base64.c revision 1.1.1.1.6.2 1 /* base64.c -- routines to encode/decode base64 data */
2 /* $OpenLDAP: pkg/ldap/libraries/liblutil/base64.c,v 1.15.2.3 2008/02/11 23:26:42 kurt Exp $ */
3 /* This work is part of OpenLDAP Software <http://www.openldap.org/>.
4 *
5 * Copyright 1998-2008 The OpenLDAP Foundation.
6 * Portions Copyright 1998-2003 Kurt D. Zeilenga.
7 * Portions Copyright 1995 IBM Corporation.
8 * All rights reserved.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted only as authorized by the OpenLDAP
12 * Public License.
13 *
14 * A copy of this license is available in the file LICENSE in the
15 * top-level directory of the distribution or, alternatively, at
16 * <http://www.OpenLDAP.org/license.html>.
17 */
18 /* Portions Copyright (c) 1996, 1998 by Internet Software Consortium.
19 *
20 * Permission to use, copy, modify, and distribute this software for any
21 * purpose with or without fee is hereby granted, provided that the above
22 * copyright notice and this permission notice appear in all copies.
23 *
24 * THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS
25 * ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
26 * OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE
27 * CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
28 * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
29 * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
30 * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
31 * SOFTWARE.
32 */
33 /* This work is based upon Base64 routines (developed by IBM) found
34 * Berkeley Internet Name Daemon (BIND) as distributed by ISC. They
35 * were adapted for inclusion in OpenLDAP Software by Kurt D. Zeilenga.
36 */
37
38 #include "portable.h"
39
40 #include <ac/assert.h>
41 #include <ac/stdlib.h>
42 #include <ac/ctype.h>
43 #include <ac/string.h>
44
45 /* include socket.h to get sys/types.h and/or winsock2.h */
46 #include <ac/socket.h>
47
48 #include "lutil.h"
49
50 static const char Base64[] =
51 "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
52 static const char Pad64 = '=';
53
54 /* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
55 The following encoding technique is taken from RFC 1521 by Borenstein
56 and Freed. It is reproduced here in a slightly edited form for
57 convenience.
58
59 A 65-character subset of US-ASCII is used, enabling 6 bits to be
60 represented per printable character. (The extra 65th character, "=",
61 is used to signify a special processing function.)
62
63 The encoding process represents 24-bit groups of input bits as output
64 strings of 4 encoded characters. Proceeding from left to right, a
65 24-bit input group is formed by concatenating 3 8-bit input groups.
66 These 24 bits are then treated as 4 concatenated 6-bit groups, each
67 of which is translated into a single digit in the base64 alphabet.
68
69 Each 6-bit group is used as an index into an array of 64 printable
70 characters. The character referenced by the index is placed in the
71 output string.
72
73 Table 1: The Base64 Alphabet
74
75 Value Encoding Value Encoding Value Encoding Value Encoding
76 0 A 17 R 34 i 51 z
77 1 B 18 S 35 j 52 0
78 2 C 19 T 36 k 53 1
79 3 D 20 U 37 l 54 2
80 4 E 21 V 38 m 55 3
81 5 F 22 W 39 n 56 4
82 6 G 23 X 40 o 57 5
83 7 H 24 Y 41 p 58 6
84 8 I 25 Z 42 q 59 7
85 9 J 26 a 43 r 60 8
86 10 K 27 b 44 s 61 9
87 11 L 28 c 45 t 62 +
88 12 M 29 d 46 u 63 /
89 13 N 30 e 47 v
90 14 O 31 f 48 w (pad) =
91 15 P 32 g 49 x
92 16 Q 33 h 50 y
93
94 Special processing is performed if fewer than 24 bits are available
95 at the end of the data being encoded. A full encoding quantum is
96 always completed at the end of a quantity. When fewer than 24 input
97 bits are available in an input group, zero bits are added (on the
98 right) to form an integral number of 6-bit groups. Padding at the
99 end of the data is performed using the '=' character.
100
101 Since all base64 input is an integral number of octets, only the
102 -------------------------------------------------
103 following cases can arise:
104
105 (1) the final quantum of encoding input is an integral
106 multiple of 24 bits; here, the final unit of encoded
107 output will be an integral multiple of 4 characters
108 with no "=" padding,
109 (2) the final quantum of encoding input is exactly 8 bits;
110 here, the final unit of encoded output will be two
111 characters followed by two "=" padding characters, or
112 (3) the final quantum of encoding input is exactly 16 bits;
113 here, the final unit of encoded output will be three
114 characters followed by one "=" padding character.
