1 1.10 rin /* $NetBSD: vs_refresh.c,v 1.10 2018/04/10 12:44:41 rin Exp $ */ 2 1.1 christos /*- 3 1.1 christos * Copyright (c) 1992, 1993, 1994 4 1.1 christos * The Regents of the University of California. All rights reserved. 5 1.1 christos * Copyright (c) 1992, 1993, 1994, 1995, 1996 6 1.1 christos * Keith Bostic. All rights reserved. 7 1.1 christos * 8 1.1 christos * See the LICENSE file for redistribution information. 9 1.1 christos */ 10 1.1 christos 11 1.1 christos #include "config.h" 12 1.1 christos 13 1.6 christos #include <sys/cdefs.h> 14 1.6 christos #if 0 15 1.1 christos #ifndef lint 16 1.1 christos static const char sccsid[] = "Id: vs_refresh.c,v 10.50 2001/06/25 15:19:37 skimo Exp (Berkeley) Date: 2001/06/25 15:19:37 "; 17 1.1 christos #endif /* not lint */ 18 1.6 christos #else 19 1.10 rin __RCSID("$NetBSD: vs_refresh.c,v 1.10 2018/04/10 12:44:41 rin Exp $"); 20 1.6 christos #endif 21 1.1 christos 22 1.1 christos #include <sys/types.h> 23 1.1 christos #include <sys/queue.h> 24 1.1 christos #include <sys/time.h> 25 1.1 christos 26 1.1 christos #include <bitstring.h> 27 1.1 christos #include <ctype.h> 28 1.1 christos #include <limits.h> 29 1.1 christos #include <stdio.h> 30 1.1 christos #include <stdlib.h> 31 1.1 christos #include <string.h> 32 1.1 christos 33 1.1 christos #include "../common/common.h" 34 1.1 christos #include "vi.h" 35 1.1 christos 36 1.1 christos #define UPDATE_CURSOR 0x01 /* Update the cursor. */ 37 1.1 christos #define UPDATE_SCREEN 0x02 /* Flush to screen. */ 38 1.1 christos 39 1.1 christos static void vs_modeline __P((SCR *)); 40 1.1 christos static int vs_paint __P((SCR *, u_int)); 41 1.1 christos 42 1.1 christos /* 43 1.1 christos * vs_refresh -- 44 1.1 christos * Refresh all screens. 45 1.1 christos * 46 1.1 christos * PUBLIC: int vs_refresh __P((SCR *, int)); 47 1.1 christos */ 48 1.1 christos int 49 1.1 christos vs_refresh(SCR *sp, int forcepaint) 50 1.1 christos { 51 1.1 christos GS *gp; 52 1.1 christos SCR *tsp; 53 1.1 christos int need_refresh; 54 1.1 christos u_int priv_paint, pub_paint; 55 1.1 christos 56 1.1 christos gp = sp->gp; 57 1.1 christos 58 1.1 christos /* 59 1.1 christos * 1: Refresh the screen. 60 1.1 christos * 61 1.1 christos * If SC_SCR_REDRAW is set in the current screen, repaint everything 62 1.1 christos * that we can find, including status lines. 63 1.1 christos */ 64 1.1 christos if (F_ISSET(sp, SC_SCR_REDRAW)) 65 1.3 christos TAILQ_FOREACH(tsp, &sp->wp->scrq, q) 66 1.1 christos if (tsp != sp) 67 1.1 christos F_SET(tsp, SC_SCR_REDRAW | SC_STATUS); 68 1.1 christos 69 1.1 christos /* 70 1.1 christos * 2: Related or dirtied screens, or screens with messages. 71 1.1 christos * 72 1.1 christos * If related screens share a view into a file, they may have been 73 1.1 christos * modified as well. Refresh any screens that aren't exiting that 74 1.1 christos * have paint or dirty bits set. Always update their screens, we 75 1.1 christos * are not likely to get another chance. Finally, if we refresh any 76 1.1 christos * screens other than the current one, the cursor will be trashed. 77 1.1 christos */ 78 1.1 christos pub_paint = SC_SCR_REFORMAT | SC_SCR_REDRAW; 79 1.1 christos priv_paint = VIP_CUR_INVALID | VIP_N_REFRESH; 80 1.1 christos if (O_ISSET(sp, O_NUMBER)) 81 1.1 christos priv_paint |= VIP_N_RENUMBER; 82 1.3 christos TAILQ_FOREACH(tsp, &sp->wp->scrq, q) 83 1.1 christos if (tsp != sp && !F_ISSET(tsp, SC_EXIT | SC_EXIT_FORCE) && 84 1.1 christos (F_ISSET(tsp, pub_paint) || 85 1.1 christos F_ISSET(VIP(tsp), priv_paint))) { 86 1.1 christos (void)vs_paint(tsp, 87 1.1 christos (F_ISSET(VIP(tsp), VIP_CUR_INVALID) ? 88 1.1 christos UPDATE_CURSOR : 0) | UPDATE_SCREEN); 89 1.5 christos F_SET(VIP(sp), VIP_CUR_INVALID); 90 1.1 christos } 91 1.1 christos 92 1.1 christos /* 93 1.1 christos * 3: Refresh the current screen. 94 1.1 christos * 95 1.1 christos * Always refresh the current screen, it may be a cursor movement. 96 1.1 christos * Also, always do it last -- that way, SC_SCR_REDRAW can be set 97 1.1 christos * in the current screen only, and the screen won't flash. 98 1.1 christos */ 99 1.1 christos if (vs_paint(sp, UPDATE_CURSOR | (!forcepaint && 100 1.1 christos F_ISSET(sp, SC_SCR_VI) && KEYS_WAITING(sp) ? 0 : UPDATE_SCREEN))) 101 1.1 christos return (1); 102 1.1 christos 103 1.1 christos /* 104 1.1 christos * 4: Paint any missing status lines. 105 1.1 christos * 106 1.1 christos * XXX 107 1.1 christos * This is fairly evil. Status lines are written using the vi message 108 1.1 christos * mechanism, since we have no idea how long they are. Since we may be 109 1.1 christos * painting screens other than the current one, we don't want to make 110 1.1 christos * the user wait. We depend heavily on there not being any other lines 111 1.1 christos * currently waiting to be displayed and the message truncation code in 112 1.1 christos * the msgq_status routine working. 