1.1  christos 		Unity.TestXFAILS++; //error message?!
    324  1.1  christos 		if (Unity.XFAILMessage != NULL)
    325  1.1  christos 		{
    326  1.1  christos 			if (Unity.XFAILMessage[0] != ' ')
    327  1.1  christos 			{
    328  1.1  christos 				printf(" ");
    329  1.1  christos 			}
    330  1.1  christos 
    331  1.1  christos 			printf("| ");
    332  1.2  christos 			printf("%s", Unity.XFAILMessage);
    333  1.1  christos 			Unity.XFAILMessage = NULL;
    334  1.1  christos 		}
    335  1.1  christos 		else
    336  1.1  christos 		{
    337  1.1  christos 			printf(" - EXPECTED FAIL!");
    338  1.1  christos 		}
    339  1.1  christos 	}
    340  1.1  christos 	else
    341  1.1  christos 
    342  1.1  christos     if (Unity.CurrentTestIgnored)
    343  1.1  christos     {
    344  1.1  christos         Unity.TestIgnores++;
    345  1.1  christos     }
    346  1.1  christos     else if (!Unity.CurrentTestFailed)
    347  1.1  christos     {
    348  1.1  christos 	if(Unity.isExpectingFail == 0) {
    349  1.1  christos 		UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
    350  1.1  christos 		UnityPrint(UnityStrPass);
    351  1.1  christos 		Unity.TestPasses++;
    352  1.1  christos 	}
    353  1.1  christos 
    354  1.1  christos 	//probably should remove the if... part
    355  1.1  christos 	else if (Unity.isExpectingFail == 1 && Unity.CurrentTestFailed == 0)
    356  1.1  christos 	{
    357  1.1  christos 
    358  1.1  christos 		UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
    359  1.1  christos 		UnityPrint(UnityStrXPASS);
    360  1.1  christos 		Unity.TestXPASSES++;
    361  1.1  christos 
    362  1.1  christos 		printf(" - FAIL WAS EXPECTED, BUT DIDN'T HAPPEN?!");
    363  1.1  christos 		//if (Unity.TestPasses > 0) { Unity.TestPasses--; }
    364  1.1  christos 	}
    365  1.1  christos     }
    366  1.1  christos     else
    367  1.1  christos     {
    368  1.1  christos         Unity.TestFailures++;
    369  1.1  christos     }
    370  1.1  christos 
    371  1.1  christos     Unity.CurrentTestFailed = 0;
    372  1.1  christos     Unity.CurrentTestIgnored = 0;
    373  1.1  christos     Unity.isExpectingFail = 0;
    374  1.1  christos 
    375  1.1  christos     UNITY_PRINT_EOL;
    376  1.1  christos }
    377  1.1  christos 
    378  1.1  christos //-----------------------------------------------
    379  1.1  christos static void UnityAddMsgIfSpecified(const char* msg)
    380  1.1  christos {
    381  1.1  christos     if (msg)
    382  1.1  christos     {
    383  1.1  christos         UnityPrint(UnityStrSpacer);
    384  1.1  christos         UnityPrint(msg);
    385  1.1  christos     }
    386  1.1  christos }
    387  1.1  christos 
    388  1.1  christos //-----------------------------------------------
    389  1.1  christos static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
    390  1.1  christos {
    391  1.1  christos     UnityPrint(UnityStrExpected);
    392  1.1  christos     if (expected != NULL)
    393  1.1  christos     {
    394  1.1  christos         UNITY_OUTPUT_CHAR('\'');
    395  1.1  christos         UnityPrint(expected);
    396  1.1  christos         UNITY_OUTPUT_CHAR('\'');
    397  1.1  christos     }
    398  1.1  christos     else
    399  1.1  christos     {
    400  1.1  christos       UnityPrint(UnityStrNull);
    401  1.1  christos     }
    402  1.1  christos     UnityPrint(UnityStrWas);
    403  1.1  christos     if (actual != NULL)
    404  1.1  christos     {
    405  1.1  christos         UNITY_OUTPUT_CHAR('\'');
    406  1.1  christos         UnityPrint(actual);
    407  1.1  christos         UNITY_OUTPUT_CHAR('\'');
    408  1.1  christos     }
    409  1.1  christos     else
    410  1.1  christos     {
    411  1.1  christos       UnityPrint(UnityStrNull);
    412  1.1  christos     }
    413  1.1  christos }
    414  1.1  christos 
    415  1.1  christos //-----------------------------------------------
    416  1.1  christos // Assertion & Control Helpers
    417  1.1  christos //-----------------------------------------------
    418  1.1  christos 
    419  1.1  christos static int UnityCheckArraysForNull(UNITY_PTR_ATTRIBUTE const void* expected, UNITY_PTR_ATTRIBUTE const void* actual, const UNITY_LINE_TYPE lineNumber, const char* msg)
    420  1.1  christos {
    421  1.1  christos     //return true if they are both NULL
    422  1.1  christos     if ((expected == NULL) && (actual == NULL))
    423  1.1  christos         return 1;
    424  1.1  christos 
    425  1.1  christos     //throw error if just expected is NULL
    426  1.1  christos     if (expected == NULL)
    427  1.1  christos     {
    428  1.1  christos         UnityTestResultsFailBegin(lineNumber);
    429  1.1  christos         UnityPrint(UnityStrNullPointerForExpected);
    430  1.1  christos         UnityAddMsgIfSpecified(msg);
    431  1.1  christos         UNITY_FAIL_AND_BAIL;
    432  1.1  christos     }
    433  1.1  christos 
    434  1.1  christos     //throw error if just actual is NULL
    435  1.1  christos     if (actual == NULL)
    436  1.1  christos     {
    437  1.1  christos         UnityTestResultsFailBegin(lineNumber);
    438  1.1  christos         UnityPrint(UnityStrNullPointerForActual);
    439  1.1  christos         UnityAddMsgIfSpecified(msg);
    440  1.1  christos         UNITY_FAIL_AND_BAIL;
    441  1.1  christos     }
    442  1.1  christos 
    443  1.1  christos     //return false if neither is NULL
    444  1.1  christos     return 0;
    445  1.1  christos }
    446  1.1  christos 
    447  1.1  christos //-----------------------------------------------
    448  1.1  christos // Assertion Functions
    449  1.1  christos //-----------------------------------------------
    450  1.1  christos 
    451  1.1  christos void UnityAssertBits(const _U_SINT mask,
    452  1.1  christos                      const _U_SINT expected,
    453  1.1  christos                      const _U_SINT actual,
    454  1.1  christos                      const char* msg,
    455  1.1  christos                      const UNITY_LINE_TYPE lineNumber)
    456  1.1  christos {
    457  1.1  christos     UNITY_SKIP_EXECUTION;
    458  1.1  christos 
    459  1.1  christos     if ((mask & expected) != (mask & actual))
