base64.c revision 1.1.1.2 1 /* $NetBSD: base64.c,v 1.1.1.2 2010/03/08 02:14:20 lukem Exp $ */
2
3 /* base64.c -- routines to encode/decode base64 data */
4 /* OpenLDAP: pkg/ldap/libraries/liblutil/base64.c,v 1.15.2.4 2009/01/22 00:00:58 kurt Exp */
5 /* This work is part of OpenLDAP Software <http://www.openldap.org/>.
6 *
7 * Copyright 1998-2009 The OpenLDAP Foundation.
8 * Portions Copyright 1998-2003 Kurt D. Zeilenga.
9 * Portions Copyright 1995 IBM Corporation.
10 * All rights reserved.
11 *
12 * Redistribution and use in source and binary forms, with or without
13 * modification, are permitted only as authorized by the OpenLDAP
14 * Public License.
15 *
16 * A copy of this license is available in the file LICENSE in the
17 * top-level directory of the distribution or, alternatively, at
18 * <http://www.OpenLDAP.org/license.html>.
19 */
20 /* Portions Copyright (c) 1996, 1998 by Internet Software Consortium.
21 *
22 * Permission to use, copy, modify, and distribute this software for any
23 * purpose with or without fee is hereby granted, provided that the above
24 * copyright notice and this permission notice appear in all copies.
25 *
26 * THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS
27 * ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
28 * OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE
29 * CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
30 * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
31 * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
32 * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
33 * SOFTWARE.
34 */
35 /* This work is based upon Base64 routines (developed by IBM) found
36 * Berkeley Internet Name Daemon (BIND) as distributed by ISC. They
37 * were adapted for inclusion in OpenLDAP Software by Kurt D. Zeilenga.
38 */
39
40 #include "portable.h"
41
42 #include <ac/assert.h>
43 #include <ac/stdlib.h>
44 #include <ac/ctype.h>
45 #include <ac/string.h>
46
47 /* include socket.h to get sys/types.h and/or winsock2.h */
48 #include <ac/socket.h>
49
50 #include "lutil.h"
51
52 static const char Base64[] =
53 "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
54 static const char Pad64 = '=';
55
56 /* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
57 The following encoding technique is taken from RFC 1521 by Borenstein
58 and Freed. It is reproduced here in a slightly edited form for
59 convenience.
60
61 A 65-character subset of US-ASCII is used, enabling 6 bits to be
62 represented per printable character. (The extra 65th character, "=",
63 is used to signify a special processing function.)
64
65 The encoding process represents 24-bit groups of input bits as output
66 strings of 4 encoded characters. Proceeding from left to right, a
67 24-bit input group is formed by concatenating 3 8-bit input groups.
68 These 24 bits are then treated as 4 concatenated 6-bit groups, each
69 of which is translated into a single digit in the base64 alphabet.
70
71 Each 6-bit group is used as an index into an array of 64 printable
72 characters. The character referenced by the index is placed in the
73 output string.
74
75 Table 1: The Base64 Alphabet
76
77 Value Encoding Value Encoding Value Encoding Value Encoding
78 0 A 17 R 34 i 51 z
79 1 B 18 S 35 j 52 0
80 2 C 19 T 36 k 53 1
81 3 D 20 U 37 l 54 2
82 4 E 21 V 38 m 55 3
83 5 F 22 W 39 n 56 4
84 6 G 23 X 40 o 57 5
85 7 H 24 Y 41 p 58 6
86 8 I 25 Z 42 q 59 7
87 9 J 26 a 43 r 60 8
88 10 K 27 b 44 s 61 9
89 11 L 28 c 45 t 62 +
90 12 M 29 d 46 u 63 /
91 13 N 30 e 47 v
92 14 O 31 f 48 w (pad) =
93 15 P 32 g 49 x
94 16 Q 33 h 50 y
95
96 Special processing is performed if fewer than 24 bits are available
97 at the end of the data being encoded. A full encoding quantum is
98 always completed at the end of a quantity. When fewer than 24 input
99 bits are available in an input group, zero bits are added (on the
100 right) to form an integral number of 6-bit groups. Padding at the
101 end of the data is performed using the '=' character.
102
103 Since all base64 input is an integral number of octets, only the
104 -------------------------------------------------
105 following cases can arise:
106
107 (1) the final quantum of encoding input is an integral
108 multiple of 24 bits; here, the final unit of encoded
109 output will be an integral multiple of 4 characters
110 with no "=" padding,
111 (2) the final quantum of encoding input is exactly 8 bits;
112 here, the final unit of encoded output will be two
113 characters followed by two "=" padding characters, or
114 (3) the final quantum of encoding input is exactly 16 bits;
115 here, the final unit of encoded output will be three
116 characters followed by one "=" padding character.