113 1.1 christos * 114 1.1 christos * And, finally, if we updated any status lines, make sure the cursor 115 1.1 christos * gets back to where it belongs. 116 1.1 christos */ 117 1.3 christos need_refresh = 0; 118 1.3 christos TAILQ_FOREACH(tsp, &sp->wp->scrq, q) 119 1.1 christos if (F_ISSET(tsp, SC_STATUS)) { 120 1.1 christos need_refresh = 1; 121 1.1 christos vs_resolve(tsp, sp, 0); 122 1.1 christos } 123 1.1 christos if (need_refresh) 124 1.1 christos (void)gp->scr_refresh(sp, 0); 125 1.1 christos 126 1.1 christos /* 127 1.1 christos * A side-effect of refreshing the screen is that it's now ready 128 1.1 christos * for everything else, i.e. messages. 129 1.1 christos */ 130 1.1 christos F_SET(sp, SC_SCR_VI); 131 1.1 christos return (0); 132 1.1 christos } 133 1.1 christos 134 1.1 christos /* 135 1.1 christos * vs_paint -- 136 1.1 christos * This is the guts of the vi curses screen code. The idea is that 137 1.1 christos * the SCR structure passed in contains the new coordinates of the 138 1.1 christos * screen. What makes this hard is that we don't know how big 139 1.1 christos * characters are, doing input can put the cursor in illegal places, 140 1.1 christos * and we're frantically trying to avoid repainting unless it's 141 1.1 christos * absolutely necessary. If you change this code, you'd better know 142 1.1 christos * what you're doing. It's subtle and quick to anger. 143 1.1 christos */ 144 1.1 christos static int 145 1.1 christos vs_paint(SCR *sp, u_int flags) 146 1.1 christos { 147 1.1 christos GS *gp; 148 1.1 christos SMAP *smp, tmp; 149 1.1 christos VI_PRIVATE *vip; 150 1.1 christos db_recno_t lastline, lcnt; 151 1.7 rin size_t cwtotal, cnt, len, notused, off, y, chlen; 152 1.2 christos int ch = 0, didpaint, isempty, leftright_warp; 153 1.1 christos CHAR_T *p; 154 1.1 christos 155 1.1 christos #define LNO sp->lno /* Current file line. */ 156 1.1 christos #define OLNO vip->olno /* Remembered file line. */ 157 1.1 christos #define CNO sp->cno /* Current file column. */ 158 1.1 christos #define OCNO vip->ocno /* Remembered file column. */ 159 1.1 christos #define SCNO vip->sc_col /* Current screen column. */ 160 1.1 christos 161 1.1 christos gp = sp->gp; 162 1.1 christos vip = VIP(sp); 163 1.4 christos if (vip == NULL) 164 1.4 christos return 0; 165 1.1 christos didpaint = leftright_warp = 0; 166 1.1 christos 167 1.1 christos /* 168 1.1 christos * 5: Reformat the lines. 169 1.1 christos * 170 1.1 christos * If the lines themselves have changed (:set list, for example), 171 1.1 christos * fill in the map from scratch. Adjust the screen that's being 172 1.1 christos * displayed if the leftright flag is set. 173 1.1 christos */ 174 1.1 christos if (F_ISSET(sp, SC_SCR_REFORMAT)) { 175 1.1 christos /* Invalidate the line size cache. */ 176 1.1 christos VI_SCR_CFLUSH(vip); 177 1.1 christos 178 1.1 christos /* Toss vs_line() cached information. */ 179 1.1 christos if (F_ISSET(sp, SC_SCR_TOP)) { 180 1.1 christos if (vs_sm_fill(sp, LNO, P_TOP)) 181 1.1 christos return (1); 182 1.1 christos } 183 1.1 christos else if (F_ISSET(sp, SC_SCR_CENTER)) { 184 1.1 christos if (vs_sm_fill(sp, LNO, P_MIDDLE)) 185 1.1 christos return (1); 186 1.1 christos } else 187 1.1 christos if (vs_sm_fill(sp, OOBLNO, P_TOP)) 188 1.1 christos return (1); 189 1.1 christos F_SET(sp, SC_SCR_REDRAW); 190 1.1 christos } 191 1.1 christos 192 1.1 christos /* 193 1.1 christos * 6: Line movement. 194 1.1 christos * 195 1.1 christos * Line changes can cause the top line to change as well. As 196 1.1 christos * before, if the movement is large, the screen is repainted. 197 1.1 christos * 198 1.1 christos * 6a: Small screens. 199 1.1 christos * 200 1.1 christos * Users can use the window, w300, w1200 and w9600 options to make 201 1.1 christos * the screen artificially small. The behavior of these options 202 1.1 christos * in the historic vi wasn't all that consistent, and, in fact, it 203 1.1 christos * was never documented how various screen movements affected the 204 1.1 christos * screen size. Generally, one of three things would happen: 205 1.1 christos * 1: The screen would expand in size, showing the line 206 1.1 christos * 2: The screen would scroll, showing the line 207 1.1 christos * 3: The screen would compress to its smallest size and 208 1.1 christos * repaint. 209 1.1 christos * In general, scrolling didn't cause compression (200^D was handled 210 1.1 christos * the same as ^D), movement to a specific line would (:N where N 211 1.1 christos * was 1 line below the screen caused a screen compress), and cursor 212 1.1 christos * movement would scroll if it was 11 lines or less, and compress if 213 1.1 christos * it was more than 11 lines. (And, no, I have no idea where the 11 214 1.1 christos * comes from.) 215 1.1 christos * 216 1.1 christos * What we do is try and figure out if the line is less than half of 217 1.1 christos * a full screen away. If it is, we expand the screen if there's 218 1.1 christos * room, and then scroll as necessary. The alternative is to compress 219 1.1 christos * and repaint. 