    460  1.1  christos     {
    461  1.1  christos         UnityTestResultsFailBegin(lineNumber);
    462  1.1  christos         UnityPrint(UnityStrExpected);
    463  1.1  christos         UnityPrintMask((_U_UINT)mask, (_U_UINT)expected);
    464  1.1  christos         UnityPrint(UnityStrWas);
    465  1.1  christos         UnityPrintMask((_U_UINT)mask, (_U_UINT)actual);
    466  1.1  christos         UnityAddMsgIfSpecified(msg);
    467  1.1  christos         UNITY_FAIL_AND_BAIL;
    468  1.1  christos     }
    469  1.1  christos }
    470  1.1  christos 
    471  1.1  christos //-----------------------------------------------
    472  1.1  christos void UnityAssertEqualNumber(const _U_SINT expected,
    473  1.1  christos                             const _U_SINT actual,
    474  1.1  christos                             const char* msg,
    475  1.1  christos                             const UNITY_LINE_TYPE lineNumber,
    476  1.1  christos                             const UNITY_DISPLAY_STYLE_T style)
    477  1.1  christos {
    478  1.1  christos     UNITY_SKIP_EXECUTION;
    479  1.1  christos 
    480  1.1  christos     if (expected != actual)
    481  1.1  christos     {
    482  1.1  christos         UnityTestResultsFailBegin(lineNumber);
    483  1.1  christos         UnityPrint(UnityStrExpected);
    484  1.1  christos         UnityPrintNumberByStyle(expected, style);
    485  1.1  christos         UnityPrint(UnityStrWas);
    486  1.1  christos         UnityPrintNumberByStyle(actual, style);
    487  1.1  christos         UnityAddMsgIfSpecified(msg);
    488  1.1  christos         UNITY_FAIL_AND_BAIL;
    489  1.1  christos     }
    490  1.1  christos }
    491  1.1  christos 
    492  1.1  christos //-----------------------------------------------
    493  1.1  christos void UnityAssertEqualIntArray(UNITY_PTR_ATTRIBUTE const void* expected,
    494  1.1  christos                               UNITY_PTR_ATTRIBUTE const void* actual,
    495  1.1  christos                               const _UU32 num_elements,
    496  1.1  christos                               const char* msg,
    497  1.1  christos                               const UNITY_LINE_TYPE lineNumber,
    498  1.1  christos                               const UNITY_DISPLAY_STYLE_T style)
    499  1.1  christos {
    500  1.1  christos     _UU32 elements = num_elements;
    501  1.1  christos     UNITY_PTR_ATTRIBUTE const _US8* ptr_exp = (UNITY_PTR_ATTRIBUTE const _US8*)expected;
    502  1.1  christos     UNITY_PTR_ATTRIBUTE const _US8* ptr_act = (UNITY_PTR_ATTRIBUTE const _US8*)actual;
    503  1.1  christos 
    504  1.1  christos     UNITY_SKIP_EXECUTION;
    505  1.1  christos 
    506  1.1  christos     if (elements == 0)
    507  1.1  christos     {
    508  1.1  christos         UnityTestResultsFailBegin(lineNumber);
    509  1.1  christos         UnityPrint(UnityStrPointless);
    510  1.1  christos         UnityAddMsgIfSpecified(msg);
    511  1.1  christos         UNITY_FAIL_AND_BAIL;
    512  1.1  christos     }
    513  1.1  christos 
    514  1.1  christos     if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE const void*)expected, (UNITY_PTR_ATTRIBUTE const void*)actual, lineNumber, msg) == 1)
    515  1.1  christos         return;
    516  1.1  christos 
    517  1.1  christos     // If style is UNITY_DISPLAY_STYLE_INT, we'll fall into the default case rather than the INT16 or INT32 (etc) case
    518  1.1  christos     // as UNITY_DISPLAY_STYLE_INT includes a flag for UNITY_DISPLAY_RANGE_AUTO, which the width-specific
    519  1.1  christos     // variants do not. Therefore remove this flag.
    520  1.1  christos     switch(style & (UNITY_DISPLAY_STYLE_T)(~UNITY_DISPLAY_RANGE_AUTO))
    521  1.1  christos     {
    522  1.1  christos         case UNITY_DISPLAY_STYLE_HEX8:
    523  1.1  christos         case UNITY_DISPLAY_STYLE_INT8:
    524  1.1  christos         case UNITY_DISPLAY_STYLE_UINT8:
    525  1.1  christos             while (elements--)
    526  1.1  christos             {
    527  1.1  christos                 if (*ptr_exp != *ptr_act)
    528  1.1  christos                 {
    529  1.1  christos                     UnityTestResultsFailBegin(lineNumber);
    530  1.1  christos                     UnityPrint(UnityStrElement);
    531  1.1  christos                     UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
    532  1.1  christos                     UnityPrint(UnityStrExpected);
    533  1.1  christos                     UnityPrintNumberByStyle(*ptr_exp, style);
    534  1.1  christos                     UnityPrint(UnityStrWas);
    535  1.1  christos                     UnityPrintNumberByStyle(*ptr_act, style);
    536  1.1  christos                     UnityAddMsgIfSpecified(msg);
    537  1.1  christos                     UNITY_FAIL_AND_BAIL;
    538  1.1  christos                 }
    539  1.1  christos                 ptr_exp += 1;
    540  1.1  christos                 ptr_act += 1;
    541  1.1  christos             }
    542  1.1  christos             break;
    543  1.1  christos         case UNITY_DISPLAY_STYLE_HEX16:
    544  1.1  christos         case UNITY_DISPLAY_STYLE_INT16:
    545  1.1  christos         case UNITY_DISPLAY_STYLE_UINT16:
    546  1.1  christos             while (elements--)
    547  1.1  christos             {
    548  1.1  christos                 if (*(UNITY_PTR_ATTRIBUTE const _US16*)(void*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US16*)(void*)ptr_act)
    549  1.1  christos                 {
    550  1.1  christos                     UnityTestResultsFailBegin(lineNumber);
    551  1.1  christos                     UnityPrint(UnityStrElement);
    552  1.1  christos                     UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
    553  1.1  christos                     UnityPrint(UnityStrExpected);
    554  1.1  christos                     UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US16*)(void*)ptr_exp, style);
    555  1.1  christos                     UnityPrint(UnityStrWas);
    556  1.1  christos                     UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US16*)(void*)ptr_act, style);
    557  1.1  christos                     UnityAddMsgIfSpecified(msg);
    558  1.1  christos                     UNITY_FAIL_AND_BAIL;