117 */
118
119 int
120 lutil_b64_ntop(
121 u_char const *src,
122 size_t srclength,
123 char *target,
124 size_t targsize)
125 {
126 size_t datalength = 0;
127 u_char input[3];
128 u_char output[4];
129 size_t i;
130
131 while (2 < srclength) {
132 input[0] = *src++;
133 input[1] = *src++;
134 input[2] = *src++;
135 srclength -= 3;
136
137 output[0] = input[0] >> 2;
138 output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
139 output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
140 output[3] = input[2] & 0x3f;
141 assert(output[0] < 64);
142 assert(output[1] < 64);
143 assert(output[2] < 64);
144 assert(output[3] < 64);
145
146 if (datalength + 4 > targsize)
147 return (-1);
148 target[datalength++] = Base64[output[0]];
149 target[datalength++] = Base64[output[1]];
150 target[datalength++] = Base64[output[2]];
151 target[datalength++] = Base64[output[3]];
152 }
153
154 /* Now we worry about padding. */
155 if (0 != srclength) {
156 /* Get what's left. */
157 input[0] = input[1] = input[2] = '\0';
158 for (i = 0; i < srclength; i++)
159 input[i] = *src++;
160
161 output[0] = input[0] >> 2;
162 output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
163 output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
164 assert(output[0] < 64);
165 assert(output[1] < 64);
166 assert(output[2] < 64);
167
168 if (datalength + 4 > targsize)
169 return (-1);
170 target[datalength++] = Base64[output[0]];
171 target[datalength++] = Base64[output[1]];
172 if (srclength == 1)
173 target[datalength++] = Pad64;
174 else
175 target[datalength++] = Base64[output[2]];
176 target[datalength++] = Pad64;
177 }
178 if (datalength >= targsize)
179 return (-1);
180 target[datalength] = '\0'; /* Returned value doesn't count \0. */
181 return (datalength);
182 }
183
184 /* skips all whitespace anywhere.
185 converts characters, four at a time, starting at (or after)
186 src from base - 64 numbers into three 8 bit bytes in the target area.
187 it returns the number of data bytes stored at the target, or -1 on error.
188 */
189
190 int
191 lutil_b64_pton(
192 char const *src,
193 u_char *target,
194 size_t targsize)
195 {
196 int tarindex, state, ch;
197 char *pos;
198
199 state = 0;
200 tarindex = 0;
201
202 while ((ch = *src++) != '\0') {
203 if (isascii(ch) && isspace(ch)) /* Skip whitespace anywhere. */
204 continue;
205
206 if (ch == Pad64)
207 break;
208
209 pos = strchr(Base64, ch);
210 if (pos == 0) /* A non-base64 character. */
211 return (-1);
212
213 switch (state) {
214 case 0:
215 if (target) {
216 if ((size_t)tarindex >= targsize)
217 return (-1);
218 target[tarindex] = (pos - Base64) << 2;
219 }
220 state = 1;
221 break;
222 case 1:
223 if (target) {
224 if ((size_t)tarindex + 1 >= targsize)
225 return (-1);
226 target[tarindex] |= (pos - Base64) >> 4;
227 target[tarindex+1] = ((pos - Base64) & 0x0f)
228 << 4 ;
229 }
230 tarindex++;
231 state = 2;
232 break;
233 case 2:
234 if (target) {
235 if ((size_t)tarindex + 1 >= targsize)
236 return (-1);
237 target[tarindex] |= (pos - Base64) >> 2;
238 target[tarindex+1] = ((pos - Base64) & 0x03)
239 << 6;
240 }
241 tarindex++;
242 state = 3;
243 break;
244 case 3:
245 if (target) {
246 if ((size_t)tarindex >= targsize)
247 return (-1);
248 target[tarindex] |= (pos - Base64);
249 }
250 tarindex++;
251 state = 0;
252 break;
253 default:
254 abort();
255 }
256 }
257
258 /*
259 * We are done decoding Base-64 chars. Let's see if we ended
260 * on a byte boundary, and/or with erroneous trailing characters.
261 */
262
263 if (ch == Pad64) { /* We got a pad char. */
264 ch = *src++; /* Skip it, get next. */
265 switch (state) {
266 case 0: /* Invalid = in first position */
267 case 1: /* Invalid = in second position */
268 return (-1);
269
270 case 2: /* Valid, means one byte of info */
271 /* Skip any number of spaces. */
272 for ((void)NULL; ch != '\0'; ch = *src++)
273 if (! (isascii(ch) && isspace(ch)))
274 break;
275 /* Make sure there is another trailing = sign. */
276 if (ch != Pad64)
277 return (-1);
278 ch = *src++; /* Skip the = */
279 /* Fall through to "single trailing =" case. */
280 /* FALLTHROUGH */
281
282 case 3: /* Valid, means two bytes of info */
283 /*
284 * We know this char is an =. Is there anything but
285 * whitespace after it?
286 */
287 for ((void)NULL; ch != '\0'; ch = *src++)
288 if (! (isascii(ch) && isspace(ch)))
289 return (-1);
290
291 /*
292 * Now make sure for cases 2 and 3 that the "extra"
293 * bits that slopped past the last full byte were
294 * zeros. If we don't check them, they become a
295 * subliminal channel.
296 */
297 if (target && target[tarindex] != 0)
298 return (-1);
299 }
300 } else {
301 /*
302 * We ended by seeing the end of the string. Make sure we
303 * have no partial bytes lying around.
304 */
305 if (state != 0)
306 return (-1);
307 }
308
309 return (tarindex);
310 }
311