220 1.1 christos * 221 1.1 christos * !!! 222 1.1 christos * This code is a special case from beginning to end. Unfortunately, 223 1.1 christos * home modems are still slow enough that it's worth having. 224 1.1 christos * 225 1.1 christos * XXX 226 1.1 christos * If the line a really long one, i.e. part of the line is on the 227 1.1 christos * screen but the column offset is not, we'll end up in the adjust 228 1.1 christos * code, when we should probably have compressed the screen. 229 1.1 christos */ 230 1.2 christos if (IS_SMALL(sp)) { 231 1.1 christos if (LNO < HMAP->lno) { 232 1.1 christos lcnt = vs_sm_nlines(sp, HMAP, LNO, sp->t_maxrows); 233 1.1 christos if (lcnt <= HALFSCREEN(sp)) 234 1.1 christos for (; lcnt && sp->t_rows != sp->t_maxrows; 235 1.1 christos --lcnt, ++sp->t_rows) { 236 1.1 christos ++TMAP; 237 1.1 christos if (vs_sm_1down(sp)) 238 1.1 christos return (1); 239 1.1 christos } 240 1.1 christos else 241 1.1 christos goto small_fill; 242 1.1 christos } else if (LNO > TMAP->lno) { 243 1.1 christos lcnt = vs_sm_nlines(sp, TMAP, LNO, sp->t_maxrows); 244 1.1 christos if (lcnt <= HALFSCREEN(sp)) 245 1.1 christos for (; lcnt && sp->t_rows != sp->t_maxrows; 246 1.1 christos --lcnt, ++sp->t_rows) { 247 1.1 christos if (vs_sm_next(sp, TMAP, TMAP + 1)) 248 1.1 christos return (1); 249 1.1 christos ++TMAP; 250 1.1 christos if (vs_line(sp, TMAP, NULL, NULL)) 251 1.1 christos return (1); 252 1.1 christos } 253 1.1 christos else { 254 1.1 christos small_fill: (void)gp->scr_move(sp, LASTLINE(sp), 0); 255 1.1 christos (void)gp->scr_clrtoeol(sp); 256 1.1 christos for (; sp->t_rows > sp->t_minrows; 257 1.1 christos --sp->t_rows, --TMAP) { 258 1.1 christos (void)gp->scr_move(sp, TMAP - HMAP, 0); 259 1.1 christos (void)gp->scr_clrtoeol(sp); 260 1.1 christos } 261 1.1 christos if (vs_sm_fill(sp, LNO, P_FILL)) 262 1.1 christos return (1); 263 1.1 christos F_SET(sp, SC_SCR_REDRAW); 264 1.1 christos goto adjust; 265 1.1 christos } 266 1.1 christos } 267 1.2 christos } 268 1.1 christos 269 1.1 christos /* 270 1.1 christos * 6b: Line down, or current screen. 271 1.1 christos */ 272 1.1 christos if (LNO >= HMAP->lno) { 273 1.1 christos /* Current screen. */ 274 1.1 christos if (LNO <= TMAP->lno) 275 1.1 christos goto adjust; 276 1.1 christos if (F_ISSET(sp, SC_SCR_TOP)) 277 1.1 christos goto top; 278 1.1 christos if (F_ISSET(sp, SC_SCR_CENTER)) 279 1.1 christos goto middle; 280 1.1 christos 281 1.1 christos /* 282 1.1 christos * If less than half a screen above the line, scroll down 283 1.1 christos * until the line is on the screen. 284 1.1 christos */ 285 1.1 christos lcnt = vs_sm_nlines(sp, TMAP, LNO, HALFTEXT(sp)); 286 1.1 christos if (lcnt < HALFTEXT(sp)) { 287 1.1 christos while (lcnt--) 288 1.1 christos if (vs_sm_1up(sp)) 289 1.1 christos return (1); 290 1.1 christos goto adjust; 291 1.1 christos } 292 1.1 christos goto bottom; 293 1.1 christos } 294 1.1 christos 295 1.1 christos /* 296 1.1 christos * 6c: If not on the current screen, may request center or top. 297 1.1 christos */ 298 1.1 christos if (F_ISSET(sp, SC_SCR_TOP)) 299 1.1 christos goto top; 300 1.1 christos if (F_ISSET(sp, SC_SCR_CENTER)) 301 1.1 christos goto middle; 302 1.1 christos 303 1.1 christos /* 304 1.1 christos * 6d: Line up. 305 1.1 christos */ 306 1.1 christos lcnt = vs_sm_nlines(sp, HMAP, LNO, HALFTEXT(sp)); 307 1.1 christos if (lcnt < HALFTEXT(sp)) { 308 1.1 christos /* 309 1.1 christos * If less than half a screen below the line, scroll up until 310 1.1 christos * the line is the first line on the screen. Special check so 311 1.1 christos * that if the screen has been emptied, we refill it. 312 1.1 christos */ 313 1.1 christos if (db_exist(sp, HMAP->lno)) { 314 1.1 christos while (lcnt--) 315 1.1 christos if (vs_sm_1down(sp)) 316 1.1 christos return (1); 317 1.1 christos goto adjust; 318 1.1 christos } 319 1.1 christos 320 1.1 christos /* 321 1.1 christos * If less than a half screen from the bottom of the file, 322 1.1 christos * put the last line of the file on the bottom of the screen. 