    559  1.1  christos                 }
    560  1.1  christos                 ptr_exp += 2;
    561  1.1  christos                 ptr_act += 2;
    562  1.1  christos             }
    563  1.1  christos             break;
    564  1.1  christos #ifdef UNITY_SUPPORT_64
    565  1.1  christos         case UNITY_DISPLAY_STYLE_HEX64:
    566  1.1  christos         case UNITY_DISPLAY_STYLE_INT64:
    567  1.1  christos         case UNITY_DISPLAY_STYLE_UINT64:
    568  1.1  christos             while (elements--)
    569  1.1  christos             {
    570  1.1  christos                 if (*(UNITY_PTR_ATTRIBUTE const _US64*)(void*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US64*)(void*)ptr_act)
    571  1.1  christos                 {
    572  1.1  christos                     UnityTestResultsFailBegin(lineNumber);
    573  1.1  christos                     UnityPrint(UnityStrElement);
    574  1.1  christos                     UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
    575  1.1  christos                     UnityPrint(UnityStrExpected);
    576  1.1  christos                     UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US64*)(void*)ptr_exp, style);
    577  1.1  christos                     UnityPrint(UnityStrWas);
    578  1.1  christos                     UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US64*)(void*)ptr_act, style);
    579  1.1  christos                     UnityAddMsgIfSpecified(msg);
    580  1.1  christos                     UNITY_FAIL_AND_BAIL;
    581  1.1  christos                 }
    582  1.1  christos                 ptr_exp += 8;
    583  1.1  christos                 ptr_act += 8;
    584  1.1  christos             }
    585  1.1  christos             break;
    586  1.1  christos #endif
    587  1.1  christos         default:
    588  1.1  christos             while (elements--)
    589  1.1  christos             {
    590  1.1  christos                 if (*(UNITY_PTR_ATTRIBUTE const _US32*)(void*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US32*)(void*)ptr_act)
    591  1.1  christos                 {
    592  1.1  christos                     UnityTestResultsFailBegin(lineNumber);
    593  1.1  christos                     UnityPrint(UnityStrElement);
    594  1.1  christos                     UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
    595  1.1  christos                     UnityPrint(UnityStrExpected);
    596  1.1  christos                     UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US32*)(void*)ptr_exp, style);
    597  1.1  christos                     UnityPrint(UnityStrWas);
    598  1.1  christos                     UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US32*)(void*)ptr_act, style);
    599  1.1  christos                     UnityAddMsgIfSpecified(msg);
    600  1.1  christos                     UNITY_FAIL_AND_BAIL;
    601  1.1  christos                 }
    602  1.1  christos                 ptr_exp += 4;
    603  1.1  christos                 ptr_act += 4;
    604  1.1  christos             }
    605  1.1  christos             break;
    606  1.1  christos     }
    607  1.1  christos }
    608  1.1  christos 
    609  1.1  christos //-----------------------------------------------
    610  1.1  christos #ifndef UNITY_EXCLUDE_FLOAT
    611  1.1  christos void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
    612  1.1  christos                                 UNITY_PTR_ATTRIBUTE const _UF* actual,
    613  1.1  christos                                 const _UU32 num_elements,
    614  1.1  christos                                 const char* msg,
    615  1.1  christos                                 const UNITY_LINE_TYPE lineNumber)
    616  1.1  christos {
    617  1.1  christos     _UU32 elements = num_elements;
    618  1.1  christos     UNITY_PTR_ATTRIBUTE const _UF* ptr_expected = expected;
    619  1.1  christos     UNITY_PTR_ATTRIBUTE const _UF* ptr_actual = actual;
    620  1.1  christos     _UF diff, tol;
    621  1.1  christos 
    622  1.1  christos     UNITY_SKIP_EXECUTION;
    623  1.1  christos 
    624  1.1  christos     if (elements == 0)
    625  1.1  christos     {
    626  1.1  christos         UnityTestResultsFailBegin(lineNumber);
    627  1.1  christos         UnityPrint(UnityStrPointless);
    628  1.1  christos         UnityAddMsgIfSpecified(msg);
    629  1.1  christos         UNITY_FAIL_AND_BAIL;
    630  1.1  christos     }
    631  1.1  christos 
    632  1.1  christos     if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE const void*)expected, (UNITY_PTR_ATTRIBUTE const void*)actual, lineNumber, msg) == 1)
    633  1.1  christos         return;
    634  1.1  christos 
    635  1.1  christos     while (elements--)
    636  1.1  christos     {
    637  1.1  christos         diff = *ptr_expected - *ptr_actual;
    638  1.1  christos         if (diff < 0.0f)
    639  1.1  christos           diff = 0.0f - diff;
    640  1.1  christos         tol = UNITY_FLOAT_PRECISION * *ptr_expected;
    641  1.1  christos         if (tol < 0.0f)
    642  1.1  christos             tol = 0.0f - tol;
    643  1.1  christos 
    644  1.1  christos         //This first part of this condition will catch any NaN or Infinite values
    645  1.1  christos         if ((diff * 0.0f != 0.0f) || (diff > tol))
    646  1.1  christos         {
    647  1.1  christos             UnityTestResultsFailBegin(lineNumber);
    648  1.1  christos             UnityPrint(UnityStrElement);
    649  1.1  christos             UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
    650  1.1  christos #ifdef UNITY_FLOAT_VERBOSE
    651  1.1  christos             UnityPrint(UnityStrExpected);
    652  1.1  christos             UnityPrintFloat(*ptr_expected);
    653  1.1  christos             UnityPrint(UnityStrWas);
    654  1.1  christos             UnityPrintFloat(*ptr_actual);
    655  1.1  christos #else
    656  1.1  christos             UnityPrint(UnityStrDelta);
    657  1.1  christos #endif
    658  1.1  christos             UnityAddMsgIfSpecified(msg);
    659  1.1  christos             UNITY_FAIL_AND_BAIL;
    660  1.1  christos         }
    661  1.1  christos         ptr_expected++;
    662  1.1  christos         ptr_actual++;