115 */
116
117 int
118 lutil_b64_ntop(
119 u_char const *src,
120 size_t srclength,
121 char *target,
122 size_t targsize)
123 {
124 size_t datalength = 0;
125 u_char input[3];
126 u_char output[4];
127 size_t i;
128
129 while (2 < srclength) {
130 input[0] = *src++;
131 input[1] = *src++;
132 input[2] = *src++;
133 srclength -= 3;
134
135 output[0] = input[0] >> 2;
136 output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
137 output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
138 output[3] = input[2] & 0x3f;
139 assert(output[0] < 64);
140 assert(output[1] < 64);
141 assert(output[2] < 64);
142 assert(output[3] < 64);
143
144 if (datalength + 4 > targsize)
145 return (-1);
146 target[datalength++] = Base64[output[0]];
147 target[datalength++] = Base64[output[1]];
148 target[datalength++] = Base64[output[2]];
149 target[datalength++] = Base64[output[3]];
150 }
151
152 /* Now we worry about padding. */
153 if (0 != srclength) {
154 /* Get what's left. */
155 input[0] = input[1] = input[2] = '\0';
156 for (i = 0; i < srclength; i++)
157 input[i] = *src++;
158
159 output[0] = input[0] >> 2;
160 output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
161 output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
162 assert(output[0] < 64);
163 assert(output[1] < 64);
164 assert(output[2] < 64);
165
166 if (datalength + 4 > targsize)
167 return (-1);
168 target[datalength++] = Base64[output[0]];
169 target[datalength++] = Base64[output[1]];
170 if (srclength == 1)
171 target[datalength++] = Pad64;
172 else
173 target[datalength++] = Base64[output[2]];
174 target[datalength++] = Pad64;
175 }
176 if (datalength >= targsize)
177 return (-1);
178 target[datalength] = '\0'; /* Returned value doesn't count \0. */
179 return (datalength);
180 }
181
182 /* skips all whitespace anywhere.
183 converts characters, four at a time, starting at (or after)
184 src from base - 64 numbers into three 8 bit bytes in the target area.
185 it returns the number of data bytes stored at the target, or -1 on error.
186 */
187
188 int
189 lutil_b64_pton(
190 char const *src,
191 u_char *target,
192 size_t targsize)
193 {
194 int tarindex, state, ch;
195 char *pos;
196
197 state = 0;
198 tarindex = 0;
199
200 while ((ch = *src++) != '\0') {
201 if (isascii(ch) && isspace(ch)) /* Skip whitespace anywhere. */
202 continue;
203
204 if (ch == Pad64)
205 break;
206
207 pos = strchr(Base64, ch);
208 if (pos == 0) /* A non-base64 character. */
209 return (-1);
210
211 switch (state) {
212 case 0:
213 if (target) {
214 if ((size_t)tarindex >= targsize)
215 return (-1);
216 target[tarindex] = (pos - Base64) << 2;
217 }
218 state = 1;
219 break;
220 case 1:
221 if (target) {
222 if ((size_t)tarindex + 1 >= targsize)
223 return (-1);
224 target[tarindex] |= (pos - Base64) >> 4;
225 target[tarindex+1] = ((pos - Base64) & 0x0f)
226 << 4 ;
227 }
228 tarindex++;
229 state = 2;
230 break;
231 case 2:
232 if (target) {
233 if ((size_t)tarindex + 1 >= targsize)
234 return (-1);
235 target[tarindex] |= (pos - Base64) >> 2;
236 target[tarindex+1] = ((pos - Base64) & 0x03)
237 << 6;
238 }
239 tarindex++;
240 state = 3;
241 break;
242 case 3:
243 if (target) {
244 if ((size_t)tarindex >= targsize)
245 return (-1);
246 target[tarindex] |= (pos - Base64);
247 }
248 tarindex++;
249 state = 0;
250 break;
251 default:
252 abort();
253 }
254 }
255
256 /*
257 * We are done decoding Base-64 chars. Let's see if we ended
258 * on a byte boundary, and/or with erroneous trailing characters.
259 */
260
261 if (ch == Pad64) { /* We got a pad char. */
262 ch = *src++; /* Skip it, get next. */
263 switch (state) {
264 case 0: /* Invalid = in first position */
265 case 1: /* Invalid = in second position */
266 return (-1);
267
268 case 2: /* Valid, means one byte of info */
269 /* Skip any number of spaces. */
270 for ((void)NULL; ch != '\0'; ch = *src++)
271 if (! (isascii(ch) && isspace(ch)))
272 break;
273 /* Make sure there is another trailing = sign. */
274 if (ch != Pad64)
275 return (-1);
276 ch = *src++; /* Skip the = */
277 /* Fall through to "single trailing =" case. */
278 /* FALLTHROUGH */
279
280 case 3: /* Valid, means two bytes of info */
281 /*
282 * We know this char is an =. Is there anything but
283 * whitespace after it?
284 */
285 for ((void)NULL; ch != '\0'; ch = *src++)
286 if (! (isascii(ch) && isspace(ch)))
287 return (-1);
288
289 /*
290 * Now make sure for cases 2 and 3 that the "extra"
291 * bits that slopped past the last full byte were
292 * zeros. If we don't check them, they become a
293 * subliminal channel.
294 */
295 if (target && target[tarindex] != 0)
296 return (-1);
297 }
298 } else {
299 /*
300 * We ended by seeing the end of the string. Make sure we
301 * have no partial bytes lying around.
302 */
303 if (state != 0)
304 return (-1);
305 }
306
307 return (tarindex);
308 }
309