323 1.1 christos */ 324 1.1 christos bottom: if (db_last(sp, &lastline)) 325 1.1 christos return (1); 326 1.1 christos tmp.lno = LNO; 327 1.1 christos tmp.coff = HMAP->coff; 328 1.1 christos tmp.soff = 1; 329 1.1 christos lcnt = vs_sm_nlines(sp, &tmp, lastline+1, sp->t_rows); 330 1.1 christos if (lcnt < HALFTEXT(sp)) { 331 1.1 christos if (vs_sm_fill(sp, lastline, P_BOTTOM)) 332 1.1 christos return (1); 333 1.1 christos F_SET(sp, SC_SCR_REDRAW); 334 1.1 christos goto adjust; 335 1.1 christos } 336 1.1 christos /* It's not close, just put the line in the middle. */ 337 1.1 christos goto middle; 338 1.1 christos } 339 1.1 christos 340 1.1 christos /* 341 1.1 christos * If less than half a screen from the top of the file, put the first 342 1.1 christos * line of the file at the top of the screen. Otherwise, put the line 343 1.1 christos * in the middle of the screen. 344 1.1 christos */ 345 1.1 christos tmp.lno = 1; 346 1.1 christos tmp.coff = HMAP->coff; 347 1.1 christos tmp.soff = 1; 348 1.1 christos lcnt = vs_sm_nlines(sp, &tmp, LNO, HALFTEXT(sp)); 349 1.1 christos if (lcnt < HALFTEXT(sp)) { 350 1.1 christos if (vs_sm_fill(sp, 1, P_TOP)) 351 1.1 christos return (1); 352 1.1 christos } else 353 1.1 christos middle: if (vs_sm_fill(sp, LNO, P_MIDDLE)) 354 1.1 christos return (1); 355 1.1 christos if (0) { 356 1.1 christos top: if (vs_sm_fill(sp, LNO, P_TOP)) 357 1.1 christos return (1); 358 1.1 christos } 359 1.1 christos F_SET(sp, SC_SCR_REDRAW); 360 1.1 christos 361 1.1 christos /* 362 1.1 christos * At this point we know part of the line is on the screen. Since 363 1.1 christos * scrolling is done using logical lines, not physical, all of the 364 1.1 christos * line may not be on the screen. While that's not necessarily bad, 365 1.1 christos * if the part the cursor is on isn't there, we're going to lose. 366 1.1 christos * This can be tricky; if the line covers the entire screen, lno 367 1.1 christos * may be the same as both ends of the map, that's why we test BOTH 368 1.1 christos * the top and the bottom of the map. This isn't a problem for 369 1.1 christos * left-right scrolling, the cursor movement code handles the problem. 370 1.1 christos * 371 1.1 christos * There's a performance issue here if editing *really* long lines. 372 1.1 christos * This gets to the right spot by scrolling, and, in a binary, by 373 1.1 christos * scrolling hundreds of lines. If the adjustment looks like it's 374 1.1 christos * going to be a serious problem, refill the screen and repaint. 375 1.1 christos */ 376 1.1 christos adjust: if (!O_ISSET(sp, O_LEFTRIGHT) && 377 1.1 christos (LNO == HMAP->lno || LNO == TMAP->lno)) { 378 1.1 christos cnt = vs_screens(sp, LNO, &CNO); 379 1.2 christos if (LNO == HMAP->lno && cnt < HMAP->soff) { 380 1.1 christos if ((HMAP->soff - cnt) > HALFTEXT(sp)) { 381 1.1 christos HMAP->soff = cnt; 382 1.1 christos vs_sm_fill(sp, OOBLNO, P_TOP); 383 1.1 christos F_SET(sp, SC_SCR_REDRAW); 384 1.1 christos } else 385 1.1 christos while (cnt < HMAP->soff) 386 1.1 christos if (vs_sm_1down(sp)) 387 1.1 christos return (1); 388 1.2 christos } 389 1.2 christos if (LNO == TMAP->lno && cnt > TMAP->soff) { 390 1.1 christos if ((cnt - TMAP->soff) > HALFTEXT(sp)) { 391 1.1 christos TMAP->soff = cnt; 392 1.1 christos vs_sm_fill(sp, OOBLNO, P_BOTTOM); 393 1.1 christos F_SET(sp, SC_SCR_REDRAW); 394 1.1 christos } else 395 1.1 christos while (cnt > TMAP->soff) 396 1.1 christos if (vs_sm_1up(sp)) 397 1.1 christos return (1); 398 1.2 christos } 399 1.1 christos } 400 1.1 christos 401 1.1 christos /* 402 1.1 christos * If the screen needs to be repainted, skip cursor optimization. 403 1.1 christos * However, in the code above we skipped leftright scrolling on 404 1.1 christos * the grounds that the cursor code would handle it. Make sure 405 1.1 christos * the right screen is up. 406 1.1 christos */ 407 1.1 christos if (F_ISSET(sp, SC_SCR_REDRAW)) { 408 1.1 christos if (O_ISSET(sp, O_LEFTRIGHT)) 409 1.1 christos goto slow; 410 1.1 christos goto paint; 411 1.1 christos } 412 1.1 christos 413 1.1 christos /* 414 1.1 christos * 7: Cursor movements (current screen only). 415 1.1 christos */ 416 1.1 christos if (!LF_ISSET(UPDATE_CURSOR)) 417 1.1 christos goto number; 418 1.1 christos 419 1.1 christos /* 420 1.1 christos * Decide cursor position. If the line has changed, the cursor has 421 1.1 christos * moved over a tab, or don't know where the cursor was, reparse the 422 1.1 christos * line. Otherwise, we've just moved over fixed-width characters, 423 1.1 christos * and can calculate the left/right scrolling and cursor movement 424 1.1 christos * without reparsing the line. Note that we don't know which (if any) 425 1.1 christos * of the characters between the old and new cursor positions changed. 