    663  1.1  christos     }
    664  1.1  christos }
    665  1.1  christos 
    666  1.1  christos //-----------------------------------------------
    667  1.1  christos void UnityAssertFloatsWithin(const _UF delta,
    668  1.1  christos                              const _UF expected,
    669  1.1  christos                              const _UF actual,
    670  1.1  christos                              const char* msg,
    671  1.1  christos                              const UNITY_LINE_TYPE lineNumber)
    672  1.1  christos {
    673  1.1  christos     _UF diff = actual - expected;
    674  1.1  christos     _UF pos_delta = delta;
    675  1.1  christos 
    676  1.1  christos     UNITY_SKIP_EXECUTION;
    677  1.1  christos 
    678  1.1  christos     if (diff < 0.0f)
    679  1.1  christos     {
    680  1.1  christos         diff = 0.0f - diff;
    681  1.1  christos     }
    682  1.1  christos     if (pos_delta < 0.0f)
    683  1.1  christos     {
    684  1.1  christos         pos_delta = 0.0f - pos_delta;
    685  1.1  christos     }
    686  1.1  christos 
    687  1.1  christos     //This first part of this condition will catch any NaN or Infinite values
    688  1.1  christos     if ((diff * 0.0f != 0.0f) || (pos_delta < diff))
    689  1.1  christos     {
    690  1.1  christos         UnityTestResultsFailBegin(lineNumber);
    691  1.1  christos #ifdef UNITY_FLOAT_VERBOSE
    692  1.1  christos         UnityPrint(UnityStrExpected);
    693  1.1  christos         UnityPrintFloat(expected);
    694  1.1  christos         UnityPrint(UnityStrWas);
    695  1.1  christos         UnityPrintFloat(actual);
    696  1.1  christos #else
    697  1.1  christos         UnityPrint(UnityStrDelta);
    698  1.1  christos #endif
    699  1.1  christos         UnityAddMsgIfSpecified(msg);
    700  1.1  christos         UNITY_FAIL_AND_BAIL;
    701  1.1  christos     }
    702  1.1  christos }
    703  1.1  christos 
    704  1.1  christos //-----------------------------------------------
    705  1.1  christos void UnityAssertFloatSpecial(const _UF actual,
    706  1.1  christos                              const char* msg,
    707  1.1  christos                              const UNITY_LINE_TYPE lineNumber,
    708  1.1  christos                              const UNITY_FLOAT_TRAIT_T style)
    709  1.1  christos {
    710  1.1  christos     const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet };
    711  1.1  christos     _U_SINT should_be_trait   = ((_U_SINT)style & 1);
    712  1.1  christos     _U_SINT is_trait          = !should_be_trait;
    713  1.1  christos     _U_SINT trait_index       = style >> 1;
    714  1.1  christos 
    715  1.1  christos     UNITY_SKIP_EXECUTION;
    716  1.1  christos 
    717  1.1  christos     switch(style)
    718  1.1  christos     {
    719  1.1  christos         //To determine Inf / Neg Inf, we compare to an Inf / Neg Inf value we create on the fly
    720  1.1  christos         //We are using a variable to hold the zero value because some compilers complain about dividing by zero otherwise
    721  1.1  christos         case UNITY_FLOAT_IS_INF:
    722  1.1  christos         case UNITY_FLOAT_IS_NOT_INF:
    723  1.1  christos             is_trait = ((1.0f / f_zero) == actual) ? 1 : 0;
    724  1.1  christos             break;
    725  1.1  christos         case UNITY_FLOAT_IS_NEG_INF:
    726  1.1  christos         case UNITY_FLOAT_IS_NOT_NEG_INF:
    727  1.1  christos             is_trait = ((-1.0f / f_zero) == actual) ? 1 : 0;
    728  1.1  christos             break;
    729  1.1  christos 
    730  1.1  christos         //NaN is the only floating point value that does NOT equal itself. Therefore if Actual == Actual, then it is NOT NaN.
    731  1.1  christos         case UNITY_FLOAT_IS_NAN:
    732  1.1  christos         case UNITY_FLOAT_IS_NOT_NAN:
    733  1.1  christos             is_trait = (actual == actual) ? 0 : 1;
    734  1.1  christos             break;
    735  1.1  christos 
    736  1.1  christos         //A determinate number is non infinite and not NaN. (therefore the opposite of the two above)
    737  1.1  christos         case UNITY_FLOAT_IS_DET:
    738  1.1  christos         case UNITY_FLOAT_IS_NOT_DET:
    739  1.1  christos             if ( (actual != actual) || ((1.0f / f_zero) == actual) || ((-1.0f / f_zero) == actual) )
    740  1.1  christos                 is_trait = 0;
    741  1.1  christos             else
    742  1.1  christos                 is_trait = 1;
    743  1.1  christos             break;
    744  1.1  christos 	default:
    745  1.1  christos 	    ;
    746  1.1  christos     }
    747  1.1  christos 
    748  1.1  christos     if (is_trait != should_be_trait)
    749  1.1  christos     {
    750  1.1  christos         UnityTestResultsFailBegin(lineNumber);
    751  1.1  christos         UnityPrint(UnityStrExpected);
    752  1.1  christos         if (!should_be_trait)
    753  1.1  christos             UnityPrint(UnityStrNot);
    754  1.1  christos         UnityPrint(trait_names[trait_index]);
    755  1.1  christos         UnityPrint(UnityStrWas);
    756  1.1  christos #ifdef UNITY_FLOAT_VERBOSE
    757  1.1  christos         UnityPrintFloat(actual);
    758  1.1  christos #else
    759  1.1  christos         if (should_be_trait)
    760  1.1  christos             UnityPrint(UnityStrNot);
    761  1.1  christos         UnityPrint(trait_names[trait_index]);
    762  1.1  christos #endif
    763  1.1  christos         UnityAddMsgIfSpecified(msg);
    764  1.1  christos         UNITY_FAIL_AND_BAIL;
    765  1.1  christos     }
    766  1.1  christos }
    767  1.1  christos 
    768  1.1  christos #endif //not UNITY_EXCLUDE_FLOAT
    769  1.1  christos 
    770  1.1  christos //-----------------------------------------------
    771  1.1  christos #ifndef UNITY_EXCLUDE_DOUBLE
    772  1.1  christos void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected,
    773  1.1  christos                                  UNITY_PTR_ATTRIBUTE const _UD* actual,
    774  1.1  christos                                  const _UU32 num_elements,
    775  1.1  christos                                  const char* msg,
    776  1.1  christos                                  const UNITY_LINE_TYPE lineNumber)
    777  1.1  christos {