426 1.1 christos * 427 1.1 christos * XXX 428 1.1 christos * With some work, it should be possible to handle tabs quickly, at 429 1.1 christos * least in obvious situations, like moving right and encountering 430 1.1 christos * a tab, without reparsing the whole line. 431 1.1 christos * 432 1.1 christos * If the line we're working with has changed, reread it.. 433 1.1 christos */ 434 1.1 christos if (F_ISSET(vip, VIP_CUR_INVALID) || LNO != OLNO) 435 1.1 christos goto slow; 436 1.1 christos 437 1.1 christos /* Otherwise, if nothing's changed, ignore the cursor. */ 438 1.1 christos if (CNO == OCNO) 439 1.1 christos goto fast; 440 1.1 christos 441 1.1 christos /* 442 1.1 christos * Get the current line. If this fails, we either have an empty 443 1.1 christos * file and can just repaint, or there's a real problem. This 444 1.1 christos * isn't a performance issue because there aren't any ways to get 445 1.1 christos * here repeatedly. 446 1.1 christos */ 447 1.1 christos if (db_eget(sp, LNO, &p, &len, &isempty)) { 448 1.1 christos if (isempty) 449 1.1 christos goto slow; 450 1.1 christos return (1); 451 1.1 christos } 452 1.1 christos 453 1.1 christos #ifdef DEBUG 454 1.1 christos /* Sanity checking. */ 455 1.1 christos if (CNO >= len && len != 0) { 456 1.1 christos msgq(sp, M_ERR, "Error: %s/%d: cno (%u) >= len (%u)", 457 1.1 christos tail(__FILE__), __LINE__, CNO, len); 458 1.1 christos return (1); 459 1.1 christos } 460 1.1 christos #endif 461 1.1 christos /* 462 1.1 christos * The basic scheme here is to look at the characters in between 463 1.1 christos * the old and new positions and decide how big they are on the 464 1.1 christos * screen, and therefore, how many screen positions to move. 465 1.1 christos */ 466 1.1 christos if (CNO < OCNO) { 467 1.1 christos /* 468 1.1 christos * 7a: Cursor moved left. 469 1.1 christos * 470 1.7 rin * The old cursor position can be past EOL if, for example, 471 1.7 rin * we just deleted the rest of the line. In this case, since 472 1.7 rin * we don't know the width of the characters we traversed, we 473 1.7 rin * have to do it slowly. 474 1.1 christos */ 475 1.1 christos if (OCNO >= len) 476 1.1 christos goto slow; 477 1.1 christos 478 1.1 christos /* 479 1.7 rin * cwtotal acts as new value for SCNO. Set cwtotal to the 480 1.7 rin * first char for content on CNO byte, for ease handling of 481 1.7 rin * wide characters. 482 1.7 rin * 483 1.7 rin * If the character we're stepping on lies across a screen 484 1.7 rin * boundary, we have no hope to speed it up. Do it slowly. 485 1.7 rin */ 486 1.7 rin p += OCNO; 487 1.8 rin ch = (UCHAR_T)*p; 488 1.8 rin if (INTISWIDE(ch)) 489 1.7 rin cwtotal = SCNO; 490 1.7 rin else { 491 1.7 rin if (ch == '\t' || (chlen = KEY_LEN(sp, ch)) > SCNO + 1) 492 1.7 rin goto slow; 493 1.7 rin cwtotal = SCNO + 1 - chlen; 494 1.7 rin } 495 1.7 rin cnt = OCNO - CNO; 496 1.7 rin 497 1.7 rin /* 498 1.1 christos * Quick sanity check -- it's hard to figure out exactly when 499 1.1 christos * we cross a screen boundary as we do in the cursor right 500 1.1 christos * movement. If cnt is so large that we're going to cross the 501 1.1 christos * boundary no matter what, stop now. 502 1.1 christos */ 503 1.1 christos if (SCNO + 1 + MAX_CHARACTER_COLUMNS < cnt) 504 1.1 christos goto slow; 505 1.1 christos 506 1.1 christos /* 507 1.1 christos * Count up the widths of the characters. If it's a tab 508 1.7 rin * character, go do it the slow way. 509 1.1 christos */ 510 1.7 rin while (cnt--) { 511 1.7 rin if ((ch = (UCHAR_T)*--p) == '\t' 512 1.7 rin || (chlen = KEY_COL(sp, ch)) > cwtotal) 513 1.1 christos goto slow; 514 1.7 rin cwtotal -= chlen; 515 1.7 rin } 516 1.1 christos 517 1.1 christos /* 518 1.7 rin * If we're moving left, and there's a multi-width char in the 519 1.7 rin * current position, go to the end of the character. 520 1.1 christos */ 521 1.7 rin if (!INTISWIDE(ch) && (chlen = KEY_LEN(sp, ch)) > 1) 522 1.7 rin cwtotal += chlen - 1; 523 1.1 christos 524 1.1 christos /* 525 1.7 rin * At last, update the screen cursor. 526 1.1 christos */ 527 1.7 rin SCNO = cwtotal; 528 1.7 rin } else { 529 1.1 christos /* 530 1.7 rin * 7b: Cursor moved right. 531 1.1 christos */ 532 1.7 rin if (OCNO >= len) 533 1.1 christos goto slow; 534 1.7 rin 535 1.1 christos /* 536 1.7 rin * cwtotal acts as new value for SCNO. Set cwtotal to the 537 1.7 rin * first char for content on CNO byte, for ease handling 538 1.7 rin * of wide characters. 539 1.1 christos */ 540 1.7 rin p += OCNO; 541 1.8 rin ch = (UCHAR_T)*p; 542 1.8 rin if (INTISWIDE(ch)) 543 1.7 rin cwtotal = SCNO; 544 1.7 rin else 545 1.7 rin cwtotal = SCNO + 1 - KEY_LEN(sp, ch); 546 1.1 christos cnt = CNO - OCNO; 547 1.1 christos 548 1.1 christos /* 549 1.1 christos * Count up the widths of the characters. If it's a tab 550 1.7 rin * character, go do it the the slow way. 551 1.7 rin * 552 1.7 rin * If a multi-width char seems to occupy the screen boundary, 553 1.7 rin * that will be pushed to the next line. Adjust the cursor 554 1.7 rin * in that case. 555 1.7 rin * 556 1.7 rin * If we cross a screen boundary, we can quit. 557 1.1 christos */ 558 1.7 rin while (cnt) { 559 1.7 rin if (ch == '\t') 560 1.1 christos goto slow; 561 1.7 rin cwtotal += KEY_COL(sp, ch); 562 1.7 rin cnt--; 563 1.8 rin ch = (UCHAR_T)*++p; 564 1.8 rin if (INTISWIDE(ch) 565 1.7 rin && (chlen = CHAR_WIDTH(sp, ch)) > 1 566 1.7 rin && cwtotal + chlen >= SCREEN_COLS(sp)) 567 1.7 rin cwtotal = SCREEN_COLS(sp); 568 1.7 rin if (cwtotal >= SCREEN_COLS(sp)) 569 1.1 christos break; 570 1.1 christos } 571 1.1 christos 572 1.1 christos /* 573 1.7 rin * If we are on the tab character, we must do it slowly. 