    778  1.1  christos     _UU32 elements = num_elements;
    779  1.1  christos     UNITY_PTR_ATTRIBUTE const _UD* ptr_expected = expected;
    780  1.1  christos     UNITY_PTR_ATTRIBUTE const _UD* ptr_actual = actual;
    781  1.1  christos     _UD diff, tol;
    782  1.1  christos 
    783  1.1  christos     UNITY_SKIP_EXECUTION;
    784  1.1  christos 
    785  1.1  christos     if (elements == 0)
    786  1.1  christos     {
    787  1.1  christos         UnityTestResultsFailBegin(lineNumber);
    788  1.1  christos         UnityPrint(UnityStrPointless);
    789  1.1  christos         UnityAddMsgIfSpecified(msg);
    790  1.1  christos         UNITY_FAIL_AND_BAIL;
    791  1.1  christos     }
    792  1.1  christos 
    793  1.1  christos     if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE void*)expected, (UNITY_PTR_ATTRIBUTE void*)actual, lineNumber, msg) == 1)
    794  1.1  christos         return;
    795  1.1  christos 
    796  1.1  christos     while (elements--)
    797  1.1  christos     {
    798  1.1  christos         diff = *ptr_expected - *ptr_actual;
    799  1.1  christos         if (diff < 0.0)
    800  1.1  christos           diff = 0.0 - diff;
    801  1.1  christos         tol = UNITY_DOUBLE_PRECISION * *ptr_expected;
    802  1.1  christos         if (tol < 0.0)
    803  1.1  christos             tol = 0.0 - tol;
    804  1.1  christos 
    805  1.1  christos         //This first part of this condition will catch any NaN or Infinite values
    806  1.1  christos         if ((diff * 0.0 != 0.0) || (diff > tol))
    807  1.1  christos         {
    808  1.1  christos             UnityTestResultsFailBegin(lineNumber);
    809  1.1  christos             UnityPrint(UnityStrElement);
    810  1.1  christos             UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
    811  1.1  christos #ifdef UNITY_DOUBLE_VERBOSE
    812  1.1  christos             UnityPrint(UnityStrExpected);
    813  1.1  christos             UnityPrintFloat((float)(*ptr_expected));
    814  1.1  christos             UnityPrint(UnityStrWas);
    815  1.1  christos             UnityPrintFloat((float)(*ptr_actual));
    816  1.1  christos #else
    817  1.1  christos             UnityPrint(UnityStrDelta);
    818  1.1  christos #endif
    819  1.1  christos             UnityAddMsgIfSpecified(msg);
    820  1.1  christos             UNITY_FAIL_AND_BAIL;
    821  1.1  christos         }
    822  1.1  christos         ptr_expected++;
    823  1.1  christos         ptr_actual++;
    824  1.1  christos     }
    825  1.1  christos }
    826  1.1  christos 
    827  1.1  christos //-----------------------------------------------
    828  1.1  christos void UnityAssertDoublesWithin(const _UD delta,
    829  1.1  christos                               const _UD expected,
    830  1.1  christos                               const _UD actual,
    831  1.1  christos                               const char* msg,
    832  1.1  christos                               const UNITY_LINE_TYPE lineNumber)
    833  1.1  christos {
    834  1.1  christos     _UD diff = actual - expected;
    835  1.1  christos     _UD pos_delta = delta;
    836  1.1  christos 
    837  1.1  christos     UNITY_SKIP_EXECUTION;
    838  1.1  christos 
    839  1.1  christos     if (diff < 0.0)
    840  1.1  christos     {
    841  1.1  christos         diff = 0.0 - diff;
    842  1.1  christos     }
    843  1.1  christos     if (pos_delta < 0.0)
    844  1.1  christos     {
    845  1.1  christos         pos_delta = 0.0 - pos_delta;
    846  1.1  christos     }
    847  1.1  christos 
    848  1.1  christos     //This first part of this condition will catch any NaN or Infinite values
    849  1.1  christos     if ((diff * 0.0 != 0.0) || (pos_delta < diff))
    850  1.1  christos     {
    851  1.1  christos         UnityTestResultsFailBegin(lineNumber);
    852  1.1  christos #ifdef UNITY_DOUBLE_VERBOSE
    853  1.1  christos         UnityPrint(UnityStrExpected);
    854  1.1  christos         UnityPrintFloat((float)expected);
    855  1.1  christos         UnityPrint(UnityStrWas);
    856  1.1  christos         UnityPrintFloat((float)actual);
    857  1.1  christos #else
    858  1.1  christos         UnityPrint(UnityStrDelta);
    859  1.1  christos #endif
    860  1.1  christos         UnityAddMsgIfSpecified(msg);
    861  1.1  christos         UNITY_FAIL_AND_BAIL;
    862  1.1  christos     }
    863  1.1  christos }
    864  1.1  christos 
    865  1.1  christos //-----------------------------------------------
    866  1.1  christos 
    867  1.1  christos void UnityAssertDoubleSpecial(const _UD actual,
    868  1.1  christos                               const char* msg,
    869  1.1  christos                               const UNITY_LINE_TYPE lineNumber,
    870  1.1  christos                               const UNITY_FLOAT_TRAIT_T style)
    871  1.1  christos {
    872  1.1  christos     const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet };
    873  1.1  christos     _U_SINT should_be_trait   = ((_U_SINT)style & 1);
    874  1.1  christos     _U_SINT is_trait          = !should_be_trait;
    875  1.1  christos     _U_SINT trait_index       = style >> 1;
    876  1.1  christos 
    877  1.1  christos     UNITY_SKIP_EXECUTION;
    878  1.1  christos 
    879  1.1  christos     switch(style)
    880  1.1  christos     {
    881  1.1  christos         //To determine Inf / Neg Inf, we compare to an Inf / Neg Inf value we create on the fly
    882  1.1  christos         //We are using a variable to hold the zero value because some compilers complain about dividing by zero otherwise
    883  1.1  christos         case UNITY_FLOAT_IS_INF:
    884  1.1  christos         case UNITY_FLOAT_IS_NOT_INF:
    885  1.1  christos             is_trait = ((1.0 / d_zero) == actual) ? 1 : 0;
    886  1.1  christos             break;
    887  1.1  christos         case UNITY_FLOAT_IS_NEG_INF:
    888  1.1  christos         case UNITY_FLOAT_IS_NOT_NEG_INF:
    889  1.1  christos             is_trait = ((-1.0 / d_zero) == actual) ? 1 : 0;
    890  1.1  christos             break;
    891  1.1  christos 
    892  1.1  christos         //NaN is the only floating point value that does NOT equal itself. Therefore if Actual == Actual, then it is NOT NaN.