574 1.7 rin * 575 1.7 rin * If we're on a multi-width character in the current position, 576 1.7 rin * go to the end of the character. 577 1.1 christos */ 578 1.7 rin if (ch == '\t') 579 1.7 rin goto slow; 580 1.7 rin if (!INTISWIDE(ch) && (chlen = KEY_LEN(sp, ch)) > 1) 581 1.7 rin cwtotal += chlen - 1; 582 1.1 christos 583 1.1 christos /* See screen change comment in section 6a. */ 584 1.7 rin if (cwtotal >= SCREEN_COLS(sp)) 585 1.1 christos goto slow; 586 1.7 rin 587 1.7 rin /* 588 1.7 rin * At last, update the screen cursor. 589 1.7 rin */ 590 1.7 rin SCNO = cwtotal; 591 1.1 christos } 592 1.1 christos 593 1.1 christos /* 594 1.1 christos * 7c: Fast cursor update. 595 1.1 christos * 596 1.1 christos * We have the current column, retrieve the current row. 597 1.1 christos */ 598 1.1 christos fast: (void)gp->scr_cursor(sp, &y, ¬used); 599 1.1 christos goto done_cursor; 600 1.1 christos 601 1.1 christos /* 602 1.1 christos * 7d: Slow cursor update. 603 1.1 christos * 604 1.1 christos * Walk through the map and find the current line. 605 1.1 christos */ 606 1.9 mrg slow: for (smp = HMAP; smp->lno != LNO; ++smp) 607 1.9 mrg ; 608 1.1 christos 609 1.1 christos /* 610 1.1 christos * 7e: Leftright scrolling adjustment. 611 1.1 christos * 612 1.1 christos * If doing left-right scrolling and the cursor movement has changed 613 1.1 christos * the displayed screen, scroll the screen left or right, unless we're 614 1.1 christos * updating the info line in which case we just scroll that one line. 615 1.1 christos * We adjust the offset up or down until we have a window that covers 616 1.1 christos * the current column, making sure that we adjust differently for the 617 1.1 christos * first screen as compared to subsequent ones. 618 1.1 christos */ 619 1.1 christos if (O_ISSET(sp, O_LEFTRIGHT)) { 620 1.1 christos /* 621 1.1 christos * Get the screen column for this character, and correct 622 1.1 christos * for the number option offset. 623 1.1 christos */ 624 1.1 christos cnt = vs_columns(sp, NULL, LNO, &CNO, NULL); 625 1.1 christos if (O_ISSET(sp, O_NUMBER)) 626 1.1 christos cnt -= O_NUMBER_LENGTH; 627 1.1 christos 628 1.1 christos /* Adjust the window towards the beginning of the line. */ 629 1.1 christos off = smp->coff; 630 1.1 christos if (off >= cnt) { 631 1.1 christos do { 632 1.1 christos if (off >= O_VAL(sp, O_SIDESCROLL)) 633 1.1 christos off -= O_VAL(sp, O_SIDESCROLL); 634 1.1 christos else { 635 1.1 christos off = 0; 636 1.1 christos break; 637 1.1 christos } 638 1.1 christos } while (off >= cnt); 639 1.1 christos goto shifted; 640 1.1 christos } 641 1.1 christos 642 1.1 christos /* Adjust the window towards the end of the line. */ 643 1.2 christos if ((off == 0 && off + SCREEN_COLS(sp) < cnt) || 644 1.2 christos (off != 0 && off + sp->cols < cnt)) { 645 1.1 christos do { 646 1.1 christos off += O_VAL(sp, O_SIDESCROLL); 647 1.1 christos } while (off + sp->cols < cnt); 648 1.1 christos 649 1.1 christos shifted: /* Fill in screen map with the new offset. */ 650 1.1 christos if (F_ISSET(sp, SC_TINPUT_INFO)) 651 1.1 christos smp->coff = off; 652 1.1 christos else { 653 1.1 christos for (smp = HMAP; smp <= TMAP; ++smp) 654 1.1 christos smp->coff = off; 655 1.1 christos leftright_warp = 1; 656 1.1 christos } 657 1.1 christos goto paint; 658 1.1 christos } 659 1.1 christos 660 1.1 christos /* 661 1.1 christos * We may have jumped here to adjust a leftright screen because 662 1.1 christos * redraw was set. If so, we have to paint the entire screen. 663 1.1 christos */ 664 1.1 christos if (F_ISSET(sp, SC_SCR_REDRAW)) 665 1.1 christos goto paint; 666 1.1 christos } 667 1.1 christos 668 1.1 christos /* 669 1.1 christos * Update the screen lines for this particular file line until we 670 1.1 christos * have a new screen cursor position. 671 1.1 christos */ 672 1.1 christos for (y = -1, 673 1.1 christos vip->sc_smap = NULL; smp <= TMAP && smp->lno == LNO; ++smp) { 674 1.1 christos if (vs_line(sp, smp, &y, &SCNO)) 675 1.1 christos return (1); 676 1.2 christos if (y != (size_t)-1) { 677 1.1 christos vip->sc_smap = smp; 678 1.1 christos break; 679 1.1 christos } 680 1.1 christos } 681 1.1 christos goto done_cursor; 682 1.1 christos 683 1.1 christos /* 684 1.1 christos * 8: Repaint the entire screen. 