    893  1.1  christos         case UNITY_FLOAT_IS_NAN:
    894  1.1  christos         case UNITY_FLOAT_IS_NOT_NAN:
    895  1.1  christos             is_trait = (actual == actual) ? 0 : 1;
    896  1.1  christos             break;
    897  1.1  christos 
    898  1.1  christos         //A determinate number is non infinite and not NaN. (therefore the opposite of the two above)
    899  1.1  christos         case UNITY_FLOAT_IS_DET:
    900  1.1  christos         case UNITY_FLOAT_IS_NOT_DET:
    901  1.1  christos             if ( (actual != actual) || ((1.0 / d_zero) == actual) || ((-1.0 / d_zero) == actual) )
    902  1.1  christos                 is_trait = 0;
    903  1.1  christos             else
    904  1.1  christos                 is_trait = 1;
    905  1.1  christos             break;
    906  1.1  christos 	default:
    907  1.1  christos 	    ;
    908  1.1  christos     }
    909  1.1  christos 
    910  1.1  christos     if (is_trait != should_be_trait)
    911  1.1  christos     {
    912  1.1  christos         UnityTestResultsFailBegin(lineNumber);
    913  1.1  christos         UnityPrint(UnityStrExpected);
    914  1.1  christos         if (!should_be_trait)
    915  1.1  christos             UnityPrint(UnityStrNot);
    916  1.1  christos         UnityPrint(trait_names[trait_index]);
    917  1.1  christos         UnityPrint(UnityStrWas);
    918  1.1  christos #ifdef UNITY_DOUBLE_VERBOSE
    919  1.1  christos         UnityPrintFloat(actual);
    920  1.1  christos #else
    921  1.1  christos         if (should_be_trait)
    922  1.1  christos             UnityPrint(UnityStrNot);
    923  1.1  christos         UnityPrint(trait_names[trait_index]);
    924  1.1  christos #endif
    925  1.1  christos         UnityAddMsgIfSpecified(msg);
    926  1.1  christos         UNITY_FAIL_AND_BAIL;
    927  1.1  christos     }
    928  1.1  christos }
    929  1.1  christos 
    930  1.1  christos 
    931  1.1  christos #endif // not UNITY_EXCLUDE_DOUBLE
    932  1.1  christos 
    933  1.1  christos //-----------------------------------------------
    934  1.1  christos void UnityAssertNumbersWithin( const _U_SINT delta,
    935  1.1  christos                                const _U_SINT expected,
    936  1.1  christos                                const _U_SINT actual,
    937  1.1  christos                                const char* msg,
    938  1.1  christos                                const UNITY_LINE_TYPE lineNumber,
    939  1.1  christos                                const UNITY_DISPLAY_STYLE_T style)
    940  1.1  christos {
    941  1.1  christos     UNITY_SKIP_EXECUTION;
    942  1.1  christos 
    943  1.1  christos     if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
    944  1.1  christos     {
    945  1.1  christos         if (actual > expected)
    946  1.1  christos           Unity.CurrentTestFailed = ((actual - expected) > delta);
    947  1.1  christos         else
    948  1.1  christos           Unity.CurrentTestFailed = ((expected - actual) > delta);
    949  1.1  christos     }
    950  1.1  christos     else
    951  1.1  christos     {
    952  1.1  christos         if ((_U_UINT)actual > (_U_UINT)expected)
    953  1.1  christos             Unity.CurrentTestFailed = ((_U_UINT)(actual - expected) > (_U_UINT)delta);
    954  1.1  christos         else
    955  1.1  christos             Unity.CurrentTestFailed = ((_U_UINT)(expected - actual) > (_U_UINT)delta);
    956  1.1  christos     }
    957  1.1  christos 
    958  1.1  christos     if (Unity.CurrentTestFailed)
    959  1.1  christos     {
    960  1.1  christos         UnityTestResultsFailBegin(lineNumber);
    961  1.1  christos         UnityPrint(UnityStrDelta);
    962  1.1  christos         UnityPrintNumberByStyle(delta, style);
    963  1.1  christos         UnityPrint(UnityStrExpected);
    964  1.1  christos         UnityPrintNumberByStyle(expected, style);
    965  1.1  christos         UnityPrint(UnityStrWas);
    966  1.1  christos         UnityPrintNumberByStyle(actual, style);
    967  1.1  christos         UnityAddMsgIfSpecified(msg);
    968  1.1  christos         UNITY_FAIL_AND_BAIL;
    969  1.1  christos     }
    970  1.1  christos }
    971  1.1  christos 
    972  1.1  christos //-----------------------------------------------
    973  1.1  christos void UnityAssertEqualString(const char* expected,
    974  1.1  christos                             const char* actual,
    975  1.1  christos                             const char* msg,
    976  1.1  christos                             const UNITY_LINE_TYPE lineNumber)
    977  1.1  christos {
    978  1.1  christos     _UU32 i;
    979  1.1  christos 
    980  1.1  christos     UNITY_SKIP_EXECUTION;
    981  1.1  christos 
    982  1.1  christos     // if both pointers not null compare the strings
    983  1.1  christos     if (expected && actual)
    984  1.1  christos     {
    985  1.1  christos         for (i = 0; expected[i] || actual[i]; i++)
    986  1.1  christos         {
    987  1.1  christos             if (expected[i] != actual[i])
    988  1.1  christos             {
    989  1.1  christos                 Unity.CurrentTestFailed = 1;
    990  1.1  christos                 break;
    991  1.1  christos             }
    992  1.1  christos         }
    993  1.1  christos     }
    994  1.1  christos     else
    995  1.1  christos     { // handle case of one pointers being null (if both null, test should pass)
    996  1.1  christos         if (expected != actual)
    997  1.1  christos         {
    998  1.1  christos             Unity.CurrentTestFailed = 1;
    999  1.1  christos         }
   1000  1.1  christos     }
   1001  1.1  christos 
   1002  1.1  christos     if (Unity.CurrentTestFailed)
   1003  1.1  christos     {
   1004  1.1  christos       UnityTestResultsFailBegin(lineNumber);
   1005  1.1  christos       UnityPrintExpectedAndActualStrings(expected, actual);
   1006  1.1  christos       UnityAddMsgIfSpecified(msg);
   1007  1.1  christos       UNITY_FAIL_AND_BAIL;
   1008  1.1  christos     }
   1009  1.1  christos }
   1010  1.1  christos 
   1011  1.1  christos //-----------------------------------------------
   1012  1.1  christos void UnityAssertEqualStringArray( const char** expected,
   1013  1.1  christos                                   const char** actual,
   1014  1.1  christos                                   const _UU32 num_elements,
   1015  1.1  christos                                   const char* msg,
   1016  1.1  christos                                   const UNITY_LINE_TYPE lineNumber)
   1017  1.1  christos {
   1018  1.1  christos     _UU32 i, j = 0;
   1019  1.1  christos 
   1020  1.1  christos     UNITY_SKIP_EXECUTION;
   1021  1.1  christos 
   1022  1.1  christos     // if no elements, it's an error
   1023  1.1  christos     if (num_elements == 0)
   1024  1.1  christos     {
   1025  1.1  christos         UnityTestResultsFailBegin(lineNumber);
   1026  1.1  christos         UnityPrint(UnityStrPointless);
   1027  1.1  christos         UnityAddMsgIfSpecified(msg);
   1028  1.1  christos         UNITY_FAIL_AND_BAIL;
   1029  1.1  christos     }
   1030  1.1  christos 
   1031  1.1  christos     if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE void*)expected, (UNITY_PTR_ATTRIBUTE void*)actual, lineNumber, msg) == 1)
   1032  1.1  christos         return;
   1033  1.1  christos 
   1034  1.1  christos     do
   1035  1.1  christos     {
   1036  1.1  christos         // if both pointers not null compare the strings
   1037  1.1  christos         if (expected[j] && actual[j])
   1038  1.1  christos         {
   1039  1.1  christos             for (i = 0; expected[j][i] || actual[j][i]; i++)
   1040  1.1  christos             {
   1041  1.1  christos                 if (expected[j][i] != actual[j][i])
   1042  1.1  christos                 {
   1043  1.1  christos                     Unity.CurrentTestFailed = 1;
   1044  1.1  christos                     break;
   1045  1.1  christos                 }
   1046  1.1  christos             }
   1047  1.1  christos         }
   1048  1.1  christos         else
   1049  1.1  christos         { // handle case of one pointers being null (if both null, test should pass)
   1050  1.1  christos             if (expected[j] != actual[j])
   1051  1.1  christos             {
   1052  1.1  christos                 Unity.CurrentTestFailed = 1;
   1053  1.1  christos             }
   1054  1.1  christos         }
   1055  1.1  christos 
   1056  1.1  christos         if (Unity.CurrentTestFailed)
   1057  1.1  christos         {
   1058  1.1  christos             UnityTestResultsFailBegin(lineNumber);
   1059  1.1  christos             if (num_elements > 1)
   1060  1.1  christos             {
   1061  1.1  christos                 UnityPrint(UnityStrElement);
   1062  1.1  christos                 UnityPrintNumberByStyle((j), UNITY_DISPLAY_STYLE_UINT);
   1063  1.1  christos             }
   1064  1.1  christos             UnityPrintExpectedAndActualStrings((const char*)(expected[j]), (const char*)(actual[j]));
   1065  1.1  christos             UnityAddMsgIfSpecified(msg);
   1066  1.1  christos             UNITY_FAIL_AND_BAIL;
   1067  1.1  christos         }
   1068  1.1  christos     } while (++j < num_elements);
   1069  1.1  christos }
   1070  1.1  christos 
   1071  1.1  christos //-----------------------------------------------
   1072  1.1  christos void UnityAssertEqualMemory( UNITY_PTR_ATTRIBUTE const void* expected,
   1073  1.1  christos                              UNITY_PTR_ATTRIBUTE const void* actual,
   1074  1.1  christos                              const _UU32 length,
   1075  1.1  christos                              const _UU32 num_elements,
   1076  1.1  christos                              const char* msg,
   1077  1.1  christos                              const UNITY_LINE_TYPE lineNumber)
   1078  1.1  christos {
   1079  1.1  christos     UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
   1080  1.1  christos     UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
   1081  1.1  christos     _UU32 elements = num_elements;
   1082  1.1  christos     _UU32 bytes;
   1083  1.1  christos 
   1084  1.1  christos     UNITY_SKIP_EXECUTION;
   1085  1.1  christos 
   1086  1.1  christos     if ((elements == 0) || (length == 0))
   1087  1.1  christos     {
   1088  1.1  christos         UnityTestResultsFailBegin(lineNumber);
   1089  1.1  christos         UnityPrint(UnityStrPointless);
   1090  1.1  christos         UnityAddMsgIfSpecified(msg);
   1091  1.1  christos         UNITY_FAIL_AND_BAIL;
   1092  1.1  christos     }
   1093  1.1  christos 
   1094  1.1  christos     if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE const void*)expected, (UNITY_PTR_ATTRIBUTE const void*)actual, lineNumber, msg) == 1)
   1095  1.1  christos         return;
   1096  1.1  christos 
   1097  1.1  christos     while (elements--)
   1098  1.1  christos     {
   1099  1.1  christos         /////////////////////////////////////
   1100  1.1  christos         bytes = length;
   1101  1.1  christos         while (bytes--)
   1102  1.1  christos         {
   1103  1.1  christos             if (*ptr_exp != *ptr_act)
   1104  1.1  christos             {
   1105  1.1  christos                 UnityTestResultsFailBegin(lineNumber);
   1106  1.1  christos                 UnityPrint(UnityStrMemory);
   1107  1.1  christos                 if (num_elements > 1)
   1108  1.1  christos                 {
   1109  1.1  christos                     UnityPrint(UnityStrElement);
   1110  1.1  christos                     UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
   1111  1.1  christos                 }
   1112  1.1  christos                 UnityPrint(UnityStrByte);
   1113  1.1  christos                 UnityPrintNumberByStyle((length - bytes - 1), UNITY_DISPLAY_STYLE_UINT);
   1114  1.1  christos                 UnityPrint(UnityStrExpected);
   1115  1.1  christos                 UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
   1116  1.1  christos                 UnityPrint(UnityStrWas);
   1117  1.1  christos                 UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
   1118  1.1  christos                 UnityAddMsgIfSpecified(msg);
   1119  1.1  christos                 UNITY_FAIL_AND_BAIL;
   1120  1.1  christos             }
   1121  1.1  christos             ptr_exp += 1;
   1122  1.1  christos             ptr_act += 1;
   1123  1.1  christos         }
   1124  1.1  christos         /////////////////////////////////////
   1125  1.1  christos 
   1126  1.1  christos     }
   1127  1.1  christos }
   1128  1.1  christos 
   1129  1.1  christos //-----------------------------------------------
   1130  1.1  christos // Control Functions
   1131  1.1  christos //-----------------------------------------------
   1132  1.1  christos 
   1133  1.1  christos void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
   1134  1.1  christos {
   1135  1.1  christos     UNITY_SKIP_EXECUTION;
   1136  1.1  christos 
   1137  1.1  christos     UnityTestResultsBegin(Unity.TestFile, line);
   1138  1.1  christos     UnityPrintFail();