685 1.1 christos * 686 1.1 christos * Lost big, do what you have to do. We flush the cache, since 687 1.1 christos * SC_SCR_REDRAW gets set when the screen isn't worth fixing, and 688 1.1 christos * it's simpler to repaint. So, don't trust anything that we 689 1.1 christos * think we know about it. 690 1.1 christos */ 691 1.1 christos paint: for (smp = HMAP; smp <= TMAP; ++smp) 692 1.1 christos SMAP_FLUSH(smp); 693 1.1 christos for (y = -1, vip->sc_smap = NULL, smp = HMAP; smp <= TMAP; ++smp) { 694 1.1 christos if (vs_line(sp, smp, &y, &SCNO)) 695 1.1 christos return (1); 696 1.2 christos if (y != (size_t)-1 && vip->sc_smap == NULL) 697 1.1 christos vip->sc_smap = smp; 698 1.1 christos } 699 1.1 christos /* 700 1.1 christos * If it's a small screen and we're redrawing, clear the unused lines, 701 1.1 christos * ex may have overwritten them. 702 1.1 christos */ 703 1.1 christos if (F_ISSET(sp, SC_SCR_REDRAW) && IS_SMALL(sp)) 704 1.1 christos for (cnt = sp->t_rows; cnt <= sp->t_maxrows; ++cnt) { 705 1.1 christos (void)gp->scr_move(sp, cnt, 0); 706 1.1 christos (void)gp->scr_clrtoeol(sp); 707 1.1 christos } 708 1.1 christos 709 1.1 christos didpaint = 1; 710 1.1 christos 711 1.1 christos done_cursor: 712 1.1 christos /* 713 1.1 christos * Sanity checking. When the repainting code messes up, the usual 714 1.1 christos * result is we don't repaint the cursor and so sc_smap will be 715 1.1 christos * NULL. If we're debugging, die, otherwise restart from scratch. 716 1.1 christos */ 717 1.1 christos #ifdef DEBUG 718 1.1 christos if (vip->sc_smap == NULL) { 719 1.1 christos fprintf(stderr, "smap error\n"); 720 1.1 christos sleep(100); 721 1.1 christos abort(); 722 1.1 christos } 723 1.1 christos #else 724 1.1 christos if (vip->sc_smap == NULL) { 725 1.7 rin if (F_ISSET(sp, SC_SCR_REFORMAT)) 726 1.10 rin abort(); /* XXX infinite recursion */ 727 1.1 christos F_SET(sp, SC_SCR_REFORMAT); 728 1.1 christos return (vs_paint(sp, flags)); 729 1.1 christos } 730 1.1 christos #endif 731 1.1 christos 732 1.1 christos /* 733 1.1 christos * 9: Set the remembered cursor values. 734 1.1 christos */ 735 1.1 christos OCNO = CNO; 736 1.1 christos OLNO = LNO; 737 1.1 christos 738 1.1 christos /* 739 1.1 christos * 10: Repaint the line numbers. 740 1.1 christos * 741 1.1 christos * If O_NUMBER is set and the VIP_N_RENUMBER bit is set, and we 742 1.1 christos * didn't repaint the screen, repaint all of the line numbers, 743 1.1 christos * they've changed. 744 1.1 christos */ 745 1.1 christos number: if (O_ISSET(sp, O_NUMBER) && 746 1.1 christos F_ISSET(vip, VIP_N_RENUMBER) && !didpaint && vs_number(sp)) 747 1.1 christos return (1); 748 1.1 christos 749 1.1 christos /* 750 1.1 christos * 11: Update the mode line, position the cursor, and flush changes. 751 1.1 christos * 752 1.1 christos * If we warped the screen, we have to refresh everything. 753 1.1 christos */ 754 1.1 christos if (leftright_warp) 755 1.1 christos LF_SET(UPDATE_CURSOR | UPDATE_SCREEN); 756 1.1 christos 757 1.1 christos if (LF_ISSET(UPDATE_SCREEN) && !IS_ONELINE(sp) && 758 1.1 christos !F_ISSET(vip, VIP_S_MODELINE) && !F_ISSET(sp, SC_TINPUT_INFO)) 759 1.1 christos vs_modeline(sp); 760 1.1 christos 761 1.1 christos if (LF_ISSET(UPDATE_CURSOR)) { 762 1.1 christos (void)gp->scr_move(sp, y, SCNO); 763 1.1 christos 764 1.1 christos /* 765 1.1 christos * XXX 766 1.1 christos * If the screen shifted, we recalculate the "most favorite" 767 1.1 christos * cursor position. Vi won't know that we've warped the 768 1.1 christos * screen, so it's going to have a wrong idea about where the 769 1.1 christos * cursor should be. This is vi's problem, and fixing it here 770 1.1 christos * is a gross layering violation. 771 1.1 christos */ 772 1.1 christos if (leftright_warp) 773 1.1 christos (void)vs_column(sp, &sp->rcm); 774 1.1 christos } 775 1.1 christos 776 1.1 christos if (LF_ISSET(UPDATE_SCREEN)) 777 1.1 christos (void)gp->scr_refresh(sp, F_ISSET(vip, VIP_N_EX_PAINT)); 778 1.1 christos 779 1.1 christos /* 12: Clear the flags that are handled by this routine. */ 780 1.1 christos F_CLR(sp, SC_SCR_CENTER | SC_SCR_REDRAW | SC_SCR_REFORMAT | SC_SCR_TOP); 781 1.1 christos F_CLR(vip, VIP_CUR_INVALID | 782 1.1 christos VIP_N_EX_PAINT | VIP_N_REFRESH | VIP_N_RENUMBER | VIP_S_MODELINE); 783 1.1 christos 784 1.1 christos return (0); 785 1.1 christos 786 1.1 christos #undef LNO 787 1.1 christos #undef OLNO 788 1.1 christos #undef CNO 789 1.1 christos #undef OCNO 790 1.1 christos #undef SCNO 791 1.1 christos } 792 1.1 christos 793 1.1 christos /* 794 1.1 christos * vs_modeline -- 795 1.1 christos * Update the mode line. 796 1.1 christos */ 797 1.1 christos static void 798 1.1 christos vs_modeline(SCR *sp) 799 1.1 christos { 800 1.2 christos static const char * const modes[] = { 801 1.1 christos "215|Append", /* SM_APPEND */ 802 1.1 christos "216|Change", /* SM_CHANGE */ 803 1.1 christos "217|Command", /* SM_COMMAND */ 