   1139  1.1  christos     if (msg != NULL)
   1140  1.1  christos     {
   1141  1.1  christos       UNITY_OUTPUT_CHAR(':');
   1142  1.1  christos       if (msg[0] != ' ')
   1143  1.1  christos       {
   1144  1.1  christos         UNITY_OUTPUT_CHAR(' ');
   1145  1.1  christos       }
   1146  1.1  christos       UnityPrint(msg);
   1147  1.1  christos     }
   1148  1.1  christos     UNITY_FAIL_AND_BAIL;
   1149  1.1  christos }
   1150  1.1  christos 
   1151  1.1  christos //-----------------------------------------------
   1152  1.1  christos void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
   1153  1.1  christos {
   1154  1.1  christos     UNITY_SKIP_EXECUTION;
   1155  1.1  christos 
   1156  1.1  christos     UnityTestResultsBegin(Unity.TestFile, line);
   1157  1.1  christos     UnityPrint(UnityStrIgnore);
   1158  1.1  christos     if (msg != NULL)
   1159  1.1  christos     {
   1160  1.1  christos       UNITY_OUTPUT_CHAR(':');
   1161  1.1  christos       UNITY_OUTPUT_CHAR(' ');
   1162  1.1  christos       UnityPrint(msg);
   1163  1.1  christos     }
   1164  1.1  christos     UNITY_IGNORE_AND_BAIL;
   1165  1.1  christos }
   1166  1.1  christos 
   1167  1.1  christos //----------------------------------------------
   1168  1.1  christos 
   1169  1.1  christos void UnityExpectFail(){
   1170  1.1  christos 
   1171  1.1  christos 	Unity.isExpectingFail = 1;
   1172  1.1  christos 
   1173  1.1  christos }
   1174  1.1  christos 
   1175  1.1  christos void UnityExpectFailMessage(const char* msg, const UNITY_LINE_TYPE line ){
   1176  1.1  christos 
   1177  1.1  christos 	Unity.isExpectingFail = 1;
   1178  1.1  christos 	  if (msg != NULL)
   1179  1.1  christos     {
   1180  1.1  christos 		Unity.XFAILMessage = msg;
   1181  1.1  christos     }
   1182  1.1  christos }
   1183  1.1  christos 
   1184  1.1  christos //-----------------------------------------------
   1185  1.1  christos #if defined(UNITY_WEAK_ATTRIBUTE)
   1186  1.1  christos     void setUp(void);
   1187  1.1  christos     void tearDown(void);
   1188  1.1  christos     UNITY_WEAK_ATTRIBUTE void setUp(void) { }
   1189  1.1  christos     UNITY_WEAK_ATTRIBUTE void tearDown(void) { }
   1190  1.1  christos #elif defined(UNITY_WEAK_PRAGMA)
   1191  1.1  christos #   pragma weak setUp
   1192  1.1  christos     void setUp(void);
   1193  1.1  christos #   pragma weak tearDown
   1194  1.1  christos     void tearDown(void);
   1195  1.1  christos #else
   1196  1.1  christos     void setUp(void);
   1197  1.1  christos     void tearDown(void);
   1198  1.1  christos #endif
   1199  1.1  christos 
   1200  1.1  christos //-----------------------------------------------
   1201  1.1  christos void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
   1202  1.1  christos {
   1203  1.1  christos     Unity.CurrentTestName = FuncName;
   1204  1.1  christos     Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum;
   1205  1.1  christos     Unity.NumberOfTests++;
   1206  1.1  christos 
   1207  1.1  christos     if (TEST_PROTECT())
   1208  1.1  christos     {
   1209  1.1  christos         setUp();
   1210  1.1  christos         Func();
   1211  1.1  christos     }
   1212  1.1  christos     if (TEST_PROTECT() && !(Unity.CurrentTestIgnored))
   1213  1.1  christos     {
   1214  1.1  christos         tearDown();
   1215  1.1  christos     }
   1216  1.1  christos 
   1217  1.1  christos     UnityConcludeTest();
   1218  1.1  christos }
   1219  1.1  christos 
   1220  1.1  christos 
   1221  1.1  christos //-----------------------------------------------
   1222  1.1  christos void UnityBegin(const char* filename)
   1223  1.1  christos {
   1224  1.1  christos     Unity.TestFile = filename;
   1225  1.1  christos     Unity.CurrentTestName = NULL;
   1226  1.1  christos     Unity.CurrentTestLineNumber = 0;
   1227  1.1  christos     Unity.NumberOfTests = 0;
   1228  1.1  christos     Unity.TestFailures = 0;
   1229  1.1  christos     Unity.TestIgnores = 0;
   1230  1.1  christos     Unity.CurrentTestFailed = 0;
   1231  1.1  christos     Unity.CurrentTestIgnored = 0;
   1232  1.1  christos     Unity.TestXFAILS = 0;
   1233  1.1  christos     Unity.isExpectingFail = 0;
   1234  1.1  christos     Unity.TestPasses = 0;
   1235  1.1  christos     Unity.TestXPASSES = 0;
   1236  1.1  christos     Unity.XFAILMessage = NULL;
   1237  1.1  christos 
   1238  1.1  christos     UNITY_OUTPUT_START();
   1239  1.1  christos }
   1240  1.1  christos 
   1241  1.1  christos 
   1242  1.1  christos //-----------------------------------------------
   1243  1.1  christos int UnityEnd(void)
   1244  1.1  christos {
   1245  1.1  christos     UNITY_PRINT_EOL;
   1246  1.1  christos     UnityPrint(UnityStrBreaker);
   1247  1.1  christos     UNITY_PRINT_EOL;
   1248  1.1  christos     UnityPrintNumber((_U_SINT)(Unity.NumberOfTests));
   1249  1.1  christos     UnityPrint(UnityStrResultsTests);
   1250  1.1  christos     UNITY_PRINT_EOL;
   1251  1.1  christos     UnityPrintNumber((_U_SINT)(Unity.TestPasses));
   1252  1.1  christos     UnityPrint(UnityStrResultsPass);
   1253  1.1  christos     UNITY_PRINT_EOL;
   1254  1.1  christos     UnityPrintNumber((_U_SINT)(Unity.TestXFAILS));
   1255  1.1  christos     UnityPrint(UnityStrResultsXFAIL);
   1256  1.1  christos     UNITY_PRINT_EOL;
   1257  1.1  christos     UnityPrintNumber((_U_SINT)(Unity.TestFailures));
   1258  1.1  christos     UnityPrint(UnityStrResultsFailures);
   1259  1.1  christos     UNITY_PRINT_EOL;
   1260  1.1  christos     UnityPrintNumber((_U_SINT)(Unity.TestXPASSES));
   1261  1.1  christos     UnityPrint(UnityStrResultsXPASS);
   1262  1.1  christos     UNITY_PRINT_EOL;
   1263  1.1  christos     UnityPrintNumber((_U_SINT)(Unity.TestIgnores));
   1264  1.1  christos     UnityPrint(UnityStrResultsIgnored);
   1265  1.1  christos     UNITY_PRINT_EOL;
   1266  1.1  christos 
   1267  1.1  christos     UNITY_PRINT_EOL;
   1268  1.1  christos     if (Unity.TestFailures == 0U && Unity.TestXPASSES == 0U)
   1269  1.1  christos     {
   1270  1.1  christos         UnityPrintOk();
   1271  1.1  christos     }
   1272  1.1  christos     else
   1273  1.1  christos     {
   1274  1.1  christos         UnityPrintFail();
   1275  1.1  christos     }
   1276  1.1  christos     UNITY_PRINT_EOL;
   1277  1.1  christos     UNITY_OUTPUT_COMPLETE();
   1278  1.1  christos     return (int)(Unity.TestFailures);
   1279  1.1  christos }
   1280  1.1  christos 
   1281  1.1  christos 
   1282  1.1  christos //-----------------------------------------------
   1283