804 1.1 christos "218|Insert", /* SM_INSERT */ 805 1.1 christos "219|Replace", /* SM_REPLACE */ 806 1.1 christos }; 807 1.1 christos GS *gp; 808 1.1 christos size_t cols, curcol, curlen, endpoint, len, midpoint; 809 1.2 christos const char *t = NULL; 810 1.1 christos int ellipsis; 811 1.1 christos char *p, buf[20]; 812 1.1 christos 813 1.1 christos gp = sp->gp; 814 1.1 christos 815 1.1 christos /* 816 1.1 christos * We put down the file name, the ruler, the mode and the dirty flag. 817 1.1 christos * If there's not enough room, there's not enough room, we don't play 818 1.1 christos * any special games. We try to put the ruler in the middle and the 819 1.1 christos * mode and dirty flag at the end. 820 1.1 christos * 821 1.1 christos * !!! 822 1.1 christos * Leave the last character blank, in case it's a really dumb terminal 823 1.1 christos * with hardware scroll. Second, don't paint the last character in the 824 1.1 christos * screen, SunOS 4.1.1 and Ultrix 4.2 curses won't let you. 825 1.1 christos * 826 1.1 christos * Move to the last line on the screen. 827 1.1 christos */ 828 1.1 christos (void)gp->scr_move(sp, LASTLINE(sp), 0); 829 1.1 christos 830 1.1 christos /* If more than one screen in the display, show the file name. */ 831 1.1 christos curlen = 0; 832 1.1 christos if (IS_SPLIT(sp)) { 833 1.1 christos for (p = sp->frp->name; *p != '\0'; ++p); 834 1.1 christos for (ellipsis = 0, cols = sp->cols / 2; --p > sp->frp->name;) { 835 1.1 christos if (*p == '/') { 836 1.1 christos ++p; 837 1.1 christos break; 838 1.1 christos } 839 1.1 christos if ((curlen += KEY_LEN(sp, *p)) > cols) { 840 1.1 christos ellipsis = 3; 841 1.1 christos curlen += 842 1.1 christos KEY_LEN(sp, '.') * 3 + KEY_LEN(sp, ' '); 843 1.1 christos while (curlen > cols) { 844 1.1 christos ++p; 845 1.1 christos curlen -= KEY_LEN(sp, *p); 846 1.1 christos } 847 1.1 christos break; 848 1.1 christos } 849 1.1 christos } 850 1.1 christos if (ellipsis) { 851 1.1 christos while (ellipsis--) 852 1.1 christos (void)gp->scr_addstr(sp, 853 1.2 christos (const char *)KEY_NAME(sp, '.'), 854 1.2 christos KEY_LEN(sp, '.')); 855 1.1 christos (void)gp->scr_addstr(sp, 856 1.2 christos (const char *)KEY_NAME(sp, ' '), KEY_LEN(sp, ' ')); 857 1.1 christos } 858 1.1 christos for (; *p != '\0'; ++p) 859 1.1 christos (void)gp->scr_addstr(sp, 860 1.2 christos (const char *)KEY_NAME(sp, *p), KEY_LEN(sp, *p)); 861 1.1 christos } 862 1.1 christos 863 1.1 christos /* Clear the rest of the line. */ 864 1.1 christos (void)gp->scr_clrtoeol(sp); 865 1.1 christos 866 1.1 christos /* 867 1.1 christos * Display the ruler. If we're not at the midpoint yet, move there. 868 1.1 christos * Otherwise, add in two extra spaces. 869 1.1 christos * 870 1.1 christos * Adjust the current column for the fact that the editor uses it as 871 1.1 christos * a zero-based number. 872 1.1 christos * 873 1.1 christos * XXX 874 1.1 christos * Assume that numbers, commas, and spaces only take up a single 875 1.1 christos * column on the screen. 876 1.1 christos */ 877 1.1 christos cols = sp->cols - 1; 878 1.1 christos if (O_ISSET(sp, O_RULER)) { 879 1.1 christos vs_column(sp, &curcol); 880 1.1 christos len = 881 1.2 christos snprintf(buf, sizeof(buf), "%lu,%lu", 882 1.2 christos (unsigned long)sp->lno, (unsigned long)curcol + 1); 883 1.1 christos 884 1.1 christos midpoint = (cols - ((len + 1) / 2)) / 2; 885 1.1 christos if (curlen < midpoint) { 886 1.1 christos (void)gp->scr_move(sp, LASTLINE(sp), midpoint); 887 1.1 christos curlen += len; 888 1.1 christos } else if (curlen + 2 + len < cols) { 889 1.1 christos (void)gp->scr_addstr(sp, " ", 2); 890 1.1 christos curlen += 2 + len; 891 1.1 christos } 892 1.1 christos (void)gp->scr_addstr(sp, buf, len); 893 1.1 christos } 894 1.1 christos 895 1.1 christos /* 896 1.1 christos * Display the mode and the modified flag, as close to the end of the 897 1.1 christos * line as possible, but guaranteeing at least two spaces between the 898 1.1 christos * ruler and the modified flag. 899 1.1 christos */ 900 1.1 christos #define MODESIZE 9 901 1.1 christos endpoint = cols; 902 1.1 christos if (O_ISSET(sp, O_SHOWMODE)) { 903 1.1 christos if (F_ISSET(sp->ep, F_MODIFIED)) 904 1.1 christos --endpoint; 905 1.1 christos t = msg_cat(sp, modes[sp->showmode], &len); 906 1.1 christos endpoint -= len; 907 1.1 christos } 908 1.1 christos 909 1.1 christos if (endpoint > curlen + 2) { 910 1.1 christos (void)gp->scr_move(sp, LASTLINE(sp), endpoint); 911 1.1 christos if (O_ISSET(sp, O_SHOWMODE)) { 912 1.1 christos if (F_ISSET(sp->ep, F_MODIFIED)) 913 1.1 christos (void)gp->scr_addstr(sp, 914 1.2 christos (const char *)KEY_NAME(sp, '*'), 915 1.2 christos KEY_LEN(sp, '*')); 916 1.1 christos (void)gp->scr_addstr(sp, t, len); 917 1.1 christos } 918 1.1 christos } 919 1.1 christos } 920